Player Matchup

Da Ji
Da Ji
CookieSpider
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1
Chronos
Chronos
Robochazz9000
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
Xaahdubc
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,531 Elo+

VS

Team Averages
Level 75
1,799 SR
1,786 Elo+
Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kamisram
Ah Puch
Level 96
God Stats
19W - 5L
1,896 SR
Queue Stats
387W - 185L
1,904 Elo+
Party 2
Medusa
Medusa
Koyuri
Medusa
Level 25
God Stats
23W - 7L
2,001 SR
Queue Stats
617W - 268L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,195
620
5,696
10,731
6,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
10
0 / 4 / 1
5,870
587
2,923
9,689
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Xaahdubc
Cabrakan
9
0 / 2 / 1
6,280
628
1,852
10,637
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 1 / 8
7,270
727
3,876
5,564
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Kamisram
Ah Puch
12
1 / 0 / 8
7,591
759
5,683
2,004
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Koyuri
Medusa
13
9 / 0 / 1
8,510
851
16,143
7,150
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
8
5
L
1
5
0
0.2
W
Ah Puch
Kamisram
Ah Puch
1
0
8
5
W
Medusa
Koyuri
Medusa
9
0
1
9.5
L
Chronos
0
4
1
0.13
L
Cabrakan
Xaahdubc
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
25,702
31,057
Taken
14,718
21,266
Mitigated
11,832
2,296
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,876
869
0
1,774
5,564
7,108
180
2,574
2,990
11,089
0
L
5,696
2,027
0
0
10,731
6,148
0
2,579
7,983
0
17,293
W
Ah Puch
Kamisram
Ah Puch
5,683
158
0
1,538
2,004
845
563
391
1,613
35,398
0
W
Medusa
Koyuri
Medusa
16,143
8,214
0
3,562
7,150
3,879
1,639
2,262
4,888
0
33,115
L
Chronos
2,923
1,610
0
1,276
9,689
4,214
0
3,740
5,788
20,289
0
L
Cabrakan
Xaahdubc
Cabrakan
1,852
412
0
1,020
10,637
10,904
0
3,028
7,466
4,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
23,371
77
Minions Killed
127
2
Camps Cleared
7
458,721
Distance Traveled
564,809
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,270
727
13
1
2
172,654
2
L
Da Ji
6,195
620
31
3
1
159,471
2
W
Ah Puch
7,591
759
89
9
3
195,048
4
W
Medusa
8,510
851
25
3
2
197,107
5
L
Chronos
5,870
587
32
3
0
150,726
2
L
Cabrakan
6,280
628
14
1
1
148,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role