Player Matchup

Thor
Thor
 
Thor
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AyeAcey
Fenrir
Level 47
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 5L
989 Elo+
Party 2
Amaterasu
Amaterasu
SLB-Flocco
Amaterasu
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
16W - 26L
1,211 Elo+
Party 2
Team Averages
Level 36
1,464 SR
1,233 Elo+

VS

Team Averages
Level 55
1,365 SR
1,248 Elo+
Sylvanus
Sylvanus
bamakp
Sylvanus
Level 89
God Stats
5W - 6L
1,365 SR
Queue Stats
58W - 82L
1,375 Elo+
Solo
Scylla
Scylla
darrekg
Scylla
Level 49
God Stats
7W - 12L
1,304 SR
Queue Stats
87W - 162L
1,218 Elo+
Party 1
Izanami
Izanami
felons2626
Izanami
Level 27
God Stats
5W - 3L
1,425 SR
Queue Stats
17W - 34L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 7 / 5
9,453
591
10,196
15,490
5,952
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
AyeAcey
Fenrir
16
5 / 4 / 1
10,586
662
12,058
22,646
9,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SLB-Flocco
Amaterasu
15
2 / 3 / 5
10,824
677
8,824
23,800
17,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
bamakp
Sylvanus
16
4 / 3 / 8
11,197
700
8,270
14,415
13,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
darrekg
Scylla
17
5 / 3 / 7
11,480
718
17,124
10,092
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
felons2626
Izanami
17
4 / 1 / 8
12,116
757
19,110
11,362
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
13
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
5
0.36
L
Fenrir
AyeAcey
Fenrir
5
4
1
1.38
L
Amaterasu
SLB-Flocco
Amaterasu
2
3
5
1.5
W
Sylvanus
bamakp
Sylvanus
4
3
8
2.67
W
Scylla
darrekg
Scylla
5
3
7
2.83
W
Izanami
felons2626
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
44,504
61,936
Taken
35,869
32,647
Mitigated
22,081
12,235
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,196
1,661
0
2,256
15,490
5,952
146
7,813
7,677
0
26,456
L
Fenrir
AyeAcey
Fenrir
12,058
4,747
0
4,672
22,646
9,027
0
9,905
12,741
0
37,331
L
Amaterasu
SLB-Flocco
Amaterasu
8,824
2,139
268
5,039
23,800
17,668
0
8,938
14,862
0
30,275
W
Sylvanus
bamakp
Sylvanus
8,270
1,513
3,268
4,081
14,415
13,732
217
492
13,923
18,020
0
W
Scylla
darrekg
Scylla
17,124
1,657
0
1,648
10,092
3,747
192
0
10,092
41,455
0
W
Izanami
felons2626
Izanami
19,110
10,542
0
849
11,362
4,602
1,950
273
11,089
0
58,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
34,793
139
Minions Killed
166
6
Camps Cleared
6
897,503
Distance Traveled
816,668
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,453
591
26
2
1
270,387
0
L
Fenrir
10,586
662
66
4
2
308,028
1
L
Amaterasu
10,824
677
47
3
3
319,088
4
W
Sylvanus
11,197
700
22
1
2
258,252
2
W
Scylla
11,480
718
51
3
3
272,657
0
W
Izanami
12,116
757
93
6
1
285,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role