Player Matchup

Bacchus
Bacchus
CHandlerAEA
Bacchus
Level 84
God Stats
5W - 6L
1,438 SR
Queue Stats
25W - 34L
1,407 Elo+
Party 1
Poseidon
Poseidon
CPC CAM AEA
Poseidon
Level 93
God Stats
17W - 13L
1,541 SR
Queue Stats
91W - 104L
1,440 Elo+
Party 1
Mercury
Mercury
DevinCPC
Mercury
Level 100
God Stats
19W - 19L
1,526 SR
Queue Stats
126W - 137L
1,459 Elo+
Party 1
Tyr
Tyr
Joshakazam
Tyr
Level 120
God Stats
0W - 2L
1,630 SR
Queue Stats
60W - 69L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
raybignasty
Jing Wei
Level 63
God Stats
1W - 7L
1,279 SR
Queue Stats
75W - 85L
1,396 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,427 Elo+

VS

Team Averages
Level 116
1,608 SR
1,458 Elo+
Aphrodite
Aphrodite
Diseasedone
Aphrodite
Level 85
God Stats
2W - 0L
1,714 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 3
Thor
Thor
Glizzy2Hard
Thor
Level 158
God Stats
3W - 3L
1,620 SR
Queue Stats
98W - 90L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
RockyBalbonner
Gilgamesh
Level 79
God Stats
2W - 1L
1,613 SR
Queue Stats
85W - 79L
1,478 Elo+
Party 2
Izanami
Izanami
Trustar34
Izanami
Level 103
God Stats
5W - 4L
1,593 SR
Queue Stats
24W - 23L
1,453 Elo+
Party 3
Janus
Janus
skhull
Janus
Level 154
God Stats
3W - 5L
1,501 SR
Queue Stats
114W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHandlerAEA
Bacchus
18
1 / 5 / 7
12,670
437
8,086
29,685
50,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
CPC CAM AEA
Poseidon
20
11 / 9 / 5
16,312
562
27,308
23,420
10,249
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
DevinCPC
Mercury
20
8 / 9 / 10
13,966
482
24,539
31,875
15,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 4 / 11
13,880
479
17,963
33,267
35,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
raybignasty
Jing Wei
19
3 / 9 / 7
12,969
447
11,642
25,890
11,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diseasedone
Aphrodite
18
0 / 10 / 15
13,037
450
12,317
31,307
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 6 / 8
15,974
551
21,826
29,564
15,322
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
RockyBalbonner
Gilgamesh
19
3 / 2 / 11
13,715
473
16,502
31,692
36,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Trustar34
Izanami
20
21 / 5 / 4
19,141
660
39,693
30,558
17,009
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
skhull
Janus
19
4 / 4 / 9
13,513
466
20,211
18,843
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
26
Kills
36
36
Deaths
27
40
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CHandlerAEA
Bacchus
1
5
7
0.9
L
Poseidon
CPC CAM AEA
Poseidon
11
9
5
1.5
L
Mercury
DevinCPC
Mercury
8
9
10
1.44
W
Aphrodite
Diseasedone
Aphrodite
0
10
15
0.75
W
8
6
8
2
L
3
4
11
2.13
W
Gilgamesh
RockyBalbonner
Gilgamesh
3
2
11
4.25
W
Izanami
Trustar34
Izanami
21
5
4
4.6
L
Jing Wei
raybignasty
Jing Wei
3
9
7
0.72
W
Janus
skhull
Janus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,538
Damage
110,549
144,137
Taken
141,964
122,573
Mitigated
95,928
28,205
Healing
50,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CHandlerAEA
Bacchus
8,086
1,022
0
3,141
29,685
50,774
276
9,496
19,852
42,154
0
L
Poseidon
CPC CAM AEA
Poseidon
27,308
2,275
0
2,934
23,420
10,249
1,410
4,895
18,273
150,840
0
L
Mercury
DevinCPC
Mercury
24,539
14,690
0
3,318
31,875
15,213
0
6,167
25,432
0
146,641
W
Aphrodite
Diseasedone
Aphrodite
12,317
1,929
11,471
15,415
31,307
19,353
1,251
8,434
22,873
58,533
0
W
21,826
6,859
0
7,619
29,564
15,322
1,669
9,641
19,923
0
148,023
L
17,963
2,240
0
12,154
33,267
35,166
204
7,174
25,795
0
93,675
W
Gilgamesh
RockyBalbonner
Gilgamesh
16,502
4,953
0
7,116
31,692
36,106
937
9,176
22,516
0
78,174
W
Izanami
Trustar34
Izanami
39,693
28,571
0
7,819
30,558
17,009
14,242
6,021
24,537
0
189,142
L
Jing Wei
raybignasty
Jing Wei
11,642
6,782
0
6,658
25,890
11,171
0
3,607
22,257
0
107,179
W
Janus
skhull
Janus
20,211
1,188
0
771
18,843
8,138
358
5,504
13,021
113,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,797
Gold Earned
75,380
693
Minions Killed
773
0
Camps Cleared
0
2,710,285
Distance Traveled
2,729,075
86
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,670
437
45
2
0
560,287
3
L
Poseidon
16,312
562
203
7
0
490,424
9
L
Mercury
13,966
482
142
5
0
560,125
68
W
Aphrodite
13,037
450
68
2
0
529,445
6
W
Thor
15,974
551
169
6
0
562,772
0
L
Tyr
13,880
479
162
6
0
552,439
2
W
Gilgamesh
13,715
473
110
4
0
574,758
3
W
Izanami
19,141
660
264
9
0
482,798
1
L
Jing Wei
12,969
447
141
5
0
547,010
4
W
Janus
13,513
466
162
6
0
579,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role