Player Matchup

Chaac
Chaac
Dilly_Boar
Chaac
Level 47
God Stats
0W - 2L
1,627 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
Tonicgymnast
Apollo
Level 94
God Stats
20W - 21L
1,451 SR
Queue Stats
355W - 371L
1,415 Elo+
Solo
Danzaburou
Danzaburou
YouLuckyGut
Danzaburou
Level 75
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Scylla
Scylla
deadspace0910
Scylla
Level 41
God Stats
3W - 3L
1,505 SR
Queue Stats
77W - 100L
1,346 Elo+
Solo
Fafnir
Fafnir
squidsnw34
Fafnir
Level 99
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Team Averages
Level 71
1,596 SR
1,452 Elo+

VS

Team Averages
Level 45
1,555 SR
1,529 Elo+
Shiva
Shiva
 
Shiva
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Pick6Monster
Anubis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,501 Elo+
Solo
Ymir
Ymir
TimeForCrab
Ymir
Level 36
God Stats
5W - 6L
1,739 SR
Queue Stats
13W - 22L
1,665 Elo+
Party 3
Xbalanque
Xbalanque
TimeForPants
Xbalanque
Level 28
God Stats
10W - 7L
1,535 SR
Queue Stats
19W - 24L
1,665 Elo+
Party 3
Arachne
Arachne
yuumiscks
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 85L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 4 / 0
8,902
445
8,927
13,202
12,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Apollo
14
0 / 2 / 4
8,573
429
9,723
19,014
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
YouLuckyGut
Danzaburou
14
1 / 2 / 1
8,409
420
4,793
7,735
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
8,543
427
7,910
14,321
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
squidsnw34
Fafnir
13
0 / 2 / 2
8,145
407
5,345
13,505
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 2 / 1
10,267
513
6,687
15,253
12,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
2 / 3 / 1
10,274
514
11,293
14,836
8,240
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 3
9,979
499
5,165
12,355
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TimeForPants
Xbalanque
16
3 / 1 / 4
9,414
471
13,681
12,959
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
yuumiscks
Arachne
20
6 / 0 / 0
11,961
598
10,630
21,545
10,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
14
14
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
1
1.25
L
Chaac
2
4
0
0.5
W
Anubis
2
3
1
0.83
W
1
0
3
2.5
W
Xbalanque
TimeForPants
Xbalanque
3
1
4
5
L
Apollo
0
2
4
1
L
Danzaburou
YouLuckyGut
Danzaburou
1
2
1
0.75
L
2
4
2
0.75
L
Fafnir
squidsnw34
Fafnir
0
2
2
0.5
W
Arachne
yuumiscks
Arachne
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
47,456
67,777
Taken
76,948
44,666
Mitigated
51,965
14,757
Healing
36,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,687
2,049
213
5,204
15,253
12,270
75
1,552
13,701
183
62,687
L
Chaac
8,927
2,191
0
3,805
13,202
12,416
369
1,083
12,119
0
60,299
W
Anubis
11,293
334
0
5,929
14,836
8,240
48
5,329
9,507
92,242
0
W
5,165
1,050
0
3,645
12,355
14,672
154
3,281
9,074
49,280
0
W
Xbalanque
TimeForPants
Xbalanque
13,681
6,938
0
5,958
12,959
5,866
1,360
2,062
10,897
0
93,828
L
Apollo
9,723
4,569
0
3,872
19,014
7,767
0
4,950
14,064
0
74,569
L
Danzaburou
YouLuckyGut
Danzaburou
4,793
1,199
0
2,861
7,735
2,875
0
1,990
5,745
0
55,536
L
7,910
1,322
0
1,901
14,321
5,286
306
5,933
8,388
59,094
0
L
Fafnir
squidsnw34
Fafnir
5,345
1,223
0
2,318
13,505
16,322
0
2,666
10,839
25,432
0
W
Arachne
yuumiscks
Arachne
10,630
7,344
0
15,604
21,545
10,917
37
1,779
19,766
0
124,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
51,895
412
Minions Killed
634
0
Camps Cleared
0
1,762,873
Distance Traveled
1,933,848
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,267
513
111
6
0
368,263
6
L
Chaac
8,902
445
91
5
0
385,378
0
W
Anubis
10,274
514
136
7
0
345,431
11
W
Ymir
9,979
499
68
3
0
366,576
2
W
Xbalanque
9,414
471
134
7
0
371,568
4
L
Apollo
8,573
429
114
6
0
372,812
0
L
Danzaburou
8,409
420
101
5
0
356,357
0
L
Scylla
8,543
427
87
4
0
305,413
5
L
Fafnir
8,145
407
19
1
0
342,913
2
W
Arachne
11,961
598
185
9
0
482,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role