Player Matchup

Hachiman
Hachiman
ShrigmaGav
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,249 Elo+
Party 1
Hel
Hel
SolarEclipse94
Hel
Level 156
God Stats
2W - 1L
1,653 SR
Queue Stats
28W - 29L
1,551 Elo+
Party 1
Ares
Ares
oImprovised
Ares
Level 127
God Stats
1W - 1L
1,652 SR
Queue Stats
39W - 22L
1,257 Elo+
Party 1
Team Averages
Level 97
1,602 SR
1,352 Elo+

VS

Team Averages
Level 78
1,623 SR
1,370 Elo+
Sun Wukong
Sun Wukong
Andyba0414
Sun Wukong
Level 129
God Stats
1W - 2L
1,532 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 2
Hel
Hel
DaRealJager
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Da Ji
Da Ji
FachoReprimido
Da Ji
Level 22
God Stats
0W - 1L
1,838 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ShrigmaGav
Hachiman
17
1 / 5 / 5
11,963
570
7,193
19,865
12,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 0 / 3
14,570
694
28,602
21,722
11,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 2 / 9
14,106
672
26,459
27,524
37,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andyba0414
Sun Wukong
17
2 / 2 / 4
12,346
588
22,760
27,073
28,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

18
3 / 6 / 4
12,529
597
21,160
25,573
12,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 5
12,067
575
10,833
17,910
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andyba0414
Sun Wukong
2
2
4
2
L
3
6
4
0.83
L
2
3
5
1.5
W
Hachiman
ShrigmaGav
Hachiman
1
5
5
0.7
W
8
0
3
9.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,254
Damage
54,753
69,111
Taken
70,556
61,638
Mitigated
50,084
33,215
Healing
31,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andyba0414
Sun Wukong
22,760
4,175
0
8,159
27,073
28,544
0
19,249
7,824
0
77,693
L
21,160
1,200
9,066
13,610
25,573
12,704
0
22,052
3,521
65,705
0
L
10,833
2,365
0
965
17,910
8,836
71
14,524
3,386
0
27,305
W
Hachiman
ShrigmaGav
Hachiman
7,193
2,762
1,112
623
19,865
12,570
1,005
5,415
14,450
0
27,891
W
28,602
1,840
13,714
14,736
21,722
11,740
1,045
7,878
13,844
99,589
0
W
26,459
912
0
3,030
27,524
37,328
199
8,110
19,414
45,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
36,942
218
Minions Killed
213
7
Camps Cleared
9
1,165,982
Distance Traveled
1,124,574
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,346
588
85
4
3
374,579
2
L
Hel
12,529
597
98
5
5
403,255
0
L
Da Ji
12,067
575
30
1
1
346,740
0
W
Hachiman
11,963
570
44
2
0
321,463
0
W
Hel
14,570
694
146
7
6
450,903
4
W
Ares
14,106
672
28
1
1
393,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role