Player Matchup

Agni
Agni
Arasil42
Agni
Level 84
God Stats
4W - 0L
1,977 SR
Queue Stats
23W - 12L
1,596 Elo+
Party 1
Bellona
Bellona
Mcrowd
Bellona
Level 47
God Stats
38W - 48L
1,394 SR
Queue Stats
142W - 164L
1,363 Elo+
Solo
Izanami
Izanami
SinisterWulf
Izanami
Level 148
God Stats
9W - 1L
1,878 SR
Queue Stats
70W - 49L
1,581 Elo+
Party 1
Cerberus
Cerberus
Spottussi0
Cerberus
Level 22
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 1
Thor
Thor
thelatter7
Thor
Level 7
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,605 SR
1,498 Elo+

VS

Team Averages
Level 52
1,412 SR
1,423 Elo+
Gilgamesh
Gilgamesh
ErastusGaming
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,419 Elo+
Party 2
Scylla
Scylla
JolRivers
Scylla
Level 69
God Stats
5W - 10L
1,470 SR
Queue Stats
20W - 36L
1,455 Elo+
Party 3
Bakasura
Bakasura
JulianC726
Bakasura
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 62L
1,548 Elo+
Party 3
Cernunnos
Cernunnos
coco12345
Cernunnos
Level 23
God Stats
10W - 12L
1,306 SR
Queue Stats
23W - 33L
1,291 Elo+
Party 2
Ares
Ares
noahdrider
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 4 / 1
8,685
483
8,493
13,028
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mcrowd
Bellona
17
0 / 2 / 2
10,262
570
6,717
11,145
11,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SinisterWulf
Izanami
18
10 / 0 / 1
11,625
646
15,555
9,218
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Spottussi0
Cerberus
11
0 / 3 / 4
7,475
415
2,952
12,087
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 2 / 1
6,746
375
1,597
8,963
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErastusGaming
Gilgamesh
15
5 / 1 / 0
9,489
527
7,303
11,928
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
JolRivers
Scylla
14
3 / 2 / 5
8,667
482
11,434
8,549
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
JulianC726
Bakasura
16
2 / 5 / 6
9,205
511
4,382
17,708
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
coco12345
Cernunnos
13
0 / 3 / 0
8,192
455
1,510
10,330
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
5,622
312
288
4,552
2,455
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
10
11
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
1
1.13
L
Gilgamesh
ErastusGaming
Gilgamesh
5
1
0
5
L
Scylla
JolRivers
Scylla
3
2
5
2.75
L
Bakasura
JulianC726
Bakasura
2
5
6
1
W
Bellona
Mcrowd
Bellona
0
2
2
0.5
W
Izanami
SinisterWulf
Izanami
10
0
1
10.5
W
Cerberus
Spottussi0
Cerberus
0
3
4
0.67
L
Cernunnos
coco12345
Cernunnos
0
3
0
0
L
0
3
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
24,917
54,441
Taken
53,067
31,272
Mitigated
29,320
14,907
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,493
391
0
1,365
13,028
4,642
966
4,316
8,317
54,885
0
L
Gilgamesh
ErastusGaming
Gilgamesh
7,303
1,999
0
1,397
11,928
10,966
1,135
1,931
9,962
0
58,886
L
Scylla
JolRivers
Scylla
11,434
583
0
1,326
8,549
3,682
629
2,906
5,551
57,494
0
L
Bakasura
JulianC726
Bakasura
4,382
3,247
0
2,704
17,708
8,256
658
6,041
11,505
0
62,974
W
Bellona
Mcrowd
Bellona
6,717
1,478
0
4,831
11,145
11,464
0
0
10,517
0
84,305
W
Izanami
SinisterWulf
Izanami
15,555
8,832
0
4,881
9,218
3,723
2,844
438
8,697
0
119,559
W
Cerberus
Spottussi0
Cerberus
2,952
150
140
2,836
12,087
8,107
300
5,996
5,902
26,543
0
L
Cernunnos
coco12345
Cernunnos
1,510
611
0
1,848
10,330
3,961
1,464
132
10,162
0
54,257
L
288
51
0
0
4,552
2,455
18
84
4,442
2,210
0
W
1,597
483
0
854
8,963
3,336
0
1,763
6,931
0
26,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
41,175
540
Minions Killed
403
0
Camps Cleared
0
1,632,649
Distance Traveled
1,435,375
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,685
483
83
5
0
313,131
4
L
Gilgamesh
9,489
527
109
6
0
319,349
0
L
Scylla
8,667
482
77
4
0
286,937
6
L
Bakasura
9,205
511
123
7
0
398,104
10
W
Bellona
10,262
570
173
10
0
334,174
6
W
Izanami
11,625
646
199
11
0
340,232
4
W
Cerberus
7,475
415
44
2
0
329,316
6
L
Cernunnos
8,192
455
92
5
0
338,538
0
L
Ares
5,622
312
2
0
0
92,447
0
W
Thor
6,746
375
41
2
0
315,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role