Player Matchup

Discordia
Discordia
IIvvvQUACKvvvII
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,540 Elo+
Solo
Hades
Hades
INDIANAONE
Hades
Level 36
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo
Chiron
Chiron
Kin6 T3rry
Chiron
Level 129
God Stats
11W - 11L
1,486 SR
Queue Stats
514W - 524L
1,507 Elo+
Party 1
Sol
Sol
Obok5867
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,604 Elo+
Party 1
Thor
Thor
Sh4rklorD96
Thor
Level 107
God Stats
2W - 2L
1,467 SR
Queue Stats
115W - 116L
1,411 Elo+
Party 1
Team Averages
Level 93
1,448 SR
1,498 Elo+

VS

Team Averages
Level 92
1,445 SR
1,483 Elo+
Baba Yaga
Baba Yaga
CivicDust
Baba Yaga
Level 122
God Stats
2W - 2L
1,499 SR
Queue Stats
85W - 93L
1,423 Elo+
Solo
Cliodhna
Cliodhna
DarkNero7131
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,529 Elo+
Party 2
Raijin
Raijin
KATchMeOnCloud9
Raijin
Level 123
God Stats
5W - 5L
1,255 SR
Queue Stats
195W - 214L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
aquilestraigo
Kumbhakarna
Level 108
God Stats
3W - 1L
1,473 SR
Queue Stats
87W - 98L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
kaguamilo
Xbalanque
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IIvvvQUACKvvvII
Discordia
16
2 / 5 / 10
10,067
559
12,166
11,829
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
19
4 / 8 / 11
11,746
653
10,480
21,448
17,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Kin6 T3rry
Chiron
20
11 / 4 / 7
13,928
774
36,116
19,310
9,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
0 / 7 / 8
10,403
578
16,059
19,417
8,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 9 / 8
11,754
653
10,280
23,635
12,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CivicDust
Baba Yaga
20
5 / 1 / 23
13,539
752
24,080
16,528
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DarkNero7131
Cliodhna
15
0 / 7 / 17
10,643
591
6,372
20,150
8,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 10
13,788
766
15,436
18,253
8,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
aquilestraigo
Kumbhakarna
19
5 / 4 / 17
12,891
716
8,893
24,837
32,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
kaguamilo
Xbalanque
20
14 / 8 / 17
14,261
792
32,121
24,061
12,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
23
Kills
33
33
Deaths
25
44
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CivicDust
Baba Yaga
5
1
23
16.5
W
Cliodhna
DarkNero7131
Cliodhna
0
7
17
1.21
L
Discordia
IIvvvQUACKvvvII
Discordia
2
5
10
1.4
L
Hades
4
8
11
1.19
W
9
5
10
2.8
L
Chiron
Kin6 T3rry
Chiron
11
4
7
3.63
L
0
7
8
0.57
L
6
9
8
1.11
W
Kumbhakarna
aquilestraigo
Kumbhakarna
5
4
17
3.38
W
Xbalanque
kaguamilo
Xbalanque
14
8
17
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,101
Damage
86,902
95,639
Taken
103,829
52,498
Mitigated
71,721
28,733
Healing
44,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CivicDust
Baba Yaga
24,080
560
3,455
8,742
16,528
9,347
1,665
6,319
9,855
56,818
0
W
Cliodhna
DarkNero7131
Cliodhna
6,372
247
1,716
5,143
20,150
8,874
693
9,211
10,637
0
11,097
L
Discordia
IIvvvQUACKvvvII
Discordia
12,166
427
967
1,955
11,829
4,799
0
4,605
7,224
24,634
0
L
Hades
10,480
509
1,125
3,761
21,448
17,359
107
12,162
9,286
20,262
0
W
15,436
1,068
4,473
6,041
18,253
8,540
493
6,002
11,963
46,404
0
L
Chiron
Kin6 T3rry
Chiron
36,116
4,928
4,956
6,673
19,310
9,372
0
9,371
9,939
0
67,297
L
16,059
4,370
710
4,187
19,417
8,167
22
9,248
10,169
37,849
0
L
10,280
1,503
1,480
2,919
23,635
12,801
0
13,023
10,612
0
18,835
W
Kumbhakarna
aquilestraigo
Kumbhakarna
8,893
415
2,766
4,149
24,837
32,860
734
8,201
16,380
11,948
0
W
Xbalanque
kaguamilo
Xbalanque
32,121
13,375
2,239
5,865
24,061
12,100
3,752
7,634
16,289
0
63,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
65,122
186
Minions Killed
178
0
Camps Cleared
0
1,442,252
Distance Traveled
1,727,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,539
752
65
4
0
392,448
0
W
Cliodhna
10,643
591
7
0
0
347,959
1
L
Discordia
10,067
559
19
1
0
245,291
0
L
Hades
11,746
653
22
1
0
296,578
1
W
Raijin
13,788
766
64
4
0
333,510
0
L
Chiron
13,928
774
70
4
0
336,604
2
L
Sol
10,403
578
58
3
0
295,473
0
L
Thor
11,754
653
17
1
0
268,306
0
W
Kumbhakarna
12,891
716
2
0
0
352,659
0
W
Xbalanque
14,261
792
40
2
0
300,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role