Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
I2AngelII
Jing Wei
Level 39
God Stats
6W - 4L
1,506 SR
Queue Stats
70W - 125L
1,316 Elo+
Party 2
Hera
Hera
Owanshee
Hera
Level 109
God Stats
5W - 6L
1,358 SR
Queue Stats
110W - 158L
1,349 Elo+
Party 2
Bellona
Bellona
berlynnhunni
Bellona
Level 60
God Stats
7W - 4L
1,121 SR
Queue Stats
17W - 21L
1,141 Elo+
Party 1
Athena
Athena
jackiejuvenile
Athena
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 15L
1,141 Elo+
Party 1
Team Averages
Level 68
1,397 SR
1,289 Elo+

VS

Team Averages
Level 85
1,441 SR
1,307 Elo+
Ymir
Ymir
ExpertCrab4
Ymir
Level 108
God Stats
23W - 18L
1,708 SR
Queue Stats
538W - 577L
1,383 Elo+
Solo
Yu Huang
Yu Huang
IncensedBeast29
Yu Huang
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
20W - 51L
1,186 Elo+
Solo
Bellona
Bellona
MXT BLACK COMPI
Bellona
Level 56
God Stats
2W - 7L
1,402 SR
Queue Stats
354W - 429L
1,365 Elo+
Solo
Medusa
Medusa
Marmezzy04
Medusa
Level 47
God Stats
15W - 15L
1,551 SR
Queue Stats
215W - 238L
1,276 Elo+
Solo
Bakasura
Bakasura
WyteDevilJeebus
Bakasura
Level 147
God Stats
2W - 7L
1,261 SR
Queue Stats
131W - 157L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 0 / 3
9,720
540
11,997
11,530
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
I2AngelII
Jing Wei
14
6 / 2 / 2
9,443
525
8,846
12,769
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
3 / 1 / 1
9,630
535
7,668
7,823
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
berlynnhunni
Bellona
13
4 / 0 / 3
8,281
460
6,691
9,932
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 4
8,002
445
2,303
8,543
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,563
420
2,590
16,236
11,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
10
0 / 7 / 1
6,245
347
955
8,267
2,830
13
0 / 2 / 0
7,979
443
2,596
11,144
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Marmezzy04
Medusa
13
1 / 1 / 0
7,802
433
8,037
11,897
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
2 / 5 / 0
8,828
490
6,437
17,091
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
3
5.5
L
0
3
2
0.33
W
Jing Wei
I2AngelII
Jing Wei
6
2
2
3.5
L
Yu Huang
0
7
1
0.07
L
0
2
0
0
L
Medusa
Marmezzy04
Medusa
1
1
0
1
W
Hera
3
1
1
3.5
L
Bakasura
2
5
0
0.4
W
Bellona
berlynnhunni
Bellona
4
0
3
5.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,505
Damage
20,615
50,597
Taken
64,635
27,734
Mitigated
34,399
20,824
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,997
454
41
8,004
11,530
4,566
882
805
10,422
79,306
0
L
2,590
233
1,776
3,876
16,236
11,488
0
6,003
10,233
26,527
0
W
Jing Wei
I2AngelII
Jing Wei
8,846
6,456
0
5,992
12,769
4,904
104
842
11,347
0
69,023
L
Yu Huang
955
377
0
0
8,267
2,830
182
1,398
6,869
12,056
0
L
2,596
1,009
0
3,602
11,144
7,320
237
4,798
6,346
0
55,362
L
Medusa
Marmezzy04
Medusa
8,037
3,609
0
4,572
11,897
4,947
0
4,141
7,756
0
51,679
W
Hera
7,668
2,679
0
150
7,823
3,792
613
1,231
6,397
76,666
0
L
Bakasura
6,437
4,879
0
4,501
17,091
7,814
1,327
6,203
10,888
0
60,783
W
Bellona
berlynnhunni
Bellona
6,691
1,240
0
3,797
9,932
9,078
959
854
9,008
0
42,055
W
2,303
491
393
2,447
8,543
5,394
172
1,882
6,661
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
38,417
445
Minions Killed
373
0
Camps Cleared
0
1,767,445
Distance Traveled
1,459,045
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,720
540
141
8
0
340,727
2
L
Ymir
7,563
420
46
3
0
241,466
3
W
Jing Wei
9,443
525
86
5
0
378,927
2
L
Yu Huang
6,245
347
13
1
0
264,767
1
L
Bellona
7,979
443
101
6
0
312,490
2
L
Medusa
7,802
433
79
4
0
304,496
0
W
Hera
9,630
535
131
7
0
327,845
8
L
Bakasura
8,828
490
134
7
0
335,826
4
W
Bellona
8,281
460
65
4
0
372,614
1
W
Athena
8,002
445
22
1
0
347,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role