Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DiorDrako-
Bastet
Level 108
God Stats
12W - 4L
1,843 SR
Queue Stats
33W - 19L
1,550 Elo+
Party 2
Neith
Neith
FairyOps
Neith
Level 136
God Stats
16W - 17L
1,575 SR
Queue Stats
163W - 118L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
HydraOps
The Morrigan
Level 159
God Stats
1W - 1L
1,344 SR
Queue Stats
91W - 63L
1,621 Elo+
Party 2
Team Averages
Level 141
1,552 SR
1,545 Elo+

VS

Team Averages
Level 92
1,515 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PETTERHOUSING
Danzaburou
Level 139
God Stats
3W - 4L
1,602 SR
Queue Stats
100W - 129L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
Scarfers
Ao Kuang
Level 60
God Stats
1W - 5L
1,225 SR
Queue Stats
99W - 103L
1,346 Elo+
Solo
Nu Wa
Nu Wa
ThyLordApollyon
Nu Wa
Level 82
God Stats
71W - 58L
1,508 SR
Queue Stats
204W - 222L
1,325 Elo+
Solo
Cerberus
Cerberus
WarIordLonsdaIei
Cerberus
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
46W - 13L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 0 / 2
9,252
617
9,174
11,280
8,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
 
Terra
10
0 / 1 / 7
6,375
425
5,124
9,728
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
DiorDrako-
Bastet
13
4 / 0 / 3
8,212
547
4,584
8,618
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
FairyOps
Neith
12
1 / 3 / 1
7,243
483
6,685
9,481
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
HydraOps
The Morrigan
12
4 / 4 / 4
7,929
529
10,441
9,447
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 0
9,029
602
7,244
12,565
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PETTERHOUSING
Danzaburou
13
2 / 6 / 0
7,858
524
5,976
12,958
5,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Scarfers
Ao Kuang
1
0 / 0 / 0
2,838
189
0
195
72
11
1 / 5 / 0
6,736
449
8,038
11,631
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 3
6,064
404
3,028
13,771
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
7
8
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
2
8
W
Terra
 
Terra
0
1
7
3.5
L
Jing Wei
 
Jing Wei
4
1
0
4
W
Bastet
DiorDrako-
Bastet
4
0
3
5.5
W
Neith
FairyOps
Neith
1
3
1
0.5
W
The Morrigan
HydraOps
The Morrigan
4
4
4
1.5
L
Danzaburou
PETTERHOUSING
Danzaburou
2
6
0
0.33
L
Ao Kuang
Scarfers
Ao Kuang
0
0
0
0
L
1
5
0
0.2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
24,286
48,554
Taken
51,120
25,727
Mitigated
24,861
13,283
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,174
2,551
0
982
11,280
8,911
964
1,600
9,534
0
54,596
W
Terra
 
Terra
5,124
681
1,676
4,352
9,728
5,645
530
1,902
7,602
21,854
0
L
Jing Wei
 
Jing Wei
7,244
6,086
0
7,150
12,565
5,186
1,080
1,407
10,946
0
83,687
W
Bastet
DiorDrako-
Bastet
4,584
1,411
0
2,464
8,618
3,272
0
1,316
7,192
0
63,443
W
Neith
FairyOps
Neith
6,685
2,431
0
1,821
9,481
4,039
145
2,015
7,356
0
51,359
W
The Morrigan
HydraOps
The Morrigan
10,441
1,067
0
1,988
9,447
3,860
0
3,271
5,804
63,373
1,161
L
Danzaburou
PETTERHOUSING
Danzaburou
5,976
1,960
0
1,665
12,958
5,541
0
3,390
9,398
0
55,730
L
Ao Kuang
Scarfers
Ao Kuang
0
0
0
0
195
72
0
181
0
0
0
L
8,038
1,434
51
2,240
11,631
4,401
0
4,774
6,723
50,524
0
L
3,028
143
0
2,292
13,771
9,661
0
3,746
9,649
20,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
32,525
431
Minions Killed
376
0
Camps Cleared
0
1,455,168
Distance Traveled
1,024,310
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,252
617
105
7
0
269,204
1
W
Terra
6,375
425
21
1
0
330,249
4
L
Jing Wei
9,029
602
140
9
0
281,746
3
W
Bastet
8,212
547
113
8
0
331,198
2
W
Neith
7,243
483
100
7
0
267,824
3
W
The Morrigan
7,929
529
92
6
0
256,693
4
L
Danzaburou
7,858
524
103
7
0
238,666
1
L
Ao Kuang
2,838
189
0
0
0
0
0
L
Nu Wa
6,736
449
81
5
0
240,776
7
L
Cerberus
6,064
404
52
3
0
263,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role