Player Matchup

Olorun
Olorun
SunWardJam88
Olorun
Level 28
God Stats
5W - 5L
1,256 SR
Queue Stats
49W - 52L
1,375 Elo+
Party 2
Ne Zha
Ne Zha
XGNGhostjames24
Ne Zha
Level 80
God Stats
3W - 2L
1,410 SR
Queue Stats
100W - 94L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
fallenskies3240
Guan Yu
Level 45
God Stats
11W - 10L
1,584 SR
Queue Stats
156W - 173L
1,457 Elo+
Party 2
Team Averages
Level 51
1,417 SR
1,421 Elo+

VS

Team Averages
Level 55
1,489 SR
1,280 Elo+
Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CieII
Tyr
Level 14
God Stats
2W - 6L
1,452 SR
Queue Stats
2W - 12L
1,164 Elo+
Party 1
Susano
Susano
Kripto021
Susano
Level 16
God Stats
3W - 2L
1,515 SR
Queue Stats
8W - 17L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 3 / 3
10,253
732
8,369
12,431
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 8
10,330
738
11,337
15,897
8,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 8
10,401
743
12,020
12,808
10,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 2
8,534
610
12,364
9,539
2,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
CieII
Tyr
13
1 / 4 / 3
8,527
609
8,235
15,891
9,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
Kripto021
Susano
13
2 / 7 / 2
8,997
643
6,902
12,264
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
2
0.67
L
Tyr
CieII
Tyr
1
4
3
0.63
L
Susano
Kripto021
Susano
2
7
2
0.43
W
Olorun
6
3
3
2.5
W
3
1
8
7
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
27,501
41,136
Taken
37,694
23,798
Mitigated
17,554
17,136
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,364
789
187
1,641
9,539
2,806
0
2,587
6,952
41,669
0
L
Tyr
CieII
Tyr
8,235
951
0
3,777
15,891
9,358
0
3,136
12,755
0
21,389
L
Susano
Kripto021
Susano
6,902
592
0
604
12,264
5,390
0
2,816
9,448
0
15,190
W
Olorun
8,369
4,230
778
3,845
12,431
5,467
1,154
4,665
7,468
38,534
0
W
11,337
5,111
0
4,243
15,897
8,280
1,337
4,167
11,599
0
51,898
W
12,020
1,959
1,871
6,399
12,808
10,051
627
4,407
7,999
0
28,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
26,058
153
Minions Killed
117
12
Camps Cleared
0
803,854
Distance Traveled
754,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,534
610
62
4
0
247,319
2
L
Tyr
8,527
609
34
2
0
249,578
2
L
Susano
8,997
643
21
2
0
257,282
0
W
Olorun
10,253
732
58
4
6
218,870
0
W
Ne Zha
10,330
738
57
4
5
306,062
2
W
Guan Yu
10,401
743
38
3
1
278,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role