Player Matchup

Fenrir
Fenrir
ArkSuckz
Fenrir
Level 74
God Stats
3W - 3L
1,789 SR
Queue Stats
151W - 141L
1,586 Elo+
Solo
Freya
Freya
Retodd Alert
Freya
Level 160
God Stats
6W - 1L
1,454 SR
Queue Stats
404W - 323L
1,665 Elo+
Party 1
Terra
Terra
SS4Flash
Terra
Level 159
God Stats
2W - 2L
1,296 SR
Queue Stats
405W - 316L
1,679 Elo+
Party 1
Team Averages
Level 131
1,513 SR
1,644 Elo+

VS

Team Averages
Level 132
1,360 SR
1,620 Elo+
Skadi
Skadi
BlakkSecret
Skadi
Level 132
God Stats
1W - 0L
1,441 SR
Queue Stats
21W - 15L
1,671 Elo+
Solo
Hades
Hades
Crisssaez15
Hades
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 15L
1,523 Elo+
Solo
King Arthur
King Arthur
OKGOOBER-
King Arthur
Level 142
God Stats
9W - 11L
1,355 SR
Queue Stats
796W - 711L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArkSuckz
Fenrir
9
1 / 5 / 0
6,735
612
3,642
11,134
8,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 1
7,458
678
7,936
8,821
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SS4Flash
Terra
11
0 / 3 / 1
7,176
652
6,309
14,915
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,763
797
9,580
5,086
2,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 9
7,958
723
8,439
10,068
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
OKGOOBER-
King Arthur
13
4 / 0 / 6
8,408
764
9,258
9,199
7,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArkSuckz
Fenrir
1
5
0
0.2
W
5
1
4
7
W
1
1
9
5.5
W
King Arthur
OKGOOBER-
King Arthur
4
0
6
7
L
1
2
1
0.75
L
Terra
SS4Flash
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
27,277
34,870
Taken
24,353
26,341
Mitigated
14,655
8,843
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArkSuckz
Fenrir
3,642
794
400
1,236
11,134
8,230
0
2,573
8,561
0
9,445
W
9,580
4,454
0
125
5,086
2,082
595
2,659
2,427
0
35,274
W
8,439
912
921
4,281
10,068
4,684
322
6,476
3,592
29,483
0
W
King Arthur
OKGOOBER-
King Arthur
9,258
1,396
501
1,729
9,199
7,889
132
5,398
3,801
0
21,125
L
7,936
3,616
0
2,268
8,821
3,630
0
2,186
6,635
29,760
0
L
Terra
SS4Flash
Terra
6,309
909
925
4,014
14,915
14,481
0
4,246
10,669
22,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,369
Gold Earned
25,129
114
Minions Killed
147
3
Camps Cleared
7
593,485
Distance Traveled
610,170
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,735
612
9
1
0
184,937
1
W
Skadi
8,763
797
61
6
1
210,599
2
W
Hades
7,958
723
60
5
4
206,548
4
W
King Arthur
8,408
764
26
2
2
193,023
0
L
Freya
7,458
678
63
6
1
197,415
4
L
Terra
7,176
652
42
4
2
211,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role