Player Matchup

Ullr
Ullr
Perambulater
Ullr
Level 67
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sol
Sol
PickledSyren
Sol
Level 68
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
STOMPY8
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
ScrubHunter32
Achilles
Level 83
God Stats
0W - 1L
1,350 SR
Queue Stats
19W - 26L
1,180 Elo+
Solo
Cliodhna
Cliodhna
YungPotroastIV
Cliodhna
Level 65
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 1
Team Averages
Level 62
1,492 SR
1,417 Elo+

VS

Team Averages
Level 87
1,609 SR
1,658 Elo+
Bacchus
Bacchus
EternalFushi
Bacchus
Level 18
God Stats
3W - 1L
1,694 SR
Queue Stats
30W - 12L
1,734 Elo+
Party 2
Hou Yi
Hou Yi
GetFraggedOn
Hou Yi
Level 113
God Stats
7W - 4L
1,699 SR
Queue Stats
13W - 10L
1,523 Elo+
Party 3
Olorun
Olorun
Jumboshrimp
Olorun
Level 158
God Stats
3W - 0L
1,428 SR
Queue Stats
200W - 132L
1,793 Elo+
Party 2
Odin
Odin
Nugacity
Odin
Level 21
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 3L
1,632 Elo+
Party 3
Neith
Neith
QSA Armada
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 54L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,552
687
6,097
10,013
4,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
7,669
697
10,261
9,374
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
STOMPY8
King Arthur
12
0 / 5 / 1
7,083
644
3,965
13,114
10,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
ScrubHunter32
Achilles
14
1 / 5 / 0
7,547
686
7,693
14,295
11,874
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
13
0 / 3 / 0
7,254
659
4,661
9,481
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EternalFushi
Bacchus
14
0 / 0 / 11
8,117
738
3,551
7,231
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
8 / 0 / 9
8,934
812
17,518
6,904
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
4 / 0 / 7
8,922
811
11,692
9,540
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
4 / 1 / 10
8,623
784
4,311
10,615
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
15
2 / 0 / 12
8,655
787
10,457
7,765
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
1
Kills
18
18
Deaths
1
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EternalFushi
Bacchus
0
0
11
5.5
W
Hou Yi
8
0
9
12.5
W
Olorun
4
0
7
7.5
W
Odin
4
1
10
9
L
0
3
1
0.17
L
0
2
1
0.25
W
Neith
2
0
12
8
L
King Arthur
STOMPY8
King Arthur
0
5
1
0.1
L
Achilles
ScrubHunter32
Achilles
1
5
0
0.2
L
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,677
Damage
47,529
56,277
Taken
42,055
35,895
Mitigated
31,634
8,972
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EternalFushi
Bacchus
3,551
199
0
826
7,231
9,107
0
1,482
5,749
7,316
0
W
Hou Yi
17,518
10,527
0
2,604
6,904
3,339
1,632
1,473
5,431
0
33,061
W
Olorun
11,692
6,888
1,978
5,111
9,540
4,986
1,396
3,340
6,200
46,105
0
W
Odin
4,311
1,459
0
506
10,615
10,500
0
3,186
7,429
0
6,232
L
6,097
2,542
0
426
10,013
4,952
851
2,909
7,104
0
27,292
L
10,261
3,355
0
3,744
9,374
4,237
40
4,093
5,281
26,746
0
W
Neith
10,457
2,796
0
2,817
7,765
3,702
525
780
6,985
0
37,445
L
King Arthur
STOMPY8
King Arthur
3,965
126
0
1,871
13,114
10,544
46
3,072
10,042
0
12,497
L
Achilles
ScrubHunter32
Achilles
7,693
806
188
1,241
14,295
11,874
0
3,367
10,928
0
22,947
L
Cliodhna
4,661
114
0
1,502
9,481
4,288
0
1,802
7,679
0
26,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
43,251
192
Minions Killed
196
0
Camps Cleared
0
1,153,715
Distance Traveled
1,163,655
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,117
738
5
0
0
246,717
1
W
Hou Yi
8,934
812
47
4
0
217,264
1
W
Olorun
8,922
811
77
7
0
225,033
4
W
Odin
8,623
784
1
0
0
240,234
0
L
Ullr
7,552
687
44
4
0
203,694
2
L
Sol
7,669
697
63
6
0
220,057
0
W
Neith
8,655
787
66
6
0
234,407
2
L
King Arthur
7,083
644
23
2
0
232,182
1
L
Achilles
7,547
686
26
2
0
237,376
1
L
Cliodhna
7,254
659
36
3
0
260,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role