Player Matchup

Khepri
Khepri
HiRezHinduman
Khepri
Level 158
God Stats
6W - 4L
1,680 SR
Queue Stats
48W - 45L
1,692 Elo+
Solo
Jing Wei
Jing Wei
JarlWulf
Jing Wei
Level 144
God Stats
9W - 7L
1,769 SR
Queue Stats
288W - 250L
1,673 Elo+
Party 1
Thoth
Thoth
OGGunSkills
Thoth
Level 156
God Stats
1W - 2L
1,655 SR
Queue Stats
417W - 363L
1,650 Elo+
Party 3
Bakasura
Bakasura
Rasquelle
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 227L
1,667 Elo+
Party 1
Shiva
Shiva
vallx13
Shiva
Level 155
God Stats
15W - 12L
1,644 SR
Queue Stats
385W - 353L
1,636 Elo+
Party 3
Team Averages
Level 152
1,650 SR
1,664 Elo+

VS

Team Averages
Level 129
1,605 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jbxman13
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 2
Bakasura
Bakasura
KDotCiroq
Bakasura
Level 160
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 2
Cabrakan
Cabrakan
SatanicPenguin
Cabrakan
Level 75
God Stats
0W - 1L
1,944 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
SoupLoops
Izanami
Level 141
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Ravana
Ravana
Weebicus
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 17
12,564
524
5,341
13,918
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
JarlWulf
Jing Wei
20
2 / 0 / 7
15,316
638
13,489
12,863
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 12
12,858
536
11,589
14,846
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rasquelle
Bakasura
20
16 / 3 / 4
15,142
631
34,112
29,611
17,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
vallx13
Shiva
20
6 / 2 / 7
14,532
606
18,675
20,923
20,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jbxman13
Ah Muzen Cab
16
1 / 4 / 4
10,531
439
8,285
20,171
8,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
KDotCiroq
Bakasura
20
1 / 6 / 2
13,592
566
12,131
22,544
12,304
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
0 / 7 / 4
9,180
383
5,931
25,061
24,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SoupLoops
Izanami
20
0 / 2 / 0
12,666
528
8,639
15,542
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Weebicus
Ravana
20
7 / 6 / 1
13,080
545
20,813
23,483
12,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
25
Kills
9
9
Deaths
25
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
W
Jing Wei
JarlWulf
Jing Wei
2
0
7
5.5
L
Ah Muzen Cab
Jbxman13
Ah Muzen Cab
1
4
4
0.75
L
Bakasura
KDotCiroq
Bakasura
1
6
2
0.33
W
1
4
12
1.75
W
Bakasura
Rasquelle
Bakasura
16
3
4
6
L
Cabrakan
0
7
4
0.29
L
Izanami
SoupLoops
Izanami
0
2
0
0
L
Ravana
Weebicus
Ravana
7
6
1
1.25
W
Shiva
vallx13
Shiva
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,206
Damage
55,799
92,161
Taken
106,801
70,408
Mitigated
63,892
32,546
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
599
0
6,319
13,918
20,824
203
1,543
12,043
32,920
0
W
Jing Wei
JarlWulf
Jing Wei
13,489
9,376
0
9,459
12,863
6,502
12,292
744
11,769
0
161,758
L
Ah Muzen Cab
Jbxman13
Ah Muzen Cab
8,285
2,394
0
3,899
20,171
8,133
0
5,987
13,275
0
84,911
L
Bakasura
KDotCiroq
Bakasura
12,131
6,629
0
5,071
22,544
12,304
0
1,797
20,203
0
108,264
W
11,589
471
0
3,496
14,846
5,106
970
574
14,272
102,626
0
W
Bakasura
Rasquelle
Bakasura
34,112
22,183
0
6,950
29,611
17,237
3,019
2,724
26,733
0
152,257
L
Cabrakan
5,931
1,030
525
1,580
25,061
24,218
0
4,291
18,418
16,189
0
L
Izanami
SoupLoops
Izanami
8,639
6,954
0
6,779
15,542
6,536
0
2,790
12,420
0
151,867
L
Ravana
Weebicus
Ravana
20,813
7,281
0
7,224
23,483
12,701
73
2,609
19,173
0
119,310
W
Shiva
vallx13
Shiva
18,675
5,015
974
5,348
20,923
20,739
1,068
822
17,724
0
119,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,412
Gold Earned
59,049
883
Minions Killed
816
0
Camps Cleared
0
2,461,846
Distance Traveled
2,440,552
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,564
524
53
2
0
531,882
12
W
Jing Wei
15,316
638
259
11
0
479,803
6
L
Ah Muzen Cab
10,531
439
126
5
0
477,704
3
L
Bakasura
13,592
566
253
11
0
516,706
1
W
Thoth
12,858
536
175
7
0
425,899
3
W
Bakasura
15,142
631
202
8
0
530,848
1
L
Cabrakan
9,180
383
12
1
0
465,852
3
L
Izanami
12,666
528
260
11
0
463,280
6
L
Ravana
13,080
545
165
7
0
517,010
4
W
Shiva
14,532
606
194
8
0
493,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role