Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze IV
Kazukoa
Izanami
Bronze IV
Level 83
God Stats
0W - 1L
1,627 SR
Queue Stats
7W - 10L
1,282 MMR
Solo
Atlas
Atlas
Gold II
pokenachos
Atlas
Gold II
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,576 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,542 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,578 SR
1,594 MMR
Sol
Sol
Silver III
GodsOnlyWill
Sol
Silver III
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 4L
1,463 MMR
Party 1
Bellona
Bellona
Bronze III
Russbus8350
Bellona
Bronze III
Level 90
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Medusa
Medusa
Platinum I
STONEhengetinge
Medusa
Platinum I
Level 160
God Stats
11W - 13L
1,654 SR
Queue Stats
136W - 159L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 5 / 2
6,582
598
10,162
14,945
8,932
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Kazukoa
Izanami
12
2 / 7 / 0
7,976
725
6,796
12,625
5,697
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
1 / 1 / 2
7,728
703
8,175
18,145
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabEsetShivaAphroditeGeb

VS

Bans
ThothAresBaron SamediGaneshaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
9,053
823
17,178
10,289
3,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Russbus8350
Bellona
14
4 / 1 / 8
8,752
796
13,661
12,465
11,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 8
8,125
739
7,906
9,069
3,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
W
7
1
5
9.5
L
Izanami
Kazukoa
Izanami
2
7
0
0.29
W
Bellona
Russbus8350
Bellona
4
1
8
8
W
2
1
8
6
L
Atlas
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
38,745
45,715
Taken
31,823
34,463
Mitigated
19,709
7,909
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,162
1,157
337
4,329
14,945
8,932
0
6,655
8,290
0
23,553
W
17,178
9,752
0
6,164
10,289
3,907
1,516
3,426
6,863
36,848
0
L
Izanami
Kazukoa
Izanami
6,796
5,076
0
1,316
12,625
5,697
0
3,668
8,957
0
32,589
W
Bellona
Russbus8350
Bellona
13,661
4,838
0
4,381
12,465
11,953
293
3,161
9,304
0
38,489
W
7,906
4,534
0
2,393
9,069
3,849
1,194
1,896
7,173
0
32,320
L
Atlas
8,175
3,049
0
1,927
18,145
19,834
0
7,274
10,871
17,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
25,930
105
Minions Killed
136
3
Camps Cleared
7
547,314
Distance Traveled
623,903
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,582
598
33
3
1
192,755
1
W
Sol
9,053
823
43
4
2
193,868
2
L
Izanami
7,976
725
63
6
2
146,472
3
W
Bellona
8,752
796
50
5
4
227,482
3
W
Medusa
8,125
739
43
4
1
202,553
2
L
Atlas
7,728
703
9
1
0
208,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role