Player Matchup

Skadi
Skadi
AresZeus12
Skadi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
canchaz
Cthulhu
Level 88
God Stats
1W - 3L
1,590 SR
Queue Stats
30W - 24L
1,560 Elo+
Party 2
Merlin
Merlin
iTTz donky
Merlin
Level 63
God Stats
1W - 3L
1,272 SR
Queue Stats
41W - 46L
1,492 Elo+
Party 2
Nike
Nike
rhyslop15
Nike
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,473 Elo+
Party 2
Persephone
Persephone
xDrSlash
Persephone
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
23W - 15L
1,601 Elo+
Party 2
Team Averages
Level 83
1,431 SR
1,552 Elo+

VS

Team Averages
Level 84
1,516 SR
1,529 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
IraBunny
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,535 Elo+
Party 1
Anhur
Anhur
Mewtwomew22
Anhur
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
350W - 320L
1,736 Elo+
Party 1
Erlang Shen
Erlang Shen
NJaing
Erlang Shen
Level 67
God Stats
3W - 4L
1,578 SR
Queue Stats
291W - 280L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
WereKrampus
Cernunnos
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 149L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 4 / 8
11,104
617
13,480
18,116
9,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
canchaz
Cthulhu
20
7 / 3 / 11
13,459
748
19,867
24,870
40,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
iTTz donky
Merlin
19
1 / 4 / 12
11,729
652
16,598
16,174
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
17
1 / 6 / 13
10,947
608
9,126
30,360
31,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xDrSlash
Persephone
20
8 / 3 / 8
12,802
711
26,092
14,981
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 5 / 8
10,914
606
14,182
20,349
9,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
IraBunny
Jing Wei
16
0 / 8 / 9
10,417
579
7,650
17,101
7,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 10
13,958
775
31,397
21,922
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
NJaing
Erlang Shen
20
4 / 3 / 14
13,422
746
12,483
25,153
32,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
WereKrampus
Cernunnos
20
4 / 3 / 12
12,211
678
21,997
13,203
6,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
19
Kills
20
20
Deaths
20
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
5
8
1.2
L
Skadi
2
4
8
1.5
W
Jing Wei
IraBunny
Jing Wei
0
8
9
0.56
W
10
1
10
15
W
Erlang Shen
NJaing
Erlang Shen
4
3
14
3.67
W
Cernunnos
WereKrampus
Cernunnos
4
3
12
3.33
L
Cthulhu
canchaz
Cthulhu
7
3
11
4.17
L
Merlin
iTTz donky
Merlin
1
4
12
1.75
L
Nike
1
6
13
1.25
L
Persephone
xDrSlash
Persephone
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,163
Damage
87,709
104,501
Taken
97,728
97,628
Mitigated
67,321
28,433
Healing
45,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,182
1,662
3,087
5,151
20,349
9,854
3,004
13,419
6,930
0
33,247
L
Skadi
13,480
3,206
1,217
1,092
18,116
9,080
927
0
18,116
0
26,219
W
Jing Wei
IraBunny
Jing Wei
7,650
4,464
1,320
1,881
17,101
7,786
729
13,309
3,792
0
19,343
W
31,397
14,834
3,844
14,362
21,922
10,673
1,996
14,531
7,391
0
56,450
W
Erlang Shen
NJaing
Erlang Shen
12,483
5,665
3,923
8,608
25,153
32,473
209
14,415
10,738
0
28,173
W
Cernunnos
WereKrampus
Cernunnos
21,997
7,576
1,452
1,653
13,203
6,535
2,316
8,471
4,732
0
50,956
L
Cthulhu
canchaz
Cthulhu
19,867
895
5,517
5,958
24,870
40,367
494
0
24,870
40,559
0
L
Merlin
iTTz donky
Merlin
16,598
1,358
1,434
1,091
16,174
8,780
1,702
0
16,174
40,348
0
L
Nike
9,126
211
352
6,476
30,360
31,802
555
0
30,360
2,746
13,629
L
Persephone
xDrSlash
Persephone
26,092
948
2,259
3,037
14,981
7,599
1,890
0
14,978
46,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,041
Gold Earned
60,922
175
Minions Killed
197
0
Camps Cleared
0
1,564,927
Distance Traveled
1,683,032
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,914
606
33
2
0
343,838
1
L
Skadi
11,104
617
34
2
0
294,233
1
W
Jing Wei
10,417
579
26
1
0
321,493
0
W
Anhur
13,958
775
63
4
0
342,778
2
W
Erlang Shen
13,422
746
19
1
0
356,611
0
W
Cernunnos
12,211
678
56
3
0
318,312
0
L
Cthulhu
13,459
748
43
2
0
358,607
1
L
Merlin
11,729
652
50
3
0
306,578
1
L
Nike
10,947
608
22
1
0
285,811
0
L
Persephone
12,802
711
26
1
0
319,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role