Player Matchup

Chaac
Chaac
Keaton1315
Chaac
Level 26
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 4L
1,434 Elo+
Party 2
Cupid
Cupid
KeesterKreeper
Cupid
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,540 Elo+
Party 3
Jing Wei
Jing Wei
MrKodiak
Jing Wei
Level 109
God Stats
4W - 5L
1,605 SR
Queue Stats
106W - 93L
1,570 Elo+
Party 3
Xing Tian
Xing Tian
Rhetaric
Xing Tian
Level 29
God Stats
3W - 0L
1,891 SR
Queue Stats
34W - 36L
1,509 Elo+
Party 3
Thanatos
Thanatos
Z0mbieSlayr9000
Thanatos
Level 99
God Stats
7W - 3L
1,587 SR
Queue Stats
162W - 157L
1,529 Elo+
Party 2
Team Averages
Level 80
1,573 SR
1,516 Elo+

VS

Team Averages
Level 74
1,632 SR
1,555 Elo+
Bastet
Bastet
C1arkyTV
Bastet
Level 44
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 6L
1,499 Elo+
Party 1
Ymir
Ymir
FoxDieV
Ymir
Level 46
God Stats
2W - 3L
1,856 SR
Queue Stats
97W - 110L
1,551 Elo+
Party 4
Artemis
Artemis
JoeyFlatline
Artemis
Level 103
God Stats
34W - 21L
1,638 SR
Queue Stats
265W - 273L
1,497 Elo+
Party 4
Fenrir
Fenrir
Rapidk0
Fenrir
Level 42
God Stats
16W - 5L
1,514 SR
Queue Stats
20W - 7L
1,541 Elo+
Party 1
Ra
Ra
dylanlmao
Ra
Level 136
God Stats
1W - 2L
1,885 SR
Queue Stats
146W - 114L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 5 / 2
8,697
483
4,596
15,848
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 1
10,199
567
10,438
12,678
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MrKodiak
Jing Wei
17
0 / 0 / 1
10,105
561
5,297
12,131
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Rhetaric
Xing Tian
13
2 / 2 / 3
8,351
464
5,973
12,265
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
16
4 / 2 / 4
9,990
555
12,299
16,792
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C1arkyTV
Bastet
14
2 / 2 / 1
8,701
483
7,878
13,177
6,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
FoxDieV
Ymir
12
0 / 2 / 5
7,949
442
3,467
16,138
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
JoeyFlatline
Artemis
14
0 / 0 / 0
8,479
471
6,745
6,200
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Rapidk0
Fenrir
15
7 / 3 / 3
9,480
527
12,889
19,752
9,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 5 / 5
8,941
497
13,213
11,886
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
9
10
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
C1arkyTV
Bastet
2
2
1
1.25
L
Ymir
FoxDieV
Ymir
0
2
5
1.25
L
Artemis
JoeyFlatline
Artemis
0
0
0
0
W
Chaac
1
5
2
0.4
W
5
1
1
5.5
W
Jing Wei
MrKodiak
Jing Wei
0
0
1
0.5
L
Fenrir
Rapidk0
Fenrir
7
3
3
2.83
W
Xing Tian
Rhetaric
Xing Tian
2
2
3
1.75
W
Thanatos
4
2
4
3
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
44,192
69,714
Taken
67,153
40,280
Mitigated
38,544
40,281
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
C1arkyTV
Bastet
7,878
1,461
0
5,139
13,177
6,517
266
1,079
12,098
0
57,366
L
Ymir
FoxDieV
Ymir
3,467
799
0
3,535
16,138
14,853
15
2,714
13,424
26,759
0
L
Artemis
JoeyFlatline
Artemis
6,745
2,604
0
2,612
6,200
2,600
0
36
6,164
0
65,371
W
Chaac
4,596
682
0
5,371
15,848
8,850
1,393
694
15,154
0
49,427
W
10,438
5,969
166
8,057
12,678
5,050
792
6,096
6,582
0
90,947
W
Jing Wei
MrKodiak
Jing Wei
5,297
4,039
0
7,803
12,131
5,462
1,182
1,213
10,918
0
100,975
L
Fenrir
Rapidk0
Fenrir
12,889
5,045
0
5,930
19,752
9,145
0
999
18,753
0
82,415
W
Xing Tian
Rhetaric
Xing Tian
5,973
131
255
2,687
12,265
12,503
0
5,343
6,922
23,479
0
W
Thanatos
12,299
3,802
0
15,942
16,792
8,415
0
3,334
13,458
0
87,669
L
13,213
1,971
1,058
2,387
11,886
5,429
0
1,145
10,741
93,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
43,550
601
Minions Killed
530
0
Camps Cleared
0
1,739,292
Distance Traveled
1,718,619
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,701
483
101
6
0
362,906
1
L
Ymir
7,949
442
35
2
0
356,824
1
L
Artemis
8,479
471
130
7
0
312,864
4
W
Chaac
8,697
483
99
6
0
326,876
0
W
Cupid
10,199
567
161
9
0
355,690
5
W
Jing Wei
10,105
561
183
10
0
324,224
6
L
Fenrir
9,480
527
111
6
0
337,383
2
W
Xing Tian
8,351
464
28
2
0
357,386
5
W
Thanatos
9,990
555
130
7
0
375,116
4
L
Ra
8,941
497
153
9
0
348,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role