Player Matchup

Xbalanque
Xbalanque
Lujiggy
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
MrJuneTheGoon
Jormungandr
Level 28
God Stats
4W - 1L
1,705 SR
Queue Stats
45W - 40L
1,537 Elo+
Party 1
Skadi
Skadi
MythicalMeats
Skadi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 103L
1,514 Elo+
Party 1
Mercury
Mercury
RJMCSWAG
Mercury
Level 24
God Stats
6W - 5L
1,725 SR
Queue Stats
16W - 16L
1,544 Elo+
Party 1
Bacchus
Bacchus
koop302
Bacchus
Level 24
God Stats
4W - 0L
1,796 SR
Queue Stats
24W - 10L
1,607 Elo+
Party 1
Team Averages
Level 30
1,645 SR
1,576 Elo+

VS

Team Averages
Level 63
1,440 SR
1,534 Elo+
Rama
Rama
Bunson
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,690 Elo+
Party 3
Baron Samedi
Baron Samedi
Choebear
Baron Samedi
Level 129
God Stats
4W - 3L
1,504 SR
Queue Stats
52W - 44L
1,508 Elo+
Party 2
Mulan
Mulan
Ippo13
Mulan
Level 61
God Stats
3W - 4L
1,311 SR
Queue Stats
68W - 45L
1,504 Elo+
Solo
Ymir
Ymir
LeWilkes
Ymir
Level 50
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 43L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
iZanity
Erlang Shen
Level 64
God Stats
5W - 7L
1,600 SR
Queue Stats
85W - 79L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lujiggy
Xbalanque
15
8 / 0 / 7
10,045
628
14,296
11,383
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MrJuneTheGoon
Jormungandr
13
2 / 2 / 4
8,395
525
9,236
11,280
8,969
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 5
9,083
568
13,145
11,768
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RJMCSWAG
Mercury
13
2 / 5 / 6
8,101
506
5,371
13,401
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
koop302
Bacchus
12
4 / 1 / 9
8,492
531
5,163
12,519
12,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bunson
Rama
11
0 / 7 / 0
6,770
423
3,391
10,298
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Choebear
Baron Samedi
14
7 / 4 / 1
8,788
549
12,840
12,180
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Ippo13
Mulan
12
1 / 2 / 1
7,090
443
3,325
11,262
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
9
0 / 3 / 1
6,386
399
3,548
13,138
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
iZanity
Erlang Shen
12
3 / 7 / 5
8,067
504
11,151
21,549
10,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
11
11
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
Bunson
Rama
0
7
0
0
L
Baron Samedi
Choebear
Baron Samedi
7
4
1
1.88
L
Mulan
Ippo13
Mulan
1
2
1
0.75
L
Ymir
0
3
1
0.17
W
Xbalanque
Lujiggy
Xbalanque
8
0
7
11.5
W
Jormungandr
MrJuneTheGoon
Jormungandr
2
2
4
2
W
6
3
5
2.83
W
Mercury
RJMCSWAG
Mercury
2
5
6
1
L
Erlang Shen
iZanity
Erlang Shen
3
7
5
0.79
W
Bacchus
koop302
Bacchus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
34,255
60,351
Taken
68,427
35,146
Mitigated
41,039
18,988
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bunson
Rama
3,391
2,839
0
1,322
10,298
3,276
0
579
9,719
0
39,281
L
Baron Samedi
Choebear
Baron Samedi
12,840
1,288
1,726
4,407
12,180
7,402
668
1,678
10,502
62,341
0
L
Mulan
Ippo13
Mulan
3,325
365
0
3,997
11,262
10,057
0
6,296
4,966
0
37,570
L
Ymir
3,548
203
156
2,652
13,138
10,174
0
2,997
10,141
17,084
0
W
Xbalanque
Lujiggy
Xbalanque
14,296
9,348
0
8,860
11,383
4,551
3,398
784
10,599
0
89,479
W
Jormungandr
MrJuneTheGoon
Jormungandr
9,236
2,161
0
2,151
11,280
8,969
0
2,078
8,844
52,290
0
W
13,145
6,042
0
2,610
11,768
4,471
159
5,559
6,209
0
63,724
W
Mercury
RJMCSWAG
Mercury
5,371
3,039
0
695
13,401
5,155
0
3,811
9,552
0
51,617
L
Erlang Shen
iZanity
Erlang Shen
11,151
7,318
0
5,962
21,549
10,130
0
2,849
18,700
0
60,675
W
Bacchus
koop302
Bacchus
5,163
470
258
4,414
12,519
12,000
0
5,498
7,021
15,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
37,101
388
Minions Killed
339
0
Camps Cleared
0
1,480,156
Distance Traveled
1,381,166
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,770
423
62
4
0
276,116
0
L
Baron Samedi
8,788
549
98
6
0
262,909
5
L
Mulan
7,090
443
60
4
0
272,407
3
L
Ymir
6,386
399
28
2
0
271,727
2
W
Xbalanque
10,045
628
132
8
0
250,152
2
W
Jormungandr
8,395
525
95
6
0
295,227
1
W
Skadi
9,083
568
67
4
0
301,629
4
W
Mercury
8,101
506
81
5
0
339,856
0
L
Erlang Shen
8,067
504
91
6
0
298,007
1
W
Bacchus
8,492
531
13
1
0
293,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role