Player Matchup

Discordia
Discordia
Missymishap
Discordia
Level 68
God Stats
2W - 4L
1,274 SR
Queue Stats
26W - 38L
1,375 Elo+
Solo
Khepri
Khepri
Moqwaio
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,418 Elo+
Party 2
Chiron
Chiron
PJ_Smgod_
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,309 Elo+
Party 2
Team Averages
Level 71
1,425 SR
1,367 Elo+

VS

Team Averages
Level 125
1,583 SR
1,418 Elo+
Aphrodite
Aphrodite
HoneyBunBun94
Aphrodite
Level 117
God Stats
2W - 1L
1,571 SR
Queue Stats
13W - 29L
1,448 Elo+
Party 1
Neith
Neith
RoyalObsidian
Neith
Level 101
God Stats
4W - 4L
1,677 SR
Queue Stats
7W - 21L
1,321 Elo+
Party 1
Ra
Ra
Satrido
Ra
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 150L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Missymishap
Discordia
10
0 / 4 / 2
5,987
599
5,537
6,990
2,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Moqwaio
Khepri
10
2 / 5 / 1
6,792
679
3,949
15,001
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
PJ_Smgod_
Chiron
11
1 / 3 / 2
6,480
648
7,724
8,798
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HoneyBunBun94
Aphrodite
11
2 / 2 / 9
7,412
741
3,384
6,768
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 8
7,805
781
14,141
8,557
3,619
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 6
8,553
855
9,089
7,351
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HoneyBunBun94
Aphrodite
2
2
9
3.25
L
Discordia
Missymishap
Discordia
0
4
2
0.25
L
Khepri
Moqwaio
Khepri
2
5
1
0.5
L
Chiron
PJ_Smgod_
Chiron
1
3
2
0.67
W
4
1
8
8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
26,614
30,789
Taken
22,676
19,182
Mitigated
9,919
3,803
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HoneyBunBun94
Aphrodite
3,384
69
3,608
2,726
6,768
3,026
399
2,129
4,639
10,796
0
L
Discordia
Missymishap
Discordia
5,537
564
0
211
6,990
2,468
0
4,220
2,474
17,035
0
L
Khepri
Moqwaio
Khepri
3,949
174
261
1,688
15,001
13,600
0
4,581
9,951
17,131
0
L
Chiron
PJ_Smgod_
Chiron
7,724
3,188
551
1,092
8,798
3,114
0
2,953
5,619
0
30,304
W
14,141
7,962
0
1,671
8,557
3,619
1,751
3,502
5,055
0
22,122
W
9,089
1,127
2,179
3,913
7,351
3,274
594
4,147
3,204
39,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,259
Gold Earned
23,770
86
Minions Killed
120
3
Camps Cleared
6
464,103
Distance Traveled
528,906
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,412
741
18
2
1
159,385
0
L
Discordia
5,987
599
16
2
1
146,005
0
L
Khepri
6,792
679
18
2
0
160,496
2
L
Chiron
6,480
648
52
5
2
157,602
3
W
Neith
7,805
781
19
2
1
162,346
0
W
Ra
8,553
855
83
8
4
207,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role