Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Blixkies
Ullr
Level 123
God Stats
2W - 4L
1,177 SR
Queue Stats
453W - 432L
1,510 Elo+
Party 1
Arachne
Arachne
PETTERHOUSING
Arachne
Level 139
God Stats
17W - 17L
1,398 SR
Queue Stats
100W - 129L
1,398 Elo+
Party 2
Rama
Rama
WarIordLonsdaIei
Rama
Level 28
God Stats
4W - 1L
1,842 SR
Queue Stats
46W - 13L
1,757 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,533 Elo+

VS

Team Averages
Level 98
1,690 SR
1,493 Elo+
Rama
Rama
Faith Timez
Rama
Level 129
God Stats
1W - 1L
1,872 SR
Queue Stats
36W - 51L
1,480 Elo+
Party 3
Bakasura
Bakasura
LordShaxx131
Bakasura
Level 46
God Stats
10W - 8L
1,552 SR
Queue Stats
428W - 393L
1,420 Elo+
Solo
Ares
Ares
Tweekage
Ares
Level 150
God Stats
1W - 2L
1,458 SR
Queue Stats
110W - 117L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
YaBoiAngel
Gilgamesh
Level 79
God Stats
3W - 2L
1,890 SR
Queue Stats
51W - 57L
1,558 Elo+
Party 3
Ra
Ra
YaBoiJerv
Ra
Level 84
God Stats
1W - 1L
1,675 SR
Queue Stats
30W - 38L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 1 / 3
10,862
603
16,931
17,543
10,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
14
0 / 1 / 5
8,433
469
6,588
11,382
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
14
1 / 1 / 1
8,744
486
9,284
7,681
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
14
6 / 2 / 2
8,907
495
5,200
11,487
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 2 / 3
8,469
471
6,227
12,683
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,198
455
4,307
14,087
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
LordShaxx131
Bakasura
12
0 / 4 / 1
7,543
419
8,181
14,420
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
2 / 2 / 1
7,905
439
6,028
13,229
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
YaBoiAngel
Gilgamesh
13
1 / 2 / 2
7,665
426
6,076
12,582
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 1
7,781
432
4,294
9,996
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
5
7
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
3
9.5
W
Skadi
 
Skadi
0
1
5
2.5
W
Ullr
1
1
1
1.5
L
1
7
3
0.36
L
Bakasura
LordShaxx131
Bakasura
0
4
1
0.13
W
Arachne
6
2
2
3.5
L
Ares
2
2
1
1.25
W
2
2
3
1.75
L
Gilgamesh
YaBoiAngel
Gilgamesh
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,230
Damage
28,886
60,776
Taken
64,314
27,167
Mitigated
33,942
25,412
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,931
2,001
0
12,970
17,543
10,175
382
3,391
13,198
94,030
0
W
Skadi
 
Skadi
6,588
2,891
235
4,402
11,382
4,190
2,508
1,434
9,848
0
65,478
W
Ullr
9,284
3,918
0
1,722
7,681
3,483
0
1,991
5,690
0
77,546
L
4,307
3,812
0
2,945
14,087
5,035
768
703
13,384
0
49,604
L
Bakasura
LordShaxx131
Bakasura
8,181
5,046
0
3,242
14,420
6,173
0
6,422
7,998
0
44,900
W
Arachne
5,200
4,027
0
1,626
11,487
4,196
1,203
290
11,197
0
56,673
L
Ares
6,028
314
0
2,718
13,229
12,244
0
4,107
9,122
18,766
0
W
6,227
4,871
0
4,457
12,683
5,123
408
3,216
9,247
0
55,679
L
Gilgamesh
YaBoiAngel
Gilgamesh
6,076
1,987
0
3,836
12,582
6,575
0
3,790
8,792
0
53,492
L
4,294
626
257
2,998
9,996
3,915
0
1,909
8,087
68,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
39,092
529
Minions Killed
419
0
Camps Cleared
0
1,710,161
Distance Traveled
1,761,922
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,862
603
158
9
0
313,166
1
W
Skadi
8,433
469
88
5
0
329,644
1
W
Ullr
8,744
486
116
6
0
325,885
3
L
Rama
8,198
455
89
5
0
304,916
0
L
Bakasura
7,543
419
102
6
0
373,863
5
W
Arachne
8,907
495
78
4
0
423,742
1
L
Ares
7,905
439
29
2
0
358,981
1
W
Rama
8,469
471
89
5
0
317,724
0
L
Gilgamesh
7,665
426
94
5
0
378,726
3
L
Ra
7,781
432
105
6
0
345,436
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role