Player Matchup

Jing Wei
Jing Wei
Silver I
DaddyMilkers
Jing Wei
Silver I
Level 126
God Stats
8W - 6L
1,768 SR
Queue Stats
72W - 73L
1,407 MMR
Solo
Cthulhu
Cthulhu
Silver II
Fuzy7
Cthulhu
Silver II
Level 43
God Stats
26W - 17L
1,883 SR
Queue Stats
361W - 397L
1,390 MMR
Solo
Pele
Pele
Bronze III
OneBadRobotX
Pele
Bronze III
Level 119
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 7L
1,400 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
ProjectBeatdown
Ah Muzen Cab
Silver I
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 143L
1,311 MMR
Solo
Ullr
Ullr
Gold IV
Syblyx
Ullr
Gold IV
Level 125
God Stats
7W - 8L
1,656 SR
Queue Stats
42W - 44L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,682 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,574 SR
1,417 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
AhThereYouAre
Yu Huang
Gold III
Level 102
God Stats
9W - 11L
1,544 SR
Queue Stats
129W - 119L
1,365 MMR
Party 1
Athena
Athena
Gold IV
Bezeo
Athena
Gold IV
Level 153
God Stats
17W - 16L
1,565 SR
Queue Stats
186W - 176L
1,354 MMR
Solo
Bakasura
Bakasura
Gold III
GrenadianBacon
Bakasura
Gold III
Level 155
God Stats
6W - 8L
1,590 SR
Queue Stats
129W - 119L
1,365 MMR
Party 1
Loki
Loki
Bronze IV
HyaxSZN
Loki
Bronze IV
Level 33
God Stats
1W - 1L
1,668 SR
Queue Stats
12W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaddyMilkers
Jing Wei
6
0 / 0 / 0
3,661
610
846
2,343
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Fuzy7
Cthulhu
5
0 / 0 / 0
3,564
594
1,068
2,765
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,153
692
1,596
4,133
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ProjectBeatdown
Ah Muzen Cab
7
1 / 0 / 0
4,400
733
2,527
2,885
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Syblyx
Ullr
7
0 / 1 / 1
3,972
662
2,108
4,066
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
King ArthurAgniAtlasBastet

VS

Bans
CliodhnaThanatosAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 0 / 0
3,649
608
2,404
2,956
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
AhThereYouAre
Yu Huang
7
0 / 1 / 1
3,881
647
3,465
2,805
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Bezeo
Athena
1
0 / 0 / 0
2,718
453
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
7
0 / 1 / 0
3,804
634
2,098
5,139
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Loki
HyaxSZN
Loki
7
1 / 0 / 0
3,811
635
1,886
3,507
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
0
0
0
L
Yu Huang
AhThereYouAre
Yu Huang
0
1
1
0.5
L
Athena
Bezeo
Athena
0
0
0
0
W
Jing Wei
DaddyMilkers
Jing Wei
0
0
0
0
W
Cthulhu
Fuzy7
Cthulhu
0
0
0
0
L
Bakasura
0
1
0
0
L
Loki
HyaxSZN
Loki
1
0
0
1
W
1
0
1
1.5
W
Ah Muzen Cab
ProjectBeatdown
Ah Muzen Cab
1
0
0
1
W
Ullr
Syblyx
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
9,853
16,192
Taken
14,407
5,393
Mitigated
4,438
5,021
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,404
1,532
0
1,439
2,956
957
0
1,038
1,918
0
20,345
L
Yu Huang
AhThereYouAre
Yu Huang
3,465
504
0
750
2,805
850
0
0
2,805
22,139
0
L
Athena
Bezeo
Athena
0
0
139
0
0
0
0
0
0
0
0
W
Jing Wei
DaddyMilkers
Jing Wei
846
662
0
1,410
2,343
569
0
0
2,343
0
19,943
W
Cthulhu
Fuzy7
Cthulhu
1,068
183
0
1,074
2,765
1,315
0
0
2,765
9,491
0
L
Bakasura
2,098
1,355
0
2,226
5,139
1,762
0
0
5,139
0
14,970
L
Loki
HyaxSZN
Loki
1,886
532
0
1,974
3,507
869
0
30
3,477
0
18,917
W
1,596
695
0
504
4,133
1,274
0
574
3,559
0
21,643
W
Ah Muzen Cab
ProjectBeatdown
Ah Muzen Cab
2,527
1,290
0
1,083
2,885
700
0
0
2,518
0
27,084
W
Ullr
Syblyx
Ullr
2,108
656
0
950
4,066
1,535
0
2,891
1,175
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,750
Gold Earned
17,863
192
Minions Killed
165
0
Camps Cleared
0
558,445
Distance Traveled
476,013
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,649
608
38
6
0
99,032
1
L
Yu Huang
3,881
647
41
7
0
110,156
0
L
Athena
2,718
453
0
0
0
6,351
0
W
Jing Wei
3,661
610
33
6
0
102,175
0
W
Cthulhu
3,564
594
15
3
0
116,258
2
L
Bakasura
3,804
634
48
8
0
124,640
1
L
Loki
3,811
635
38
6
0
135,834
2
W
Pele
4,153
692
50
8
0
125,437
1
W
Ah Muzen Cab
4,400
733
48
8
0
109,265
3
W
Ullr
3,972
662
46
8
0
105,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role