Player Matchup

Ymir
Ymir
CopiumOverdose
Ymir
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 128L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Term29
Nu Wa
Level 117
God Stats
10W - 10L
1,554 SR
Queue Stats
45W - 53L
1,511 Elo+
Solo
Medusa
Medusa
jalzickkck49
Medusa
Level 121
God Stats
17W - 16L
1,470 SR
Queue Stats
275W - 372L
1,319 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,441 Elo+

VS

Team Averages
Level 82
1,506 SR
1,506 Elo+
Achilles
Achilles
Isayiah
Achilles
Level 81
God Stats
19W - 18L
1,847 SR
Queue Stats
181W - 250L
1,388 Elo+
Solo
Hou Yi
Hou Yi
SM0k11ng_Datpack
Hou Yi
Level 42
God Stats
1W - 0L
1,172 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SalisburySteak21
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
7,022
540
1,773
3,908
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Term29
Nu Wa
11
1 / 2 / 0
7,690
592
6,006
5,932
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
1 / 2 / 0
8,516
655
6,757
10,444
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Isayiah
Achilles
13
1 / 1 / 3
8,802
677
4,504
12,681
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 1
8,269
636
5,629
9,343
3,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 2
9,922
763
8,646
11,052
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Achilles
Isayiah
Achilles
1
1
3
2.5
W
1
1
1
1.5
W
3
0
2
4
L
Nu Wa
Term29
Nu Wa
1
2
0
0.5
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
18,779
20,284
Taken
33,076
6,401
Mitigated
19,604
2,168
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,773
502
0
825
3,908
1,779
0
1,831
1,970
3,116
0
W
Achilles
Isayiah
Achilles
4,504
1,237
96
2,344
12,681
10,136
347
3,479
8,886
1,826
21,202
W
5,629
2,304
0
1,669
9,343
3,607
1,159
2,447
6,716
0
24,116
W
8,646
714
0
7,522
11,052
5,861
1,031
2,707
8,099
57,803
0
L
Nu Wa
Term29
Nu Wa
6,006
1,161
0
692
5,932
1,497
0
1,575
4,215
16,211
0
L
Medusa
6,757
1,820
0
651
10,444
3,125
0
5,351
4,945
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
26,993
97
Minions Killed
170
2
Camps Cleared
10
455,415
Distance Traveled
670,965
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,022
540
5
0
0
65,081
1
W
Achilles
8,802
677
35
3
4
232,449
3
W
Hou Yi
8,269
636
31
2
0
209,798
2
W
Anubis
9,922
763
104
8
6
228,718
2
L
Nu Wa
7,690
592
38
3
1
165,832
1
L
Medusa
8,516
655
54
4
1
224,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role