Player Matchup

Merlin
Merlin
Desirus
Merlin
Level 126
God Stats
7W - 13L
1,500 SR
Queue Stats
200W - 180L
1,604 Elo+
Party 2
Izanami
Izanami
Lilboiman
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,634 Elo+
Party 2
Ne Zha
Ne Zha
Notcody69
Ne Zha
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
322W - 296L
1,559 Elo+
Party 2
Yu Huang
Yu Huang
jmc623
Yu Huang
Level 28
God Stats
0W - 3L
1,192 SR
Queue Stats
33W - 27L
1,560 Elo+
Party 3
Ymir
Ymir
rabbitsloppyjoe
Ymir
Level 91
God Stats
5W - 8L
1,586 SR
Queue Stats
120W - 116L
1,571 Elo+
Party 3
Team Averages
Level 72
1,456 SR
1,586 Elo+

VS

Team Averages
Level 88
1,614 SR
1,605 Elo+
Nike
Nike
 
Nike
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Ceramics
Athena
Level 105
God Stats
17W - 3L
1,763 SR
Queue Stats
323W - 231L
1,658 Elo+
Party 1
King Arthur
King Arthur
Father Cruz
King Arthur
Level 47
God Stats
54W - 33L
1,607 SR
Queue Stats
162W - 104L
1,628 Elo+
Party 1
Yu Huang
Yu Huang
WombatSlap
Yu Huang
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 69L
1,570 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
sploogegoo69
Ah Muzen Cab
Level 37
God Stats
3W - 1L
1,701 SR
Queue Stats
34W - 19L
1,666 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desirus
Merlin
19
3 / 6 / 6
12,549
465
17,559
20,923
10,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lilboiman
Izanami
20
5 / 5 / 4
13,865
514
19,082
25,085
11,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Notcody69
Ne Zha
20
2 / 3 / 6
12,151
450
14,506
27,973
13,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
jmc623
Yu Huang
18
2 / 6 / 5
12,167
451
12,862
21,824
10,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 3
10,332
383
8,135
34,538
37,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
10 / 4 / 7
13,705
508
22,020
23,928
11,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Ceramics
Athena
17
1 / 5 / 16
11,828
438
10,806
28,913
29,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Father Cruz
King Arthur
19
0 / 2 / 4
12,856
476
12,030
23,050
24,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
WombatSlap
Yu Huang
20
7 / 0 / 10
13,796
511
22,200
18,175
11,527
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
sploogegoo69
Ah Muzen Cab
20
8 / 4 / 6
15,004
556
32,322
20,509
9,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
14
Kills
26
26
Deaths
15
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
4
7
3.38
W
Athena
Ceramics
Athena
1
5
16
1.8
L
Merlin
Desirus
Merlin
3
6
6
1
W
King Arthur
Father Cruz
King Arthur
0
2
4
1
L
Izanami
Lilboiman
Izanami
5
5
4
1.4
L
Ne Zha
Notcody69
Ne Zha
2
3
6
1.67
W
Yu Huang
WombatSlap
Yu Huang
7
0
10
12
L
Yu Huang
jmc623
Yu Huang
2
6
5
0.75
L
2
6
3
0.58
W
Ah Muzen Cab
sploogegoo69
Ah Muzen Cab
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,144
Damage
99,378
130,343
Taken
114,575
81,981
Mitigated
86,528
27,010
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
22,020
3,652
0
6,706
23,928
11,954
0
6,776
16,884
0
128,062
W
Athena
Ceramics
Athena
10,806
2,158
0
3,663
28,913
29,887
151
10,089
18,522
33,700
0
L
Merlin
Desirus
Merlin
17,559
2,169
0
5,853
20,923
10,050
0
3,312
17,611
90,835
0
W
King Arthur
Father Cruz
King Arthur
12,030
1,552
381
3,766
23,050
24,036
404
10,631
12,350
0
99,841
L
Izanami
Lilboiman
Izanami
19,082
14,582
0
8,740
25,085
11,245
624
5,281
19,804
0
142,183
L
Ne Zha
Notcody69
Ne Zha
14,506
5,455
0
4,621
27,973
13,152
414
5,042
22,931
0
119,814
W
Yu Huang
WombatSlap
Yu Huang
22,200
445
0
2,845
18,175
11,527
376
6,310
11,531
118,568
0
L
Yu Huang
jmc623
Yu Huang
12,862
1,494
163
5,344
21,824
10,420
40
6,964
14,860
84,228
0
L
8,135
2,461
0
2,289
34,538
37,114
0
12,407
22,131
37,506
0
W
Ah Muzen Cab
sploogegoo69
Ah Muzen Cab
32,322
9,999
0
5,616
20,509
9,124
1,277
5,255
15,176
0
169,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,064
Gold Earned
67,189
801
Minions Killed
788
0
Camps Cleared
0
2,438,508
Distance Traveled
2,683,129
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,705
508
150
6
0
588,130
6
W
Athena
11,828
438
34
1
0
533,077
7
L
Merlin
12,549
465
155
6
0
443,163
6
W
King Arthur
12,856
476
204
8
0
501,913
13
L
Izanami
13,865
514
279
10
0
452,567
9
L
Ne Zha
12,151
450
164
6
0
601,155
2
W
Yu Huang
13,796
511
171
6
0
539,963
2
L
Yu Huang
12,167
451
156
6
0
454,949
7
L
Ymir
10,332
383
47
2
0
486,674
5
W
Ah Muzen Cab
15,004
556
229
8
0
520,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role