Player Matchup

Xing Tian
Xing Tian
BigBabyJackson
Xing Tian
Level 117
God Stats
15W - 12L
1,465 SR
Queue Stats
165W - 213L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Dark276743
Hou Yi
Level 25
God Stats
2W - 1L
1,697 SR
Queue Stats
12W - 13L
1,352 Elo+
Solo
Vulcan
Vulcan
Joshurawr
Vulcan
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 173L
1,442 Elo+
Party 1
Nike
Nike
StickyFingerz5
Nike
Level 93
God Stats
12W - 16L
1,374 SR
Queue Stats
500W - 571L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Stu33er
Cliodhna
Level 54
God Stats
2W - 6L
1,441 SR
Queue Stats
116W - 165L
1,497 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,439 Elo+

VS

Team Averages
Level 49
1,475 SR
1,357 Elo+
Mercury
Mercury
Angel O War18
Mercury
Level 89
God Stats
6W - 3L
1,709 SR
Queue Stats
70W - 75L
1,489 Elo+
Party 2
Loki
Loki
Blackops2158
Loki
Level 45
God Stats
1W - 5L
1,621 SR
Queue Stats
17W - 31L
1,399 Elo+
Party 2
Shiva
Shiva
CREATURE TY
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,250 Elo+
Party 2
Yemoja
Yemoja
FallenAsh25
Yemoja
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Thoth
Thoth
LIIsmith98
Thoth
Level 77
God Stats
2W - 4L
1,267 SR
Queue Stats
52W - 60L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBabyJackson
Xing Tian
18
2 / 1 / 16
11,834
740
6,476
18,673
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Dark276743
Hou Yi
20
9 / 0 / 12
12,917
807
12,837
10,537
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Joshurawr
Vulcan
18
4 / 7 / 18
11,926
745
21,340
13,360
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 15
12,365
773
14,910
10,317
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Stu33er
Cliodhna
19
6 / 4 / 17
12,094
756
16,902
8,328
4,355
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
5 / 4 / 3
10,731
671
12,271
22,318
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 3
10,931
683
6,536
12,443
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 8 / 1
9,645
603
3,909
21,336
18,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
15
1 / 5 / 2
10,100
631
4,057
15,309
12,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
17
2 / 8 / 5
10,209
638
7,940
16,479
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
28
Kills
11
12
Deaths
28
78
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
4
3
1.63
W
Xing Tian
BigBabyJackson
Xing Tian
2
1
16
10
L
2
3
3
1.17
L
1
8
1
0.19
W
Hou Yi
Dark276743
Hou Yi
9
0
12
15
L
Yemoja
1
5
2
0.4
W
Vulcan
Joshurawr
Vulcan
4
7
18
1.86
L
Thoth
2
8
5
0.56
W
7
0
15
14.5
W
Cliodhna
Stu33er
Cliodhna
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,465
Damage
34,713
61,215
Taken
87,885
48,127
Mitigated
48,167
13,654
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
12,271
3,669
0
3,913
22,318
8,375
0
6,889
14,946
0
41,810
W
Xing Tian
BigBabyJackson
Xing Tian
6,476
658
1,146
3,647
18,673
23,511
761
1,704
16,969
21,292
0
L
6,536
251
0
232
12,443
4,080
0
2,786
9,343
0
41,584
L
3,909
605
696
1,748
21,336
18,525
0
6,787
14,106
0
15,077
W
Hou Yi
Dark276743
Hou Yi
12,837
4,777
0
3,723
10,537
5,298
3,612
1,843
8,694
0
55,896
L
Yemoja
4,057
806
3,614
1,198
15,309
12,120
0
5,420
9,471
18,090
0
W
Vulcan
Joshurawr
Vulcan
21,340
5,306
0
1,223
13,360
6,617
1,784
4,329
9,031
58,927
0
L
Thoth
7,940
721
0
467
16,479
5,067
105
5,707
10,356
31,384
0
W
14,910
3,242
658
2,500
10,317
8,346
3,570
2,503
7,814
0
35,800
W
Cliodhna
Stu33er
Cliodhna
16,902
1,149
0
757
8,328
4,355
1,576
1,618
6,710
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
51,616
256
Minions Killed
235
0
Camps Cleared
0
1,683,909
Distance Traveled
1,385,983
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,731
671
70
4
0
332,799
0
W
Xing Tian
11,834
740
29
2
0
331,087
1
L
Loki
10,931
683
75
5
0
357,999
0
L
Shiva
9,645
603
21
1
0
248,215
0
W
Hou Yi
12,917
807
75
5
0
333,307
3
L
Yemoja
10,100
631
19
1
0
225,147
1
W
Vulcan
11,926
745
63
4
0
328,664
1
L
Thoth
10,209
638
50
3
0
221,823
0
W
Nike
12,365
773
45
3
0
346,878
1
W
Cliodhna
12,094
756
44
3
0
343,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role