Player Matchup

Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Foxeeen
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
Papa Shaner
Ah Puch
Level 140
God Stats
8W - 4L
1,553 SR
Queue Stats
226W - 225L
1,486 Elo+
Solo
The Morrigan
The Morrigan
lipissss
The Morrigan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 64L
1,561 Elo+
Solo
Vamana
Vamana
pepegrillox
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,503 Elo+
Party 2
Team Averages
Level 113
1,511 SR
1,506 Elo+

VS

Team Averages
Level 144
1,646 SR
1,355 Elo+
Gilgamesh
Gilgamesh
AbsoluteVanity
Gilgamesh
Level 159
God Stats
1W - 1L
1,795 SR
Queue Stats
19W - 28L
1,317 Elo+
Party 1
Khepri
Khepri
BigDaddyBean_
Khepri
Level 149
God Stats
1W - 0L
1,718 SR
Queue Stats
11W - 15L
1,291 Elo+
Party 1
Sol
Sol
DenBoi_Sama
Sol
Level 135
God Stats
3W - 0L
1,749 SR
Queue Stats
56W - 64L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
MysticalSavior
Cthulhu
Level 143
God Stats
1W - 0L
1,467 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 1
Skadi
Skadi
Trevdinho
Skadi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
4 / 4 / 8
10,834
774
14,958
14,525
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
14
0 / 8 / 6
8,532
609
8,982
24,206
24,132
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Papa Shaner
Ah Puch
18
6 / 7 / 5
10,861
776
19,011
18,230
9,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
lipissss
The Morrigan
16
1 / 5 / 8
9,213
658
9,250
9,510
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
2 / 6 / 7
10,199
729
6,643
21,131
17,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbsoluteVanity
Gilgamesh
17
7 / 3 / 16
12,033
860
16,304
20,038
19,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 4 / 19
10,424
745
5,898
15,456
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 1 / 16
11,493
821
19,856
11,220
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 3 / 16
12,735
910
19,286
18,973
26,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Trevdinho
Skadi
18
6 / 3 / 13
11,042
789
15,819
12,175
7,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
13
Kills
30
30
Deaths
14
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
8
2
W
Gilgamesh
AbsoluteVanity
Gilgamesh
7
3
16
5
W
1
4
19
2.63
W
8
1
16
16
L
Geb
0
8
6
0.38
W
8
3
16
5.33
L
Ah Puch
Papa Shaner
Ah Puch
6
7
5
1.21
W
Skadi
Trevdinho
Skadi
6
3
13
4.17
L
The Morrigan
lipissss
The Morrigan
1
5
8
1
L
Vamana
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,844
Damage
77,163
87,602
Taken
77,862
63,854
Mitigated
81,553
25,653
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,958
1,546
1,355
3,974
14,525
7,447
61
7,343
7,182
27,444
0
W
Gilgamesh
AbsoluteVanity
Gilgamesh
16,304
4,834
5,429
6,587
20,038
19,419
738
15,357
4,681
0
24,589
W
5,898
97
1,052
2,171
15,456
21,134
327
7,344
8,112
14,805
0
W
19,856
10,311
2,227
4,804
11,220
6,470
4,221
8,485
2,735
46,231
0
L
Geb
8,982
418
1,525
3,189
24,206
24,132
0
11,025
13,181
21,389
0
W
19,286
1,106
2,938
3,686
18,973
26,848
252
10,094
8,879
38,671
0
L
Ah Puch
Papa Shaner
Ah Puch
19,011
414
1,606
4,109
18,230
9,633
0
10,140
8,090
32,538
0
W
Skadi
Trevdinho
Skadi
15,819
5,942
832
2,662
12,175
7,682
2,903
10,450
1,725
0
46,396
L
The Morrigan
lipissss
The Morrigan
9,250
898
1,567
988
9,510
5,116
0
5,658
3,748
19,794
963
L
Vamana
6,643
3,128
2,076
5,264
21,131
17,526
21
10,874
10,257
0
19,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
57,727
143
Minions Killed
194
0
Camps Cleared
0
1,158,387
Distance Traveled
1,341,151
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,834
774
39
3
0
238,324
0
W
Gilgamesh
12,033
860
10
1
0
270,773
0
W
Khepri
10,424
745
17
1
0
251,568
0
W
Sol
11,493
821
75
5
0
282,343
1
L
Geb
8,532
609
14
1
0
226,787
0
W
Cthulhu
12,735
910
40
3
0
291,477
0
L
Ah Puch
10,861
776
50
4
0
252,831
2
W
Skadi
11,042
789
52
4
0
244,990
0
L
The Morrigan
9,213
658
17
1
0
226,241
2
L
Vamana
10,199
729
23
2
0
214,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role