Player Matchup

Jormungandr
Jormungandr
CaddyShack67
Jormungandr
Level 80
God Stats
3W - 0L
1,733 SR
Queue Stats
29W - 22L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
KingSquirt34
Hou Yi
Level 27
God Stats
35W - 23L
1,617 SR
Queue Stats
47W - 32L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
XxMikeman99xX
Gilgamesh
Level 125
God Stats
8W - 8L
1,655 SR
Queue Stats
137W - 100L
1,572 Elo+
Party 1
Team Averages
Level 77
1,668 SR
1,570 Elo+

VS

Team Averages
Level 49
1,367 SR
1,369 Elo+
Nox
Nox
DiabectDieu
Nox
Level 27
God Stats
2W - 12L
1,694 SR
Queue Stats
157W - 166L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
FanaticWharf qc
Cthulhu
Level 14
God Stats
0W - 2L
1,234 SR
Queue Stats
10W - 16L
1,322 Elo+
Party 2
Ra
Ra
To78
Ra
Level 107
God Stats
3W - 6L
1,173 SR
Queue Stats
153W - 170L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaddyShack67
Jormungandr
16
4 / 2 / 13
11,363
710
11,138
18,300
15,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
17
9 / 1 / 7
12,267
767
18,893
14,952
7,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XxMikeman99xX
Gilgamesh
16
7 / 5 / 10
11,788
737
20,627
18,076
20,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,573
661
15,278
12,931
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 2
9,765
610
11,770
25,043
22,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
To78
Ra
13
1 / 9 / 4
9,280
580
12,631
17,236
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
8
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaddyShack67
Jormungandr
4
2
13
5.25
L
4
5
4
1.2
L
2
6
2
0.5
W
Hou Yi
9
1
7
12.5
L
Ra
To78
Ra
1
9
4
0.33
W
Gilgamesh
XxMikeman99xX
Gilgamesh
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,658
Damage
39,679
51,328
Taken
55,210
43,394
Mitigated
36,412
11,232
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaddyShack67
Jormungandr
11,138
2,659
606
5,786
18,300
15,180
330
16,119
2,181
28,104
0
L
15,278
1,826
36
334
12,931
6,021
0
3,078
9,853
33,220
0
L
11,770
1,926
409
5,180
25,043
22,867
0
5,618
19,425
19,669
0
W
Hou Yi
18,893
12,268
0
3,272
14,952
7,231
1,700
11,786
3,166
0
61,991
L
Ra
To78
Ra
12,631
720
2,861
4,010
17,236
7,524
0
3,093
14,143
38,417
0
W
Gilgamesh
XxMikeman99xX
Gilgamesh
20,627
6,589
0
1,568
18,076
20,983
0
12,418
5,658
0
43,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
29,618
177
Minions Killed
107
10
Camps Cleared
4
816,182
Distance Traveled
732,907
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,363
710
34
2
0
293,318
3
L
Nox
10,573
661
41
3
1
222,165
1
L
Cthulhu
9,765
610
11
1
2
277,379
0
W
Hou Yi
12,267
767
103
6
4
251,545
1
L
Ra
9,280
580
55
3
1
233,363
6
W
Gilgamesh
11,788
737
40
3
6
271,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role