Player Matchup

Medusa
Medusa
CRUDDYQUISZONE15
Medusa
Level 121
God Stats
2W - 2L
1,211 SR
Queue Stats
141W - 139L
1,543 Elo+
Solo
Tyr
Tyr
DaDeef877
Tyr
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 132L
1,716 Elo+
Party 2
Hades
Hades
Da_CupHolder
Hades
Level 75
God Stats
10W - 9L
1,715 SR
Queue Stats
421W - 342L
1,629 Elo+
Party 2
Izanami
Izanami
KyleGGames
Izanami
Level 129
God Stats
3W - 5L
1,270 SR
Queue Stats
289W - 228L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
pyetrogamer
Sylvanus
Level 160
God Stats
15W - 13L
1,591 SR
Queue Stats
730W - 713L
1,560 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,601 Elo+

VS

Team Averages
Level 35
1,464 SR
1,517 Elo+
Ra
Ra
C1jtorisPrime
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,476 Elo+
Party 1
Tiamat
Tiamat
HectorTheGreat69
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,624 Elo+
Solo
Arachne
Arachne
Serghiox12
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 216L
1,504 Elo+
Party 3
Vulcan
Vulcan
SolidSnake1321
Vulcan
Level 29
God Stats
4W - 3L
1,318 SR
Queue Stats
203W - 215L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
WNKGATOR15
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 18
11,542
888
17,027
12,617
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 22
9,817
755
4,304
15,913
18,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 23
9,666
744
8,197
16,412
13,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
KyleGGames
Izanami
19
12 / 1 / 20
11,667
897
22,953
10,905
7,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
pyetrogamer
Sylvanus
17
5 / 3 / 19
10,124
779
4,726
16,930
19,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
9,819
755
8,039
13,100
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 8 / 7
8,660
666
4,517
14,579
7,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Serghiox12
Arachne
8
1 / 3 / 0
6,943
534
1,469
5,265
2,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 6 / 1
8,958
689
11,546
10,370
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
WNKGATOR15
Zhong Kui
15
2 / 8 / 3
9,178
706
11,917
18,091
13,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
26
33
Kills
8
12
Deaths
33
102
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
10
1
18
19
W
4
4
22
3.75
W
2
3
23
4.5
L
1
8
7
0.56
W
Izanami
KyleGGames
Izanami
12
1
20
22
L
Arachne
Serghiox12
Arachne
1
3
0
0.33
L
3
6
1
0.58
L
Zhong Kui
WNKGATOR15
Zhong Kui
2
8
3
0.44
W
Sylvanus
pyetrogamer
Sylvanus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,207
Damage
37,488
72,777
Taken
61,405
66,973
Mitigated
33,545
34,014
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,039
330
1,911
1,269
13,100
6,324
0
3,551
9,549
28,115
0
W
17,027
7,508
653
1,333
12,617
8,333
2,663
7,249
5,368
0
48,155
W
4,304
496
2,028
1,875
15,913
18,510
712
6,614
9,299
0
8,455
W
8,197
480
1,302
2,677
16,412
13,793
1,132
8,887
5,016
20,036
0
L
4,517
393
0
863
14,579
7,129
0
2,395
12,184
13,283
0
W
Izanami
KyleGGames
Izanami
22,953
15,222
1,251
3,511
10,905
7,100
4,684
6,600
4,305
0
51,085
L
Arachne
Serghiox12
Arachne
1,469
1,233
162
305
5,265
2,025
0
1,268
3,997
0
1,652
L
11,546
3,981
342
1,489
10,370
4,994
0
2,732
7,638
19,862
0
L
Zhong Kui
WNKGATOR15
Zhong Kui
11,917
635
111
2,445
18,091
13,073
0
2,977
15,114
24,024
0
W
Sylvanus
pyetrogamer
Sylvanus
4,726
616
12,818
6,566
16,930
19,237
876
6,669
9,133
8,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,816
Gold Earned
43,558
170
Minions Killed
119
0
Camps Cleared
0
1,171,350
Distance Traveled
912,185
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,819
755
40
3
0
202,472
1
W
Medusa
11,542
888
48
4
0
224,046
1
W
Tyr
9,817
755
7
1
0
242,574
0
W
Hades
9,666
744
24
2
0
232,009
2
L
Tiamat
8,660
666
13
1
0
189,981
0
W
Izanami
11,667
897
77
6
0
256,525
2
L
Arachne
6,943
534
2
0
0
141,128
0
L
Vulcan
8,958
689
30
2
0
204,048
1
L
Zhong Kui
9,178
706
34
3
0
174,556
1
W
Sylvanus
10,124
779
14
1
0
216,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role