Player Matchup

Mulan
Mulan
Zobulous
Mulan
Level 65
God Stats
0W - 2L
1,766 SR
Queue Stats
14W - 26L
1,523 Elo+
Party 1
Artemis
Artemis
deadnewday
Artemis
Level 93
God Stats
7W - 7L
1,676 SR
Queue Stats
38W - 69L
1,346 Elo+
Party 1
Zeus
Zeus
khuxky
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Party 1
Team Averages
Level 62
1,647 SR
1,384 Elo+

VS

Team Averages
Level 60
1,311 SR
1,286 Elo+
Sobek
Sobek
FTB_Sobo
Sobek
Level 101
God Stats
1W - 3L
1,219 SR
Queue Stats
116W - 125L
1,393 Elo+
Party 2
Raijin
Raijin
XGodxLightX
Raijin
Level 60
God Stats
3W - 2L
1,215 SR
Queue Stats
90W - 151L
1,229 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
domhuh
Ah Muzen Cab
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 35L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Zobulous
Mulan
15
2 / 7 / 3
11,149
557
9,247
24,692
28,511
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
deadnewday
Artemis
15
1 / 10 / 4
11,587
579
16,540
23,513
8,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
khuxky
Zeus
14
2 / 5 / 3
11,439
572
11,254
15,343
12,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FTB_Sobo
Sobek
16
2 / 3 / 20
13,511
676
9,856
29,795
44,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
20
12 / 2 / 9
14,484
724
20,950
14,345
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
domhuh
Ah Muzen Cab
20
8 / 1 / 12
14,544
727
22,248
12,165
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
22
22
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sobek
FTB_Sobo
Sobek
2
3
20
4
W
Raijin
12
2
9
8.25
L
Mulan
Zobulous
Mulan
2
7
3
0.5
L
Artemis
deadnewday
Artemis
1
10
4
0.3
W
Ah Muzen Cab
domhuh
Ah Muzen Cab
8
1
12
14
L
Zeus
khuxky
Zeus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,041
Damage
53,054
63,548
Taken
56,305
49,335
Mitigated
59,051
9,533
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
FTB_Sobo
Sobek
9,856
742
1,148
8,566
29,795
44,941
78
5,744
23,051
22,443
0
W
Raijin
20,950
890
215
2,682
14,345
7,503
135
3,089
11,256
72,885
0
L
Mulan
Zobulous
Mulan
9,247
1,424
430
3,917
24,692
28,511
0
8,927
15,254
0
24,892
L
Artemis
deadnewday
Artemis
16,540
9,119
0
4,026
23,513
8,650
0
13,362
9,441
0
50,961
W
Ah Muzen Cab
domhuh
Ah Muzen Cab
22,248
9,772
0
3,013
12,165
6,607
1,676
2,967
9,198
0
61,545
L
Zeus
khuxky
Zeus
11,254
3,551
0
1,160
15,343
12,174
0
7,367
7,595
35,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
42,539
156
Minions Killed
190
3
Camps Cleared
11
908,893
Distance Traveled
1,061,562
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,511
676
17
1
1
334,164
2
W
Raijin
14,484
724
86
4
9
352,278
8
L
Mulan
11,149
557
28
1
0
335,397
4
L
Artemis
11,587
579
73
4
3
302,957
4
W
Ah Muzen Cab
14,544
727
87
4
1
375,120
0
L
Zeus
11,439
572
55
3
0
270,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role