Player Matchup

Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DegenInc
Cthulhu
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 21L
1,001 Elo+
Party 2
Vamana
Vamana
GothicMissBehave
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 26L
962 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,154 Elo+

VS

Team Averages
Level 82
1,690 SR
1,267 Elo+
Erlang Shen
Erlang Shen
Zulxx
Erlang Shen
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 3L
1,271 Elo+
Solo
Ymir
Ymir
jwelch20
Ymir
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 11L
1,255 Elo+
Party 1
Agni
Agni
usmckeating
Agni
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 14L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 9 / 2
8,816
588
8,212
17,394
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DegenInc
Cthulhu
13
2 / 7 / 2
9,469
631
10,039
21,043
21,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 1
9,450
630
8,651
22,573
20,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Zulxx
Erlang Shen
17
17 / 1 / 5
12,923
862
30,753
20,595
20,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
2 / 0 / 14
11,154
744
9,138
13,885
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 15
11,120
741
14,935
9,988
4,866
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
22
22
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
2
0.11
L
Cthulhu
DegenInc
Cthulhu
2
7
2
0.43
L
2
6
1
0.42
W
Erlang Shen
Zulxx
Erlang Shen
17
1
5
19.5
W
Ymir
2
0
14
9
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
54,826
61,010
Taken
44,468
50,006
Mitigated
41,989
11,296
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,212
1,064
1,995
2,532
17,394
8,543
0
4,327
12,594
23,248
0
L
Cthulhu
DegenInc
Cthulhu
10,039
1,380
1,026
1,792
21,043
21,342
0
8,640
12,093
24,655
0
L
8,651
3,538
0
3,951
22,573
20,121
0
11,960
10,242
0
21,666
W
Erlang Shen
Zulxx
Erlang Shen
30,753
17,955
0
7,722
20,595
20,872
788
7,091
13,081
0
61,480
W
Ymir
9,138
2,152
0
1,897
13,885
16,251
331
7,170
6,415
31,040
0
W
14,935
1,727
262
1,315
9,988
4,866
1,243
3,779
6,125
45,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
35,197
105
Minions Killed
146
4
Camps Cleared
8
761,191
Distance Traveled
829,590
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,816
588
39
3
0
216,399
0
L
Cthulhu
9,469
631
41
3
3
248,114
4
L
Vamana
9,450
630
25
2
1
296,678
2
W
Erlang Shen
12,923
862
45
3
4
305,335
1
W
Ymir
11,154
744
30
2
2
264,643
2
W
Agni
11,120
741
71
5
2
259,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role