Player Matchup

Nu Wa
Nu Wa
CdnMayhem
Nu Wa
Level 157
God Stats
1W - 7L
1,266 SR
Queue Stats
474W - 547L
1,391 Elo+
Solo
Arachne
Arachne
KillingForU2
Arachne
Level 106
God Stats
0W - 1L
1,776 SR
Queue Stats
13W - 11L
1,535 Elo+
Solo
Danzaburou
Danzaburou
OperativeNinja7
Danzaburou
Level 93
God Stats
8W - 8L
1,344 SR
Queue Stats
153W - 173L
1,396 Elo+
Party 2
Hercules
Hercules
justglassin00
Hercules
Level 118
God Stats
16W - 21L
1,464 SR
Queue Stats
330W - 364L
1,449 Elo+
Party 2
Agni
Agni
salti08cha
Agni
Level 18
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,454 Elo+

VS

Team Averages
Level 128
1,506 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrownBear942
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 119L
1,415 Elo+
Party 3
Chronos
Chronos
TimbusGimbus24
Chronos
Level 103
God Stats
5W - 8L
1,396 SR
Queue Stats
161W - 175L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
king_e71
Ah Puch
Level 144
God Stats
6W - 5L
1,634 SR
Queue Stats
182W - 196L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CdnMayhem
Nu Wa
18
2 / 10 / 7
10,970
645
10,324
16,023
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KillingForU2
Arachne
18
5 / 9 / 5
10,917
642
12,321
21,795
10,021
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
OperativeNinja7
Danzaburou
20
10 / 6 / 13
13,118
772
18,654
21,226
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
justglassin00
Hercules
19
6 / 9 / 12
12,012
707
15,839
36,290
24,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 12 / 14
11,794
694
14,480
18,987
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
25 / 3 / 18
15,269
898
46,404
27,131
14,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
 
Xing Tian
18
3 / 8 / 24
12,558
739
9,868
25,936
35,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BrownBear942
Ah Muzen Cab
20
7 / 6 / 25
12,958
762
17,256
16,798
9,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 28
12,231
719
11,168
16,089
6,962
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
king_e71
Ah Puch
20
9 / 4 / 20
13,019
766
18,326
14,428
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
161
26
Kills
46
46
Deaths
26
51
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
25
3
18
11.33
W
Xing Tian
 
Xing Tian
3
8
24
1.88
W
Ah Muzen Cab
BrownBear942
Ah Muzen Cab
7
6
25
3.25
L
Nu Wa
CdnMayhem
Nu Wa
2
10
7
0.55
L
Arachne
KillingForU2
Arachne
5
9
5
0.83
L
Danzaburou
OperativeNinja7
Danzaburou
10
6
13
2.75
W
2
5
28
3.2
L
Hercules
justglassin00
Hercules
6
9
12
1.33
W
Ah Puch
king_e71
Ah Puch
9
4
20
4.75
L
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,618
Damage
103,022
114,321
Taken
100,382
58,619
Mitigated
73,560
29,813
Healing
32,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
46,404
9,987
1,779
13,403
27,131
14,330
1,341
8,031
18,305
0
83,841
W
Xing Tian
 
Xing Tian
9,868
709
1,030
2,036
25,936
35,921
423
4,886
21,050
18,618
0
W
Ah Muzen Cab
BrownBear942
Ah Muzen Cab
17,256
8,161
1,142
3,474
16,798
9,090
3,249
4,009
12,789
0
49,105
L
Nu Wa
CdnMayhem
Nu Wa
10,324
2,757
802
499
16,023
5,630
238
3,468
12,555
28,284
0
L
Arachne
KillingForU2
Arachne
12,321
7,951
939
5,028
21,795
10,021
565
8,983
12,812
0
17,821
L
Danzaburou
OperativeNinja7
Danzaburou
18,654
7,548
2,288
5,595
21,226
10,088
1,503
6,926
14,300
0
43,759
W
11,168
844
2,295
2,079
16,089
6,962
3,654
5,840
10,249
35,304
0
L
Hercules
justglassin00
Hercules
15,839
4,142
1,420
12,504
36,290
24,855
116
11,351
24,939
0
22,983
W
Ah Puch
king_e71
Ah Puch
18,326
1,332
1,399
3,776
14,428
7,257
271
2,038
12,390
33,954
0
L
14,480
985
179
559
18,987
8,025
687
8,634
10,353
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,811
Gold Earned
66,035
186
Minions Killed
236
0
Camps Cleared
0
1,217,637
Distance Traveled
1,472,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,269
898
80
5
0
316,534
1
W
Xing Tian
12,558
739
11
1
0
300,768
0
W
Ah Muzen Cab
12,958
762
72
4
0
271,844
0
L
Nu Wa
10,970
645
38
2
0
208,436
1
L
Arachne
10,917
642
16
1
0
259,835
0
L
Danzaburou
13,118
772
66
4
0
271,183
0
W
Chronos
12,231
719
49
3
0
291,496
0
L
Hercules
12,012
707
21
1
0
269,672
0
W
Ah Puch
13,019
766
24
1
0
291,757
0
L
Agni
11,794
694
45
3
0
208,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role