Player Matchup

Horus
Horus
Chase2020J
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
DoingYoureDad
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
GucciCracker666
Heimdallr
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Tiamat
Tiamat
MonkieyMan
Tiamat
Level 25
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Artio
Artio
Mooosky
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,445 SR
1,460 Elo+

VS

Team Averages
Level 57
1,585 SR
1,504 Elo+
Gilgamesh
Gilgamesh
JohnDie
Gilgamesh
Level 43
God Stats
46W - 25L
1,694 SR
Queue Stats
162W - 147L
1,540 Elo+
Party 2
Agni
Agni
Rhysus
Agni
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,500 Elo+
Party 2
Pele
Pele
ThatAmishGuy
Pele
Level 129
God Stats
6W - 6L
1,638 SR
Queue Stats
117W - 128L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Torrezz
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,468 Elo+
Party 2
Atlas
Atlas
Xromos
Atlas
Level 64
God Stats
19W - 15L
1,594 SR
Queue Stats
227W - 236L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 1 / 1
4,726
788
2,859
4,048
2,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 3
5,173
862
6,312
6,635
3,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
GucciCracker666
Heimdallr
9
0 / 2 / 3
4,605
768
3,176
5,045
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MonkieyMan
Tiamat
11
2 / 1 / 2
5,144
857
5,648
4,137
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Mooosky
Artio
9
0 / 0 / 4
4,951
825
2,520
7,919
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnDie
Gilgamesh
10
2 / 2 / 3
5,353
892
4,986
7,141
3,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Rhysus
Agni
10
1 / 2 / 3
5,053
842
2,341
3,824
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 0 / 2
5,326
888
3,674
2,828
970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Torrezz
Hou Yi
10
0 / 1 / 5
4,732
789
3,141
4,810
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Xromos
Atlas
10
1 / 0 / 5
5,334
889
5,784
7,459
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
5
Kills
6
6
Deaths
5
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
1
1
1
1.5
L
2
2
3
1.75
L
Heimdallr
GucciCracker666
Heimdallr
0
2
3
0.75
W
Gilgamesh
JohnDie
Gilgamesh
2
2
3
1.75
L
Tiamat
MonkieyMan
Tiamat
2
1
2
3
L
Artio
Mooosky
Artio
0
0
4
2
W
Agni
Rhysus
Agni
1
2
3
1.25
W
2
0
2
3
W
Hou Yi
Torrezz
Hou Yi
0
1
5
2.5
W
Atlas
Xromos
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
19,926
27,784
Taken
26,062
15,799
Mitigated
11,316
5,647
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,859
1,709
332
1,208
4,048
2,334
0
917
3,131
0
3,934
L
6,312
1,942
0
470
6,635
3,686
0
1,594
5,041
0
15,151
L
Heimdallr
GucciCracker666
Heimdallr
3,176
1,741
0
290
5,045
2,214
0
1,504
3,541
0
8,585
W
Gilgamesh
JohnDie
Gilgamesh
4,986
1,801
1,138
1,539
7,141
3,428
148
2,273
4,627
0
8,683
L
Tiamat
MonkieyMan
Tiamat
5,648
281
0
323
4,137
2,569
0
1,331
2,806
14,124
0
L
Artio
Mooosky
Artio
2,520
677
994
2,030
7,919
4,996
0
2,779
5,140
6,780
0
W
Agni
Rhysus
Agni
2,341
175
0
290
3,824
1,324
0
1,393
2,319
10,498
0
W
3,674
505
0
812
2,828
970
0
108
2,720
0
17,557
W
Hou Yi
Torrezz
Hou Yi
3,141
2,211
0
1,537
4,810
1,514
42
909
3,766
0
8,347
W
Atlas
Xromos
Atlas
5,784
3,080
0
1,684
7,459
4,080
0
2,971
4,270
11,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
25,798
72
Minions Killed
89
0
Camps Cleared
0
627,094
Distance Traveled
649,733
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,726
788
5
1
0
79,793
0
L
Awilix
5,173
862
18
3
0
133,836
0
L
Heimdallr
4,605
768
13
2
0
116,606
0
W
Gilgamesh
5,353
892
11
2
0
139,064
0
L
Tiamat
5,144
857
25
4
0
143,601
0
L
Artio
4,951
825
11
2
0
153,258
3
W
Agni
5,053
842
27
5
0
121,965
0
W
Pele
5,326
888
29
5
0
147,047
2
W
Hou Yi
4,732
789
15
3
0
112,679
0
W
Atlas
5,334
889
7
1
0
128,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role