Player Matchup

Anhur
Anhur
BR-UXO
Anhur
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
234W - 309L
1,350 Elo+
Solo
Mercury
Mercury
Sr_Fr4nk-09
Mercury
Level 123
God Stats
28W - 13L
1,666 SR
Queue Stats
352W - 305L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
aaron220700
Morgan Le Fay
Level 88
God Stats
10W - 10L
1,536 SR
Queue Stats
214W - 198L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
dan_iel_14
Sylvanus
Level 154
God Stats
22W - 23L
1,548 SR
Queue Stats
335W - 302L
1,549 Elo+
Party 3
Loki
Loki
matiazur123
Loki
Level 128
God Stats
9W - 5L
1,767 SR
Queue Stats
581W - 543L
1,546 Elo+
Party 3
Team Averages
Level 108
1,604 SR
1,491 Elo+

VS

Team Averages
Level 89
1,477 SR
1,437 Elo+
Ymir
Ymir
DomingoOriginal
Ymir
Level 75
God Stats
23W - 30L
1,567 SR
Queue Stats
94W - 133L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dracô
Tsukuyomi
Level 160
God Stats
2W - 1L
1,644 SR
Queue Stats
350W - 214L
1,656 Elo+
Solo
Chang'e
Chang'e
Leandrogn
Chang'e
Level 67
God Stats
4W - 5L
1,228 SR
Queue Stats
50W - 42L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
Logarzdoom
Erlang Shen
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 82L
1,457 Elo+
Party 2
Izanami
Izanami
lucasngui9674
Izanami
Level 38
God Stats
4W - 6L
1,448 SR
Queue Stats
5W - 14L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BR-UXO
Anhur
10
3 / 1 / 4
5,647
513
7,475
6,328
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Sr_Fr4nk-09
Mercury
11
3 / 1 / 1
6,409
583
2,639
7,328
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
aaron220700
Morgan Le Fay
11
1 / 2 / 2
6,159
560
5,229
5,296
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
dan_iel_14
Sylvanus
10
4 / 0 / 3
5,897
536
6,943
6,303
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 1
7,116
647
8,516
6,922
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,525
411
2,312
10,925
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dracô
Tsukuyomi
12
3 / 1 / 1
6,311
574
4,434
7,349
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Leandrogn
Chang'e
9
1 / 2 / 2
5,054
459
2,790
5,543
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Logarzdoom
Erlang Shen
8
0 / 5 / 0
4,827
439
4,339
11,548
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
7
0 / 3 / 0
4,440
404
4,157
6,492
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
BR-UXO
Anhur
3
1
4
5
L
0
4
1
0.13
L
Tsukuyomi
Dracô
Tsukuyomi
3
1
1
3.5
L
Chang'e
Leandrogn
Chang'e
1
2
2
1
L
Erlang Shen
Logarzdoom
Erlang Shen
0
5
0
0
W
Mercury
Sr_Fr4nk-09
Mercury
3
1
1
3.5
W
Morgan Le Fay
aaron220700
Morgan Le Fay
1
2
2
1
W
Sylvanus
dan_iel_14
Sylvanus
4
0
3
5.5
L
Izanami
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
18,032
32,177
Taken
41,857
13,988
Mitigated
18,277
9,586
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BR-UXO
Anhur
7,475
4,441
0
2,786
6,328
2,282
201
1,631
4,697
0
27,617
L
2,312
433
234
2,034
10,925
3,986
0
3,717
7,208
11,238
0
L
Tsukuyomi
Dracô
Tsukuyomi
4,434
576
0
3,101
7,349
2,819
19
1,813
5,536
0
47,831
L
Chang'e
Leandrogn
Chang'e
2,790
338
553
2,141
5,543
1,979
0
3,416
2,127
22,380
0
L
Erlang Shen
Logarzdoom
Erlang Shen
4,339
3,221
0
2,825
11,548
8,338
0
0
11,548
0
27,319
W
Mercury
Sr_Fr4nk-09
Mercury
2,639
1,333
0
690
7,328
2,647
0
992
6,336
0
41,984
W
Morgan Le Fay
aaron220700
Morgan Le Fay
5,229
1,111
0
550
5,296
2,068
102
1,013
4,283
43,305
0
W
Sylvanus
dan_iel_14
Sylvanus
6,943
2,621
852
2,968
6,303
4,414
0
1,466
4,837
32,579
11,227
L
Izanami
4,157
2,525
0
1,399
6,492
1,155
0
1,963
4,529
0
21,742
W
8,516
2,953
0
1,740
6,922
2,577
0
0
6,922
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
25,157
336
Minions Killed
229
0
Camps Cleared
0
1,016,695
Distance Traveled
1,021,254
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,647
513
32
3
0
173,356
1
L
Ymir
4,525
411
12
1
0
202,301
5
L
Tsukuyomi
6,311
574
85
8
0
239,702
0
L
Chang'e
5,054
459
43
4
0
196,336
2
L
Erlang Shen
4,827
439
44
4
0
196,616
2
W
Mercury
6,409
583
90
8
0
247,695
2
W
Morgan Le Fay
6,159
560
57
5
0
187,966
6
W
Sylvanus
5,897
536
72
7
0
175,715
3
L
Izanami
4,440
404
45
4
0
186,299
0
W
Loki
7,116
647
85
8
0
231,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role