Player Matchup

Cerberus
Cerberus
BarZahdSIN
Cerberus
Level 99
God Stats
3W - 3L
1,893 SR
Queue Stats
75W - 79L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
Jaithon18
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Sol
Sol
Ozzy1981
Sol
Level 83
God Stats
0W - 2L
1,712 SR
Queue Stats
23W - 25L
1,372 Elo+
Solo
Team Averages
Level 67
1,702 SR
1,437 Elo+

VS

Team Averages
Level 110
1,473 SR
1,442 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PalmTrees342
Ymir
Level 102
God Stats
6W - 10L
1,465 SR
Queue Stats
218W - 222L
1,553 Elo+
Party 1
Zeus
Zeus
TcU Pequenho
Zeus
Level 87
God Stats
9W - 15L
1,455 SR
Queue Stats
63W - 140L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarZahdSIN
Cerberus
10
1 / 7 / 1
6,513
651
5,653
14,783
10,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Jaithon18
Guan Yu
7
0 / 9 / 2
5,917
592
2,691
12,008
5,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
6,283
628
3,642
8,637
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
9 / 0 / 9
8,677
868
16,595
7,837
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 11
8,428
843
8,672
11,147
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 2 / 7
7,425
743
5,260
4,078
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
19
19
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
0
9
13.5
L
Cerberus
BarZahdSIN
Cerberus
1
7
1
0.21
L
Guan Yu
Jaithon18
Guan Yu
0
9
2
0.11
L
1
3
0
0.33
W
8
0
11
13.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,986
Damage
30,527
35,428
Taken
23,062
18,711
Mitigated
16,364
4,244
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,595
11,979
79
1,681
7,837
3,180
1,425
2,887
4,698
0
29,001
L
Cerberus
BarZahdSIN
Cerberus
5,653
592
43
2,234
14,783
10,112
0
5,844
8,622
21,216
0
L
Guan Yu
Jaithon18
Guan Yu
2,691
996
261
717
12,008
5,717
0
4,103
7,635
0
5,435
L
3,642
572
0
989
8,637
2,882
0
3,734
4,780
15,512
0
W
8,672
2,986
0
843
11,147
11,597
52
3,322
7,590
16,868
0
W
5,260
703
0
417
4,078
1,587
0
2,943
1,033
21,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
24,530
91
Minions Killed
91
2
Camps Cleared
6
462,109
Distance Traveled
476,957
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,677
868
37
4
2
168,105
4
L
Cerberus
6,513
651
56
6
0
171,003
1
L
Guan Yu
5,917
592
9
1
1
132,339
0
L
Sol
6,283
628
26
3
1
158,767
1
W
Ymir
8,428
843
19
2
1
175,573
1
W
Zeus
7,425
743
35
4
3
133,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role