Player Matchup

Ymir
Ymir
BmAn2592
Ymir
Level 75
God Stats
9W - 15L
1,465 SR
Queue Stats
315W - 326L
1,516 Elo+
Solo
Sol
Sol
DJCypress8342
Sol
Level 88
God Stats
19W - 14L
1,361 SR
Queue Stats
240W - 259L
1,485 Elo+
Party 1
Awilix
Awilix
Toesty1
Awilix
Level 134
God Stats
21W - 15L
1,410 SR
Queue Stats
227W - 230L
1,486 Elo+
Party 1
Medusa
Medusa
TrippyTortuga
Medusa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 59L
1,492 Elo+
Solo
Jormungandr
Jormungandr
jeffTHEkiller0o
Jormungandr
Level 45
God Stats
12W - 9L
1,461 SR
Queue Stats
139W - 78L
1,540 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,504 Elo+

VS

Team Averages
Level 73
1,361 SR
1,417 Elo+
Susano
Susano
 
Susano
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AyeAcey
Da Ji
Level 47
God Stats
0W - 3L
1,186 SR
Queue Stats
35W - 43L
1,228 Elo+
Party 2
Medusa
Medusa
KaiXNio
Medusa
Level 121
God Stats
2W - 3L
1,430 SR
Queue Stats
76W - 73L
1,556 Elo+
Solo
Atlas
Atlas
N1netbattler27
Atlas
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SLB-Flocco
Amaterasu
Level 26
God Stats
1W - 3L
1,188 SR
Queue Stats
26W - 31L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 3 / 19
11,302
1,130
9,431
18,959
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 1 / 13
11,179
1,118
14,429
6,396
2,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Toesty1
Awilix
17
6 / 3 / 13
11,193
1,119
10,289
7,628
3,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 16
10,452
1,045
15,740
6,553
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
jeffTHEkiller0o
Jormungandr
17
4 / 0 / 15
10,767
1,077
11,384
12,112
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 5 / 5
9,755
976
6,135
11,824
5,036
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
AyeAcey
Da Ji
15
0 / 9 / 6
9,348
935
6,806
16,637
7,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
KaiXNio
Medusa
15
4 / 1 / 4
10,438
1,044
15,264
6,178
2,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 4
10,414
1,041
10,971
6,410
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SLB-Flocco
Amaterasu
15
1 / 7 / 7
10,152
1,015
8,875
25,879
21,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
23
Kills
9
9
Deaths
23
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
5
0.7
L
Da Ji
AyeAcey
Da Ji
0
9
6
0.33
W
Ymir
2
3
19
3.83
W
7
1
13
13.5
L
Medusa
KaiXNio
Medusa
4
1
4
6
L
3
1
4
5
L
Amaterasu
SLB-Flocco
Amaterasu
1
7
7
0.64
W
Awilix
Toesty1
Awilix
6
3
13
4.17
W
4
2
16
6
W
Jormungandr
jeffTHEkiller0o
Jormungandr
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,273
Damage
48,051
51,648
Taken
66,928
40,608
Mitigated
42,219
6,207
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,135
1,930
0
382
11,824
5,036
0
5,635
6,189
0
14,360
L
Da Ji
AyeAcey
Da Ji
6,806
1,638
0
0
16,637
7,770
0
10,845
5,792
0
19,647
W
Ymir
9,431
1,544
428
2,063
18,959
20,676
0
4,326
14,102
21,319
0
W
14,429
4,952
0
2,251
6,396
2,507
0
1,367
4,834
36,192
0
L
Medusa
KaiXNio
Medusa
15,264
6,042
0
613
6,178
2,481
0
3,134
3,044
0
34,928
L
10,971
1,623
23
234
6,410
4,989
0
2,967
3,443
36,024
0
L
Amaterasu
SLB-Flocco
Amaterasu
8,875
2,602
810
2,376
25,879
21,943
0
12,663
13,216
0
20,220
W
Awilix
Toesty1
Awilix
10,289
3,812
0
53
7,628
3,225
0
864
6,680
0
26,682
W
15,740
5,869
0
800
6,553
3,058
0
1,135
5,346
0
24,227
W
Jormungandr
jeffTHEkiller0o
Jormungandr
11,384
2,743
123
489
12,112
11,142
0
2,131
9,715
31,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
50,107
184
Minions Killed
177
6
Camps Cleared
5
906,376
Distance Traveled
882,161
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,755
976
22
2
1
186,277
0
L
Da Ji
9,348
935
25
3
1
144,641
0
W
Ymir
11,302
1,130
24
2
1
168,517
0
W
Sol
11,179
1,118
58
6
2
183,325
1
L
Medusa
10,438
1,044
49
5
0
188,647
0
L
Atlas
10,414
1,041
52
5
2
179,370
0
L
Amaterasu
10,152
1,015
29
3
1
183,226
2
W
Awilix
11,193
1,119
38
4
3
180,722
0
W
Medusa
10,452
1,045
25
3
0
188,882
2
W
Jormungandr
10,767
1,077
39
4
0
184,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role