Player Matchup

Fenrir
Fenrir
Akarii--
Fenrir
Level 36
God Stats
1W - 4L
1,852 SR
Queue Stats
11W - 19L
1,671 Elo+
Solo
Vulcan
Vulcan
Cronex13
Vulcan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Cerberus
Cerberus
QC Senseii
Cerberus
Level 44
God Stats
2W - 5L
1,611 SR
Queue Stats
108W - 114L
1,443 Elo+
Party 1
Chernobog
Chernobog
Tribe o donz
Chernobog
Level 79
God Stats
2W - 5L
1,662 SR
Queue Stats
194W - 169L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Z-REX56
Morgan Le Fay
Level 137
God Stats
9W - 7L
1,773 SR
Queue Stats
83W - 89L
1,526 Elo+
Solo
Team Averages
Level 86
1,680 SR
1,576 Elo+

VS

Team Averages
Level 94
1,514 SR
1,493 Elo+
Anhur
Anhur
Accident45
Anhur
Level 107
God Stats
1W - 0L
1,268 SR
Queue Stats
168W - 164L
1,440 Elo+
Solo
Mercury
Mercury
Keal8238
Mercury
Level 49
God Stats
2W - 0L
1,691 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 3
Osiris
Osiris
SimpleSentence
Osiris
Level 121
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 10L
1,489 Elo+
Party 2
Vulcan
Vulcan
Szilendt
Vulcan
Level 123
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
weezvy
Baron Samedi
Level 68
God Stats
5W - 0L
1,843 SR
Queue Stats
26W - 20L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akarii--
Fenrir
11
2 / 1 / 0
6,879
491
5,562
11,355
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Cronex13
Vulcan
10
0 / 2 / 0
5,958
426
5,715
6,256
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
QC Senseii
Cerberus
8
1 / 5 / 2
5,738
410
3,170
16,890
9,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Tribe o donz
Chernobog
12
4 / 3 / 2
7,830
559
10,078
15,218
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Z-REX56
Morgan Le Fay
9
0 / 3 / 1
5,964
426
6,316
9,118
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 5 / 5
6,818
487
7,196
12,449
3,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Keal8238
Mercury
13
3 / 0 / 4
8,012
572
7,012
10,719
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
8,855
633
5,092
12,934
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Szilendt
Vulcan
13
5 / 1 / 5
8,019
573
13,430
8,586
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
weezvy
Baron Samedi
10
2 / 1 / 5
7,073
505
6,577
8,440
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
13
14
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
5
5
0.7
L
Fenrir
Akarii--
Fenrir
2
1
0
2
L
Vulcan
Cronex13
Vulcan
0
2
0
0
W
Mercury
Keal8238
Mercury
3
0
4
5
L
Cerberus
QC Senseii
Cerberus
1
5
2
0.4
W
2
1
0
2
W
Vulcan
Szilendt
Vulcan
5
1
5
7.5
L
Chernobog
Tribe o donz
Chernobog
4
3
2
1.67
L
Morgan Le Fay
Z-REX56
Morgan Le Fay
0
3
1
0.17
W
Baron Samedi
weezvy
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
39,307
58,837
Taken
53,128
25,462
Mitigated
26,825
16,005
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,196
3,908
0
3,662
12,449
3,691
0
3,185
9,264
0
37,752
L
Fenrir
Akarii--
Fenrir
5,562
852
0
1,838
11,355
4,628
0
3,723
7,632
0
46,022
L
Vulcan
Cronex13
Vulcan
5,715
1,343
0
990
6,256
2,458
0
3,590
2,666
44,921
0
W
Mercury
Keal8238
Mercury
7,012
4,347
0
490
10,719
4,266
259
1,271
9,448
0
70,448
L
Cerberus
QC Senseii
Cerberus
3,170
200
109
4,024
16,890
9,170
14
6,994
9,896
14,035
0
W
5,092
1,938
0
7,056
12,934
8,412
209
3,240
9,694
0
77,256
W
Vulcan
Szilendt
Vulcan
13,430
6,090
0
2,513
8,586
3,922
43
3,360
5,226
65,617
0
L
Chernobog
Tribe o donz
Chernobog
10,078
5,544
0
6,652
15,218
5,780
1,460
2,890
12,328
0
54,660
L
Morgan Le Fay
Z-REX56
Morgan Le Fay
6,316
1,131
0
2,392
9,118
3,426
0
2,810
6,308
31,778
0
W
Baron Samedi
weezvy
Baron Samedi
6,577
1,538
1,890
3,270
8,440
6,534
112
4,145
4,295
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
38,777
313
Minions Killed
451
0
Camps Cleared
0
1,347,831
Distance Traveled
1,458,699
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,818
487
57
4
0
243,326
8
L
Fenrir
6,879
491
74
5
0
345,392
2
L
Vulcan
5,958
426
69
5
0
282,423
6
W
Mercury
8,012
572
99
7
0
356,181
2
L
Cerberus
5,738
410
34
2
0
286,711
5
W
Osiris
8,855
633
154
11
0
271,604
1
W
Vulcan
8,019
573
116
8
0
325,509
2
L
Chernobog
7,830
559
88
6
0
241,598
0
L
Morgan Le Fay
5,964
426
48
3
0
191,707
2
W
Baron Samedi
7,073
505
25
2
0
262,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role