Player Matchup

Tsukuyomi
Tsukuyomi
Jbxman13
Tsukuyomi
Level 124
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KDotCiroq
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,197 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 1
Kuzenbo
Kuzenbo
SatanicPenguin
Kuzenbo
Level 75
God Stats
1W - 0L
1,865 SR
Queue Stats
1W - 1L
1,359 Elo+
Party 1
Sol
Sol
SoupLoops
Sol
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Weebicus
Jing Wei
Level 147
God Stats
2W - 1L
1,700 SR
Queue Stats
10W - 9L
1,607 Elo+
Party 1
Team Averages
Level 129
1,604 SR
1,413 Elo+

VS

Team Averages
Level 128
1,606 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Diirrtyy
Baron Samedi
Level 109
God Stats
31W - 22L
1,641 SR
Queue Stats
330W - 338L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
Mytic810
Sylvanus
Level 158
God Stats
5W - 8L
1,338 SR
Queue Stats
189W - 197L
1,552 Elo+
Solo
Chronos
Chronos
Tatskun
Chronos
Level 159
God Stats
5W - 4L
1,586 SR
Queue Stats
195W - 194L
1,605 Elo+
Solo
Rama
Rama
Tike22
Rama
Level 127
God Stats
6W - 3L
1,778 SR
Queue Stats
220W - 203L
1,634 Elo+
Solo
Loki
Loki
aarsterlol
Loki
Level 85
God Stats
2W - 3L
1,687 SR
Queue Stats
67W - 51L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jbxman13
Tsukuyomi
19
4 / 7 / 6
14,413
515
16,303
27,388
12,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
KDotCiroq
Ah Muzen Cab
20
3 / 4 / 9
16,992
607
35,204
28,204
13,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 12
12,362
442
9,324
22,681
28,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 3 / 11
15,300
546
17,522
23,106
9,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Weebicus
Jing Wei
20
17 / 2 / 1
19,294
689
30,935
22,620
10,910
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diirrtyy
Baron Samedi
19
3 / 5 / 6
12,794
457
19,812
23,500
24,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mytic810
Sylvanus
16
3 / 6 / 8
10,402
372
10,774
32,391
42,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Tatskun
Chronos
19
3 / 9 / 4
12,445
444
11,689
27,556
11,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
Tike22
Rama
20
5 / 5 / 4
14,988
535
13,070
28,179
11,666
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 10
13,010
465
17,008
28,687
13,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
28
Kills
19
20
Deaths
28
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Diirrtyy
Baron Samedi
3
5
6
1.2
W
Tsukuyomi
Jbxman13
Tsukuyomi
4
7
6
1
W
Ah Muzen Cab
KDotCiroq
Ah Muzen Cab
3
4
9
1.88
L
Sylvanus
Mytic810
Sylvanus
3
6
8
1.17
W
0
4
12
1.5
W
4
3
11
3.17
L
Chronos
Tatskun
Chronos
3
9
4
0.56
L
Rama
Tike22
Rama
5
5
4
1.4
W
Jing Wei
Weebicus
Jing Wei
17
2
1
8.75
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,288
Damage
72,353
123,999
Taken
140,313
74,655
Mitigated
104,015
52,127
Healing
48,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Diirrtyy
Baron Samedi
19,812
1,089
4,503
7,367
23,500
24,289
351
3,698
19,802
106,231
0
W
Tsukuyomi
Jbxman13
Tsukuyomi
16,303
4,398
0
8,240
27,388
12,696
607
8,898
18,490
0
108,974
W
Ah Muzen Cab
KDotCiroq
Ah Muzen Cab
35,204
11,848
0
13,647
28,204
13,198
9,096
13,208
14,996
0
164,684
L
Sylvanus
Mytic810
Sylvanus
10,774
3,039
2,975
9,035
32,391
42,761
0
8,167
24,224
42,627
11,689
W
9,324
4,371
300
3,394
22,681
28,508
351
6,301
16,380
29,791
0
W
17,522
7,274
0
11,365
23,106
9,343
7,407
10,465
12,641
115,804
0
L
Chronos
Tatskun
Chronos
11,689
2,257
0
5,142
27,556
11,924
1,074
6,284
21,272
105,508
0
L
Rama
Tike22
Rama
13,070
12,038
0
11,009
28,179
11,666
819
2,775
25,404
0
122,319
W
Jing Wei
Weebicus
Jing Wei
30,935
25,790
0
15,181
22,620
10,910
6,227
5,492
17,128
0
209,970
L
17,008
5,515
0
8,855
28,687
13,375
0
6,120
22,567
0
116,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,361
Gold Earned
63,639
791
Minions Killed
811
0
Camps Cleared
0
2,851,545
Distance Traveled
2,578,366
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,794
457
192
7
0
475,089
0
W
Tsukuyomi
14,413
515
129
5
0
591,883
2
W
Ah Muzen Cab
16,992
607
223
8
0
568,919
0
L
Sylvanus
10,402
372
70
3
0
481,144
1
W
Kuzenbo
12,362
442
17
1
0
580,745
3
W
Sol
15,300
546
174
6
0
539,594
9
L
Chronos
12,445
444
180
6
0
517,766
4
L
Rama
14,988
535
202
7
0
501,959
9
W
Jing Wei
19,294
689
248
9
0
570,404
6
L
Loki
13,010
465
167
6
0
602,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role