Player Matchup

Awilix
Awilix
Half-Breed-0
Awilix
Level 109
God Stats
30W - 38L
1,462 SR
Queue Stats
73W - 87L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
Poootang69
Sylvanus
Level 122
God Stats
2W - 2L
1,585 SR
Queue Stats
111W - 111L
1,456 Elo+
Party 1
Sol
Sol
Quite_ADog
Sol
Level 41
God Stats
6W - 4L
1,497 SR
Queue Stats
13W - 18L
1,380 Elo+
Solo
Medusa
Medusa
mandi1605
Medusa
Level 48
God Stats
26W - 40L
1,417 SR
Queue Stats
36W - 58L
1,355 Elo+
Party 1
Horus
Horus
xXitsmurf431Xx
Horus
Level 75
God Stats
27W - 29L
1,440 SR
Queue Stats
180W - 242L
1,367 Elo+
Party 1
Team Averages
Level 79
1,480 SR
1,389 Elo+

VS

Team Averages
Level 67
1,467 SR
1,419 Elo+
Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 50
God Stats
123W - 130L
1,455 SR
Queue Stats
170W - 204L
1,359 Elo+
Party 3
Jormungandr
Jormungandr
BacchusBlast
Jormungandr
Level 26
God Stats
38W - 36L
1,510 SR
Queue Stats
45W - 44L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
ZaddySpace
Baron Samedi
Level 83
God Stats
10W - 12L
1,524 SR
Queue Stats
310W - 342L
1,434 Elo+
Party 2
Thoth
Thoth
xA Arrow
Thoth
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
226W - 260L
1,434 Elo+
Party 2
Anhur
Anhur
xXBatman_KnowzXx
Anhur
Level 107
God Stats
4W - 3L
1,562 SR
Queue Stats
118W - 136L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
15 / 1 / 2
12,584
524
21,707
19,992
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Poootang69
Sylvanus
16
2 / 4 / 6
10,542
439
10,907
27,133
27,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 2 / 5
11,988
500
12,634
18,499
11,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mandi1605
Medusa
17
0 / 2 / 2
10,512
438
8,923
12,959
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 1 / 1
11,956
498
10,219
17,726
13,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AOMDforever
Danzaburou
17
2 / 6 / 3
10,929
455
18,542
22,812
10,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
BacchusBlast
Jormungandr
16
2 / 1 / 3
10,713
446
6,060
18,339
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
ZaddySpace
Baron Samedi
18
2 / 3 / 6
11,057
461
14,723
20,469
10,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
xA Arrow
Thoth
15
2 / 9 / 3
9,843
410
9,041
18,130
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 0
13,132
547
11,102
17,539
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
21
Kills
10
10
Deaths
21
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AOMDforever
Danzaburou
2
6
3
0.58
L
Jormungandr
BacchusBlast
Jormungandr
2
1
3
3.5
W
Awilix
15
1
2
16
W
Sylvanus
Poootang69
Sylvanus
2
4
6
1.25
W
3
2
5
2.75
L
Baron Samedi
ZaddySpace
Baron Samedi
2
3
6
1.67
W
Medusa
mandi1605
Medusa
0
2
2
0.5
L
Thoth
xA Arrow
Thoth
2
9
3
0.39
L
2
2
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,390
Damage
59,468
96,309
Taken
97,289
64,962
Mitigated
55,861
29,334
Healing
25,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AOMDforever
Danzaburou
18,542
8,305
0
5,119
22,812
10,135
1,225
5,962
16,850
0
93,892
L
Jormungandr
BacchusBlast
Jormungandr
6,060
1,171
334
3,720
18,339
20,085
0
7,868
10,471
62,762
0
W
Awilix
21,707
8,304
0
4,559
19,992
7,476
0
8,384
9,953
0
95,366
W
Sylvanus
Poootang69
Sylvanus
10,907
3,377
1,743
7,766
27,133
27,939
303
6,911
20,222
52,451
0
W
12,634
4,921
0
9,503
18,499
11,474
1,809
10,259
8,240
92,747
0
L
Baron Samedi
ZaddySpace
Baron Samedi
14,723
1,501
556
5,611
20,469
10,774
340
3,895
16,574
102,737
0
W
Medusa
mandi1605
Medusa
8,923
3,403
0
2,231
12,959
4,441
2,488
1,789
11,170
0
91,842
L
Thoth
xA Arrow
Thoth
9,041
1,323
0
1,960
18,130
7,231
440
4,919
13,211
62,382
0
L
11,102
6,236
0
7,884
17,539
7,636
1,478
1,404
16,135
0
132,179
W
10,219
5,513
463
3,069
17,726
13,632
2,528
2,481
15,245
5,477
88,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
55,674
618
Minions Killed
650
0
Camps Cleared
0
2,193,002
Distance Traveled
2,063,440
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,929
455
114
5
0
402,907
7
L
Jormungandr
10,713
446
98
4
0
476,869
15
W
Awilix
12,584
524
101
4
0
551,866
8
W
Sylvanus
10,542
439
68
3
0
374,273
17
W
Sol
11,988
500
138
6
0
440,819
0
L
Baron Samedi
11,057
461
142
6
0
415,259
2
W
Medusa
10,512
438
155
6
0
382,494
4
L
Thoth
9,843
410
94
4
0
376,762
2
L
Anhur
13,132
547
202
8
0
391,643
7
W
Horus
11,956
498
156
7
0
443,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role