Player Matchup

Nemesis
Nemesis
Silver IV
BringMeTheShrews
Nemesis
Silver IV
Level 151
God Stats
3W - 4L
1,502 SR
Queue Stats
487W - 489L
647 MMR
Solo
Loki
Loki
Silver V
Destroyer474754
Loki
Silver V
Level 125
God Stats
26W - 16L
1,663 SR
Queue Stats
401W - 411L
570 MMR
Solo
Sylvanus
Sylvanus
Silver V
KEV-ARMY1252
Sylvanus
Silver V
Level 84
God Stats
10W - 3L
1,524 SR
Queue Stats
168W - 177L
551 MMR
Solo
Artemis
Artemis
Silver III
ThisIsEmerica
Artemis
Silver III
Level 115
God Stats
4W - 7L
1,355 SR
Queue Stats
209W - 218L
853 MMR
Solo
Nu Wa
Nu Wa
Silver III
Yung Melly6809
Nu Wa
Silver III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,005 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,509 SR
725 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,429 SR
795 MMR
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver I
Cutting_Edge_07_
Heimdallr
Silver I
Level 102
God Stats
0W - 6L
1,433 SR
Queue Stats
99W - 98L
1,237 MMR
Party 1
Ymir
Ymir
Bronze I
MoisesMatheu
Ymir
Bronze I
Level 98
God Stats
0W - 4L
1,520 SR
Queue Stats
118W - 149L
605 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Skirkey4057
Amaterasu
Bronze II
Level 95
God Stats
27W - 40L
1,369 SR
Queue Stats
303W - 451L
206 MMR
Solo
Aphrodite
Aphrodite
Silver V
dark_flames321
Aphrodite
Silver V
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
445W - 467L
428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,457
495
2,187
6,327
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 1
4,420
491
3,076
5,769
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
KEV-ARMY1252
Sylvanus
7
0 / 0 / 2
4,875
542
826
4,864
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
9
1 / 0 / 0
5,182
576
1,639
2,011
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 2 / 0
5,258
584
7,427
6,077
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaCliodhnaAres

VS

Bans
BastetArachneJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 1
4,774
530
3,052
6,524
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
7
0 / 1 / 2
4,171
463
2,164
4,202
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,653
184
0
206
75
Amaterasu
Skirkey4057
Amaterasu
9
2 / 0 / 0
5,156
573
4,775
10,260
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
dark_flames321
Aphrodite
7
1 / 1 / 1
4,627
514
2,566
4,447
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
1
0.75
W
1
1
1
1.5
L
Heimdallr
0
1
2
1
W
0
1
1
0.5
W
Sylvanus
KEV-ARMY1252
Sylvanus
0
0
2
1
L
0
0
0
0
L
Amaterasu
Skirkey4057
Amaterasu
2
0
0
2
W
Artemis
1
0
0
1
W
2
2
0
1
L
Aphrodite
dark_flames321
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
12,557
25,048
Taken
25,639
9,627
Mitigated
10,292
9,656
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,052
585
0
2,074
6,524
2,018
0
1,338
5,102
0
26,709
W
2,187
606
0
1,998
6,327
2,769
0
1,905
4,422
0
18,184
L
Heimdallr
2,164
714
0
1,525
4,202
1,407
0
643
3,539
0
15,904
W
3,076
695
0
1,534
5,769
1,722
0
613
5,156
0
21,655
W
Sylvanus
KEV-ARMY1252
Sylvanus
826
226
340
2,137
4,864
2,774
281
0
4,864
18,777
0
L
0
0
0
0
206
75
0
186
0
0
0
L
Amaterasu
Skirkey4057
Amaterasu
4,775
2,165
0
5,263
10,260
5,371
0
4,892
5,051
0
34,305
W
Artemis
1,639
460
0
1,272
2,011
702
685
0
2,011
0
30,804
W
7,427
3,254
0
2,375
6,077
1,660
899
48
6,029
33,098
0
L
Aphrodite
dark_flames321
Aphrodite
2,566
563
218
1,814
4,447
1,421
54
705
3,694
19,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
20,381
216
Minions Killed
173
0
Camps Cleared
0
827,612
Distance Traveled
714,139
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,774
530
61
7
0
191,574
2
W
Nemesis
4,457
495
34
4
0
217,705
3
L
Heimdallr
4,171
463
29
3
0
183,483
2
W
Loki
4,420
491
33
4
0
186,435
1
W
Sylvanus
4,875
542
36
4
0
143,221
4
L
Ymir
1,653
184
0
0
0
0
0
L
Amaterasu
5,156
573
52
6
0
179,800
2
W
Artemis
5,182
576
56
6
0
136,151
2
W
Nu Wa
5,258
584
57
6
0
144,100
2
L
Aphrodite
4,627
514
31
3
0
159,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role