Player Matchup

Thoth
Thoth
FoeverCIRE
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 159L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
Mae_Borowski_Cat
Jing Wei
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 162L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
MegaHamSandwich
Heimdallr
Level 75
God Stats
2W - 1L
1,730 SR
Queue Stats
80W - 75L
1,473 Elo+
Party 1
Bakasura
Bakasura
itstheredsquad
Bakasura
Level 114
God Stats
23W - 15L
1,667 SR
Queue Stats
139W - 122L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
paull_smenis
Cthulhu
Level 14
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 6L
1,557 Elo+
Party 1
Team Averages
Level 74
1,624 SR
1,527 Elo+

VS

Team Averages
Level 66
1,417 SR
1,406 Elo+
Pele
Pele
Bkiz
Pele
Level 42
God Stats
4W - 5L
1,327 SR
Queue Stats
24W - 22L
1,167 Elo+
Party 3
Achilles
Achilles
Gresny
Achilles
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 49L
1,678 Elo+
Party 3
Ymir
Ymir
MOmanON16
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,220 Elo+
Party 3
Heimdallr
Heimdallr
RabidFlamez
Heimdallr
Level 123
God Stats
0W - 1L
1,302 SR
Queue Stats
45W - 40L
1,478 Elo+
Party 3
Ra
Ra
swalucard
Ra
Level 48
God Stats
6W - 9L
1,459 SR
Queue Stats
63W - 67L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 4 / 3
6,982
499
4,503
6,523
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 1
8,025
573
8,152
7,929
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MegaHamSandwich
Heimdallr
13
1 / 2 / 5
7,505
536
6,578
9,991
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
12 / 1 / 2
8,897
636
14,367
13,145
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
paull_smenis
Cthulhu
12
1 / 0 / 6
7,195
514
6,462
12,201
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bkiz
Pele
11
6 / 4 / 1
7,362
526
8,637
12,547
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Gresny
Achilles
11
0 / 3 / 1
6,491
464
6,395
11,606
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
8
0 / 3 / 1
5,740
410
1,964
10,155
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
RabidFlamez
Heimdallr
10
1 / 3 / 0
6,063
433
5,887
11,596
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 3
6,443
460
4,358
8,737
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
7
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
Bkiz
Pele
6
4
1
1.63
W
Thoth
1
4
3
0.63
L
Achilles
Gresny
Achilles
0
3
1
0.17
L
Ymir
0
3
1
0.17
W
3
0
1
3.5
W
Heimdallr
MegaHamSandwich
Heimdallr
1
2
5
1.75
L
Heimdallr
RabidFlamez
Heimdallr
1
3
0
0.33
W
Bakasura
12
1
2
13
W
Cthulhu
paull_smenis
Cthulhu
1
0
6
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
27,241
49,789
Taken
54,641
26,060
Mitigated
25,604
15,650
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bkiz
Pele
8,637
2,633
0
1,443
12,547
4,178
0
1,791
9,814
0
47,336
W
Thoth
4,503
692
0
50
6,523
1,997
0
1,647
4,876
46,618
0
L
Achilles
Gresny
Achilles
6,395
1,229
0
1,934
11,606
7,535
0
429
10,167
0
35,411
L
Ymir
1,964
643
0
1,655
10,155
6,234
0
2,935
6,336
11,841
0
W
8,152
6,539
0
3,935
7,929
3,267
0
373
7,556
0
70,294
W
Heimdallr
MegaHamSandwich
Heimdallr
6,578
4,203
0
4,946
9,991
4,028
864
751
8,792
0
44,376
L
Heimdallr
RabidFlamez
Heimdallr
5,887
2,460
0
3,705
11,596
4,683
37
2,664
8,712
0
41,871
W
Bakasura
14,367
9,652
0
3,672
13,145
5,840
0
2,057
10,928
0
57,805
W
Cthulhu
paull_smenis
Cthulhu
6,462
614
286
2,761
12,201
10,928
0
1,494
10,707
25,209
0
L
4,358
239
125
1,302
8,737
2,974
0
3,146
5,058
46,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
32,099
420
Minions Killed
290
0
Camps Cleared
0
1,415,316
Distance Traveled
1,430,993
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,362
526
73
5
0
286,603
0
W
Thoth
6,982
499
77
6
0
253,178
1
L
Achilles
6,491
464
65
5
0
313,325
3
L
Ymir
5,740
410
22
2
0
270,364
0
W
Jing Wei
8,025
573
123
9
0
330,323
4
W
Heimdallr
7,505
536
78
6
0
209,771
1
L
Heimdallr
6,063
433
56
4
0
242,123
0
W
Bakasura
8,897
636
115
8
0
330,281
0
W
Cthulhu
7,195
514
27
2
0
291,763
5
L
Ra
6,443
460
74
5
0
318,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role