Player Matchup

Kukulkan
Kukulkan
MorningStar5873
Kukulkan
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 91L
1,188 Elo+
Party 1
Yemoja
Yemoja
V-ReAcTz--
Yemoja
Level 18
God Stats
11W - 20L
1,294 SR
Queue Stats
12W - 34L
1,060 Elo+
Party 1
Chaac
Chaac
Woobilation
Chaac
Level 91
God Stats
24W - 29L
1,240 SR
Queue Stats
35W - 72L
1,129 Elo+
Party 1
Team Averages
Level 65
1,345 SR
1,126 Elo+

VS

Team Averages
Level 76
1,561 SR
1,341 Elo+
Achilles
Achilles
JWLoadinggTTV
Achilles
Level 39
God Stats
5W - 11L
1,370 SR
Queue Stats
10W - 26L
1,223 Elo+
Party 2
Chang'e
Chang'e
Potato chan
Chang'e
Level 134
God Stats
2W - 0L
1,769 SR
Queue Stats
74W - 76L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
eturnitie
Gilgamesh
Level 56
God Stats
2W - 4L
1,543 SR
Queue Stats
11W - 23L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 10 / 1
11,959
664
14,039
17,061
8,909
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
V-ReAcTz--
Yemoja
14
0 / 4 / 4
10,823
601
7,862
16,272
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 3
11,421
635
17,724
21,334
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JWLoadinggTTV
Achilles
16
8 / 1 / 9
12,320
684
11,849
19,241
15,333
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Potato chan
Chang'e
17
7 / 2 / 10
12,545
697
21,004
18,396
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
eturnitie
Gilgamesh
17
3 / 2 / 13
12,758
709
16,987
28,887
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
18
18
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
JWLoadinggTTV
Achilles
8
1
9
12.5
L
Kukulkan
3
10
1
0.35
W
Chang'e
Potato chan
Chang'e
7
2
10
6
L
Yemoja
V-ReAcTz--
Yemoja
0
4
4
0.5
L
2
4
3
0.88
W
Gilgamesh
eturnitie
Gilgamesh
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
49,840
54,667
Taken
66,524
42,226
Mitigated
40,106
13,646
Healing
37,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JWLoadinggTTV
Achilles
11,849
4,175
0
4,561
19,241
15,333
1,309
7,166
11,772
0
24,142
L
Kukulkan
14,039
1,521
683
1,852
17,061
8,909
700
6,268
10,793
46,155
0
W
Chang'e
Potato chan
Chang'e
21,004
1,720
8,203
10,350
18,396
7,938
623
7,298
10,855
63,611
0
L
Yemoja
V-ReAcTz--
Yemoja
7,862
2,903
2,075
980
16,272
17,831
125
6,265
10,007
18,295
0
L
17,724
3,329
384
7,672
21,334
15,486
180
8,613
12,721
0
45,529
W
Gilgamesh
eturnitie
Gilgamesh
16,987
4,971
751
13,642
28,887
16,835
801
8,702
19,748
0
47,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
37,623
148
Minions Killed
172
2
Camps Cleared
9
834,957
Distance Traveled
947,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,320
684
19
1
1
322,987
0
L
Kukulkan
11,959
664
65
4
1
240,896
0
W
Chang'e
12,545
697
99
6
5
305,408
3
L
Yemoja
10,823
601
26
1
0
288,853
4
L
Chaac
11,421
635
57
3
1
305,208
1
W
Gilgamesh
12,758
709
54
3
3
318,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role