Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BamKOS
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,225 Elo+
Party 1
Tiamat
Tiamat
SchwiftyNoodles
Tiamat
Level 151
God Stats
4W - 0L
1,847 SR
Queue Stats
200W - 148L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
icezizzle
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,449 Elo+
Solo
Artio
Artio
skrtskrrrt
Artio
Level 149
God Stats
2W - 5L
1,156 SR
Queue Stats
1,007W - 999L
1,533 Elo+
Solo
Team Averages
Level 137
1,501 SR
1,460 Elo+

VS

Team Averages
Level 122
1,511 SR
1,443 Elo+
Chiron
Chiron
Deesy F Baby
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,388 Elo+
Party 2
Yu Huang
Yu Huang
RheelBoF
Yu Huang
Level 119
God Stats
16W - 14L
1,464 SR
Queue Stats
632W - 677L
1,512 Elo+
Solo
Terra
Terra
TornadaDan
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,368 Elo+
Party 2
Hades
Hades
emmanuelferc
Hades
Level 81
God Stats
0W - 3L
1,256 SR
Queue Stats
61W - 66L
1,454 Elo+
Solo
Tyr
Tyr
froglip
Tyr
Level 160
God Stats
2W - 1L
1,836 SR
Queue Stats
174W - 162L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 4 / 15
10,439
652
4,799
25,828
27,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
BamKOS
Apollo
18
4 / 2 / 14
11,034
690
12,946
15,738
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 12
12,312
770
24,633
16,885
14,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
icezizzle
Nu Wa
19
6 / 5 / 13
11,956
747
24,397
14,684
6,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
20
4 / 2 / 17
11,656
729
12,540
34,734
25,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 4 / 4
10,352
647
22,550
16,609
8,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
RheelBoF
Yu Huang
17
7 / 5 / 4
11,049
691
20,971
15,422
11,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
18
0 / 3 / 7
10,330
646
10,923
18,661
22,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 7
9,150
572
15,355
19,728
13,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
18
4 / 6 / 9
11,050
691
16,514
25,136
32,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
24
Kills
16
16
Deaths
24
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
15
2.13
W
Apollo
BamKOS
Apollo
4
2
14
5.5
L
Chiron
3
4
4
1.25
L
Yu Huang
RheelBoF
Yu Huang
7
5
4
1.8
W
9
3
12
5
L
Terra
0
3
7
1.17
L
2
6
7
0.92
L
Tyr
4
6
9
1.42
W
Nu Wa
icezizzle
Nu Wa
6
5
13
2.5
W
Artio
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,315
Damage
86,313
107,869
Taken
95,556
81,818
Mitigated
87,887
64,484
Healing
39,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,799
447
14,070
12,860
25,828
27,589
1,526
11,599
14,229
0
11,164
W
Apollo
BamKOS
Apollo
12,946
6,132
1,757
4,153
15,738
7,339
3,489
7,260
8,478
0
28,645
L
Chiron
22,550
7,406
1,648
4,324
16,609
8,506
204
12,977
3,173
0
52,293
L
Yu Huang
RheelBoF
Yu Huang
20,971
2,677
383
1,838
15,422
11,114
296
10,592
4,370
45,012
0
W
24,633
1,688
2,131
3,770
16,885
14,797
366
6,365
10,520
44,813
0
L
Terra
10,923
1,258
8,465
7,171
18,661
22,572
16
12,571
5,638
25,992
0
L
15,355
686
2,015
5,284
19,728
13,645
0
11,354
7,975
28,013
0
L
Tyr
16,514
1,207
2,395
5,859
25,136
32,050
53
11,576
12,830
0
33,044
W
Nu Wa
icezizzle
Nu Wa
24,397
8,894
927
815
14,684
6,218
1,294
8,530
6,154
49,045
0
W
Artio
12,540
1,257
5,840
18,161
34,734
25,875
1,055
13,495
21,239
26,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,397
Gold Earned
51,931
181
Minions Killed
192
0
Camps Cleared
0
1,494,838
Distance Traveled
1,391,459
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,439
652
11
1
0
325,994
1
W
Apollo
11,034
690
43
3
0
294,174
1
L
Chiron
10,352
647
66
4
0
267,480
3
L
Yu Huang
11,049
691
38
2
0
253,666
1
W
Tiamat
12,312
770
51
3
0
312,926
0
L
Terra
10,330
646
28
2
0
314,186
1
L
Hades
9,150
572
35
2
0
248,994
2
L
Tyr
11,050
691
25
2
0
307,133
0
W
Nu Wa
11,956
747
57
4
0
253,862
0
W
Artio
11,656
729
19
1
0
307,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role