Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkChaosHydra
Morgan Le Fay
Level 152
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 13L
1,626 Elo+
Party 1
Thoth
Thoth
Murgle64
Thoth
Level 96
God Stats
2W - 9L
1,378 SR
Queue Stats
279W - 224L
1,542 Elo+
Party 1
Hercules
Hercules
Philmoore
Hercules
Level 89
God Stats
15W - 6L
1,796 SR
Queue Stats
226W - 175L
1,508 Elo+
Party 1
Merlin
Merlin
drstrangefuzz
Merlin
Level 157
God Stats
3W - 3L
1,684 SR
Queue Stats
267W - 225L
1,544 Elo+
Party 1
Hachiman
Hachiman
homelesspeople
Hachiman
Level 42
God Stats
2W - 3L
1,213 SR
Queue Stats
156W - 124L
1,538 Elo+
Party 1
Team Averages
Level 107
1,557 SR
1,552 Elo+

VS

Team Averages
Level 98
1,694 SR
1,556 Elo+
Hades
Hades
ArtOfWar0722
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Benz Eagles
Mulan
Level 68
God Stats
3W - 0L
1,888 SR
Queue Stats
49W - 37L
1,603 Elo+
Party 2
Hera
Hera
Davscar
Hera
Level 118
God Stats
1W - 1L
1,689 SR
Queue Stats
18W - 15L
1,474 Elo+
Solo
Hachiman
Hachiman
DragmaSack
Hachiman
Level 146
God Stats
4W - 3L
1,593 SR
Queue Stats
166W - 140L
1,587 Elo+
Party 2
Sol
Sol
Norvin27
Sol
Level 129
God Stats
3W - 2L
1,798 SR
Queue Stats
68W - 50L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkChaosHydra
Morgan Le Fay
17
5 / 4 / 4
9,873
705
12,930
12,598
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Murgle64
Thoth
14
1 / 7 / 8
8,456
604
7,468
12,751
5,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Philmoore
Hercules
16
2 / 4 / 8
8,807
629
5,710
19,239
20,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 3
9,824
702
8,336
10,744
4,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
2 / 5 / 7
8,919
637
13,568
13,711
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,056
647
3,297
11,521
10,042
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 2 / 13
9,653
690
3,729
11,796
12,698
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
Davscar
Hera
18
8 / 3 / 11
10,893
778
18,127
9,498
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
DragmaSack
Hachiman
19
9 / 2 / 12
11,337
810
19,273
14,492
6,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 17
10,988
785
18,475
10,435
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
13
Kills
25
25
Deaths
13
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
2
2
13
4.25
L
Morgan Le Fay
DarkChaosHydra
Morgan Le Fay
5
4
4
1.75
W
Hera
Davscar
Hera
8
3
11
4.5
W
Hachiman
DragmaSack
Hachiman
9
2
12
7.5
L
Thoth
Murgle64
Thoth
1
7
8
0.71
W
5
1
17
13.5
L
Hercules
Philmoore
Hercules
2
4
8
1.5
L
3
5
3
0.9
L
Hachiman
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
62,901
69,043
Taken
57,742
43,568
Mitigated
39,565
22,241
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,297
355
22
46
11,521
10,042
68
7,505
3,945
7,440
0
W
3,729
109
3,425
2,925
11,796
12,698
437
5,422
6,189
0
6,520
L
Morgan Le Fay
DarkChaosHydra
Morgan Le Fay
12,930
689
858
1,641
12,598
6,021
0
8,670
3,864
36,080
0
W
Hera
Davscar
Hera
18,127
2,961
720
1,308
9,498
5,278
1,538
4,527
4,971
33,542
0
W
Hachiman
DragmaSack
Hachiman
19,273
9,194
1,526
6,370
14,492
6,964
2,412
6,116
8,133
0
45,312
L
Thoth
Murgle64
Thoth
7,468
174
1,128
572
12,751
5,827
0
6,936
5,744
18,470
0
W
18,475
2,821
2,376
5,299
10,435
4,583
2,487
5,164
5,235
39,141
0
L
Hercules
Philmoore
Hercules
5,710
582
2,703
7,287
19,239
20,394
0
9,762
9,160
0
7,139
L
8,336
395
1,762
2,114
10,744
4,868
72
6,931
3,749
21,133
0
L
Hachiman
13,568
10,296
1,274
2,902
13,711
6,458
0
7,600
6,111
0
25,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
51,927
122
Minions Killed
136
0
Camps Cleared
0
1,154,220
Distance Traveled
1,311,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,056
647
7
1
0
243,845
1
W
Mulan
9,653
690
3
0
0
276,858
1
L
Morgan Le Fay
9,873
705
41
3
0
258,883
0
W
Hera
10,893
778
24
2
0
249,775
0
W
Hachiman
11,337
810
64
5
0
260,083
1
L
Thoth
8,456
604
23
2
0
215,791
1
W
Sol
10,988
785
38
3
0
281,402
0
L
Hercules
8,807
629
4
0
0
260,419
0
L
Merlin
9,824
702
31
2
0
205,219
0
L
Hachiman
8,919
637
23
2
0
213,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role