Player Matchup

Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aidos
Heimdallr
Level 57
God Stats
4W - 4L
1,741 SR
Queue Stats
94W - 90L
1,395 Elo+
Solo
Neith
Neith
DaSuperBears
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,262 Elo+
Solo
Bakasura
Bakasura
FaZz Maylay
Bakasura
Level 43
God Stats
5W - 4L
1,213 SR
Queue Stats
120W - 92L
1,176 Elo+
Solo
Bastet
Bastet
spooky_gelatine5
Bastet
Level 77
God Stats
26W - 29L
1,462 SR
Queue Stats
670W - 712L
1,347 Elo+
Solo
Team Averages
Level 66
1,483 SR
1,336 Elo+

VS

Team Averages
Level 76
1,426 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Dwalk7490
Athena
Level 69
God Stats
3W - 2L
1,472 SR
Queue Stats
98W - 101L
1,357 Elo+
Solo
Charybdis
Charybdis
Lord Joof
Charybdis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 102L
1,249 Elo+
Solo
Erlang Shen
Erlang Shen
RemyPrimal
Erlang Shen
Level 82
God Stats
9W - 2L
1,484 SR
Queue Stats
28W - 21L
1,816 Elo+
Solo
Poseidon
Poseidon
Spectre9720
Poseidon
Level 54
God Stats
9W - 8L
1,174 SR
Queue Stats
18W - 17L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 1
6,912
329
2,005
9,912
5,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Aidos
Heimdallr
18
7 / 2 / 0
11,547
550
12,643
16,304
8,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 5 / 0
9,568
456
8,097
15,219
6,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
FaZz Maylay
Bakasura
14
1 / 7 / 0
8,744
416
6,522
23,543
10,778
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 0
9,334
444
14,160
20,187
13,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
11 / 0 / 1
11,283
537
15,922
18,210
8,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Dwalk7490
Athena
15
5 / 0 / 3
10,042
478
11,069
15,008
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Lord Joof
Charybdis
15
2 / 4 / 4
9,751
464
8,904
14,267
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
RemyPrimal
Erlang Shen
16
1 / 7 / 4
9,935
473
12,713
21,436
11,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Spectre9720
Poseidon
16
0 / 2 / 3
9,196
438
6,202
13,660
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
13
Kills
19
20
Deaths
13
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
1
0.25
W
Tsukuyomi
 
Tsukuyomi
11
0
1
11.5
L
Heimdallr
Aidos
Heimdallr
7
2
0
3.5
L
3
5
0
0.6
W
Athena
Dwalk7490
Athena
5
0
3
6.5
L
Bakasura
FaZz Maylay
Bakasura
1
7
0
0.14
W
Charybdis
Lord Joof
Charybdis
2
4
4
1
W
Erlang Shen
RemyPrimal
Erlang Shen
1
7
4
0.43
W
Poseidon
Spectre9720
Poseidon
0
2
3
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
54,810
85,165
Taken
82,581
45,212
Mitigated
39,801
26,297
Healing
26,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,005
585
590
3,541
9,912
5,870
449
3,578
6,334
9,668
0
W
Tsukuyomi
 
Tsukuyomi
15,922
4,557
0
9,191
18,210
8,008
935
103
17,982
0
103,076
L
Heimdallr
Aidos
Heimdallr
12,643
6,465
0
7,377
16,304
8,908
2,161
1,990
14,314
0
80,528
L
8,097
4,402
611
4,963
15,219
6,261
913
4,652
10,567
0
72,616
W
Athena
Dwalk7490
Athena
11,069
2,776
423
1,786
15,008
10,879
1,709
1,127
13,881
45,277
0
L
Bakasura
FaZz Maylay
Bakasura
6,522
4,247
0
4,437
23,543
10,778
1,229
753
22,790
0
54,301
W
Charybdis
Lord Joof
Charybdis
8,904
3,661
0
1,860
14,267
5,038
2,417
775
13,417
0
71,711
W
Erlang Shen
RemyPrimal
Erlang Shen
12,713
9,485
0
6,697
21,436
11,892
644
0
20,948
0
66,935
W
Poseidon
Spectre9720
Poseidon
6,202
1,053
0
6,396
13,660
3,984
297
0
13,660
71,088
0
L
14,160
3,372
0
4,778
20,187
13,395
42
6,298
13,889
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
50,207
417
Minions Killed
525
0
Camps Cleared
0
1,543,836
Distance Traveled
2,127,727
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,912
329
11
1
0
215,061
0
W
Tsukuyomi
11,283
537
144
7
0
485,048
0
L
Heimdallr
11,547
550
120
6
0
308,660
3
L
Neith
9,568
456
109
5
0
309,807
3
W
Athena
10,042
478
58
3
0
404,661
1
L
Bakasura
8,744
416
99
5
0
341,493
3
W
Charybdis
9,751
464
111
5
0
339,751
7
W
Erlang Shen
9,935
473
91
4
0
481,338
0
W
Poseidon
9,196
438
121
6
0
416,929
0
L
Bastet
9,334
444
78
4
0
368,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role