Player Matchup

Mercury
Mercury
AyyItzSlushie
Mercury
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 29L
1,156 Elo+
Party 2
Baron Samedi
Baron Samedi
SafeHaven0
Baron Samedi
Level 59
God Stats
1W - 4L
1,292 SR
Queue Stats
14W - 29L
1,142 Elo+
Party 2
Chaac
Chaac
manicparanoia
Chaac
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 30L
1,175 Elo+
Party 2
Team Averages
Level 85
1,431 SR
1,158 Elo+

VS

Team Averages
Level 67
1,587 SR
1,405 Elo+
Jormungandr
Jormungandr
OnePainter86
Jormungandr
Level 130
God Stats
12W - 4L
1,794 SR
Queue Stats
126W - 124L
1,585 Elo+
Solo
Izanami
Izanami
WaveRiderZero
Izanami
Level 29
God Stats
12W - 11L
1,490 SR
Queue Stats
13W - 12L
1,298 Elo+
Party 1
Ao Kuang
Ao Kuang
x Salve
Ao Kuang
Level 41
God Stats
3W - 1L
1,477 SR
Queue Stats
12W - 8L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
1 / 8 / 2
10,537
585
12,078
18,248
8,029
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SafeHaven0
Baron Samedi
15
2 / 4 / 2
11,042
613
12,959
18,669
9,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 3 / 3
11,951
664
14,861
24,691
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OnePainter86
Jormungandr
18
2 / 1 / 11
12,793
711
21,588
17,915
18,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
2 / 2 / 7
12,098
672
14,201
20,869
11,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
x Salve
Ao Kuang
18
11 / 3 / 1
13,628
757
16,232
20,342
11,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
8
2
0.25
W
Jormungandr
OnePainter86
Jormungandr
2
1
11
7.5
L
Baron Samedi
SafeHaven0
Baron Samedi
2
4
2
0.75
W
Izanami
2
2
7
2.75
L
2
3
3
1.17
W
Ao Kuang
x Salve
Ao Kuang
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
52,021
61,608
Taken
59,126
38,331
Mitigated
41,357
17,699
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
12,078
7,023
0
0
18,248
8,029
25
11,165
7,083
0
33,181
W
Jormungandr
OnePainter86
Jormungandr
21,588
6,403
468
3,816
17,915
18,403
503
2,091
15,196
57,729
0
L
Baron Samedi
SafeHaven0
Baron Samedi
12,959
357
447
4,659
18,669
9,279
0
12,345
6,324
37,683
0
W
Izanami
14,201
11,720
0
5,118
20,869
11,047
1,047
7,195
13,394
0
62,652
L
14,861
3,742
0
12,593
24,691
21,023
183
13,545
11,146
0
48,963
W
Ao Kuang
x Salve
Ao Kuang
16,232
5,257
0
7,161
20,342
11,907
1,123
5,062
14,991
38,919
5,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
38,519
161
Minions Killed
198
4
Camps Cleared
11
958,696
Distance Traveled
913,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,537
585
49
3
4
318,486
4
W
Jormungandr
12,793
711
69
4
2
293,361
5
L
Baron Samedi
11,042
613
48
3
0
305,289
0
W
Izanami
12,098
672
84
5
2
302,041
0
L
Chaac
11,951
664
64
4
0
334,921
2
W
Ao Kuang
13,628
757
45
3
7
318,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role