Player Matchup

Geb
Geb
CPU Knight Zero
Geb
Level 140
God Stats
4W - 10L
1,457 SR
Queue Stats
862W - 852L
1,528 Elo+
Party 3
Hel
Hel
GrandmasterScum
Hel
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 2
Loki
Loki
LucianDrago
Loki
Level 159
God Stats
19W - 14L
1,448 SR
Queue Stats
1,027W - 1,025L
1,512 Elo+
Party 3
Nox
Nox
bravo-_-626
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,524 Elo+
Party 2
Camazotz
Camazotz
willow015
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,488 Elo+
Party 2
Team Averages
Level 152
1,481 SR
1,505 Elo+

VS

Team Averages
Level 92
1,532 SR
1,374 Elo+
Anhur
Anhur
Come Stop Me x
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,225 Elo+
Party 1
Discordia
Discordia
Deadman384
Discordia
Level 147
God Stats
6W - 4L
1,313 SR
Queue Stats
250W - 279L
1,488 Elo+
Solo
Anubis
Anubis
FluffyJoey76102
Anubis
Level 33
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 7L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
Quartle
Aphrodite
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 10L
1,225 Elo+
Party 1
Erlang Shen
Erlang Shen
Shmac
Erlang Shen
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
9,918
620
13,436
21,976
27,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 8 / 7
9,637
602
20,982
21,152
9,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 8
10,643
665
13,148
21,587
19,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
9 / 5 / 9
12,354
772
17,055
14,318
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
willow015
Camazotz
17
3 / 4 / 8
10,085
630
8,539
18,005
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
11,635
727
12,774
17,006
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Deadman384
Discordia
16
2 / 4 / 11
10,220
639
15,522
10,273
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 5 / 10
13,458
841
26,570
25,655
13,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Quartle
Aphrodite
20
1 / 3 / 21
11,783
736
13,333
21,321
13,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Shmac
Erlang Shen
18
4 / 5 / 19
11,421
714
10,628
17,293
13,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
19
Kills
27
27
Deaths
20
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
6
3
13
4.17
W
Discordia
Deadman384
Discordia
2
4
11
1.88
W
14
5
10
3.8
L
3
8
7
0.81
L
3
4
8
1.75
W
Aphrodite
Quartle
Aphrodite
1
3
21
3.83
W
Erlang Shen
Shmac
Erlang Shen
4
5
19
2.7
L
9
5
9
2.7
L
Camazotz
willow015
Camazotz
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,160
Damage
78,827
97,038
Taken
91,548
71,829
Mitigated
50,671
43,039
Healing
49,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,436
1,212
2,001
5,401
21,976
27,376
609
10,805
11,171
22,510
0
W
12,774
7,323
795
4,287
17,006
6,889
4,056
10,272
6,547
0
26,582
W
Discordia
Deadman384
Discordia
15,522
556
1,826
1,219
10,273
3,671
1,108
6,672
3,573
38,291
0
W
26,570
1,345
1,049
9,175
25,655
13,292
1,251
14,526
10,949
40,955
0
L
20,982
763
13,906
6,557
21,152
9,669
0
12,170
8,982
36,165
0
L
13,148
1,188
1,423
5,308
21,587
19,473
844
10,991
10,596
0
36,316
W
Aphrodite
Quartle
Aphrodite
13,333
1,443
12,546
14,265
21,321
13,482
1,002
8,681
12,421
36,848
0
W
Erlang Shen
Shmac
Erlang Shen
10,628
4,591
896
3,035
17,293
13,337
840
11,322
5,816
0
19,073
L
17,055
2,409
704
957
14,318
6,735
0
8,901
5,417
27,359
0
L
Camazotz
willow015
Camazotz
8,539
1,235
1,157
5,625
18,005
8,576
157
12,558
5,447
0
12,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
58,517
131
Minions Killed
166
0
Camps Cleared
0
1,369,298
Distance Traveled
1,366,547
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,918
620
20
1
0
256,405
0
W
Anhur
11,635
727
24
2
0
221,522
1
W
Discordia
10,220
639
38
2
0
275,248
1
W
Anubis
13,458
841
33
2
0
241,042
1
L
Hel
9,637
602
30
2
0
271,674
0
L
Loki
10,643
665
29
2
0
282,831
0
W
Aphrodite
11,783
736
55
3
0
331,115
1
W
Erlang Shen
11,421
714
16
1
0
297,620
1
L
Nox
12,354
772
38
2
0
248,001
0
L
Camazotz
10,085
630
14
1
0
310,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role