Player Matchup

Heimdallr
Heimdallr
Conroxx
Heimdallr
Level 65
God Stats
4W - 1L
1,553 SR
Queue Stats
56W - 69L
1,501 Elo+
Party 1
Chaac
Chaac
DeathDoUsPartXx
Chaac
Level 56
God Stats
2W - 2L
1,267 SR
Queue Stats
71W - 82L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KINGDXNTE
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 109L
1,470 Elo+
Party 1
Baba Yaga
Baba Yaga
WinterHaize
Baba Yaga
Level 109
God Stats
1W - 2L
1,336 SR
Queue Stats
20W - 19L
1,360 Elo+
Solo
Chernobog
Chernobog
slick82c
Chernobog
Level 65
God Stats
125W - 145L
1,475 SR
Queue Stats
134W - 155L
1,382 Elo+
Solo
Team Averages
Level 74
1,426 SR
1,443 Elo+

VS

Team Averages
Level 77
1,440 SR
1,277 Elo+
Gilgamesh
Gilgamesh
CSplyce
Gilgamesh
Level 142
God Stats
1W - 1L
1,568 SR
Queue Stats
76W - 90L
1,263 Elo+
Party 2
Sol
Sol
Dmintzer75
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Solo
Kukulkan
Kukulkan
ImpulseCodeman
Kukulkan
Level 55
God Stats
27W - 21L
1,188 SR
Queue Stats
47W - 46L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
Spiffyherbs
Cthulhu
Level 63
God Stats
7W - 6L
1,281 SR
Queue Stats
10W - 9L
1,264 Elo+
Solo
Jing Wei
Jing Wei
y-jynx-y
Jing Wei
Level 89
God Stats
5W - 3L
1,662 SR
Queue Stats
256W - 255L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conroxx
Heimdallr
20
10 / 5 / 9
14,309
493
27,332
26,579
13,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
1 / 0 / 9
14,411
497
11,284
24,312
35,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
KINGDXNTE
Cthulhu
18
1 / 3 / 14
13,248
457
15,808
31,499
43,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
WinterHaize
Baba Yaga
20
6 / 2 / 13
14,567
502
19,142
17,437
13,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
slick82c
Chernobog
20
16 / 2 / 6
16,398
565
30,566
31,460
19,061
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CSplyce
Gilgamesh
19
3 / 6 / 2
12,526
432
17,507
38,446
28,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 6 / 0
12,025
415
10,603
20,829
10,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
19
3 / 6 / 1
12,977
447
16,010
15,889
9,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Spiffyherbs
Cthulhu
17
2 / 6 / 7
11,153
385
20,058
33,823
35,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
y-jynx-y
Jing Wei
15
4 / 10 / 3
10,654
367
14,309
29,087
13,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
34
Kills
12
12
Deaths
34
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CSplyce
Gilgamesh
3
6
2
0.67
W
Heimdallr
Conroxx
Heimdallr
10
5
9
2.9
W
1
0
9
5.5
L
0
6
0
0
L
Kukulkan
3
6
1
0.58
W
Cthulhu
KINGDXNTE
Cthulhu
1
3
14
2.67
L
Cthulhu
Spiffyherbs
Cthulhu
2
6
7
0.92
W
Baba Yaga
WinterHaize
Baba Yaga
6
2
13
6.25
W
Chernobog
slick82c
Chernobog
16
2
6
9.5
L
Jing Wei
y-jynx-y
Jing Wei
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,132
Damage
78,487
131,287
Taken
138,074
124,896
Mitigated
97,385
39,027
Healing
31,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CSplyce
Gilgamesh
17,507
5,097
0
5,562
38,446
28,907
0
7,555
30,891
0
122,667
W
Heimdallr
Conroxx
Heimdallr
27,332
15,944
882
3,903
26,579
13,948
3,507
8,849
17,274
0
118,531
W
11,284
429
747
5,954
24,312
35,097
1,757
11,645
12,606
0
102,368
L
10,603
3,275
0
5,010
20,829
10,419
900
1,401
19,428
84,147
0
L
Kukulkan
16,010
1,122
0
1,261
15,889
9,579
0
5,971
9,918
104,055
0
W
Cthulhu
KINGDXNTE
Cthulhu
15,808
1,912
2,737
7,561
31,499
43,128
776
11,954
18,713
71,208
0
L
Cthulhu
Spiffyherbs
Cthulhu
20,058
1,244
1,209
10,232
33,823
35,236
64
15,345
18,478
71,972
0
W
Baba Yaga
WinterHaize
Baba Yaga
19,142
731
0
4,802
17,437
13,662
698
5,931
11,433
104,271
0
W
Chernobog
slick82c
Chernobog
30,566
22,354
0
12,441
31,460
19,061
5,937
8,652
22,663
0
141,117
L
Jing Wei
y-jynx-y
Jing Wei
14,309
12,505
0
7,880
29,087
13,244
490
4,678
24,409
0
66,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,933
Gold Earned
59,335
693
Minions Killed
613
0
Camps Cleared
0
2,766,784
Distance Traveled
2,546,523
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,526
432
138
5
0
592,275
7
W
Heimdallr
14,309
493
106
4
0
546,151
0
W
Chaac
14,411
497
183
6
0
554,187
2
L
Sol
12,025
415
130
4
0
409,934
4
L
Kukulkan
12,977
447
190
7
0
436,350
4
W
Cthulhu
13,248
457
90
3
0
479,606
1
L
Cthulhu
11,153
385
82
3
0
579,164
0
W
Baba Yaga
14,567
502
145
5
0
568,821
10
W
Chernobog
16,398
565
169
6
0
618,019
0
L
Jing Wei
10,654
367
73
3
0
528,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role