Player Matchup

Athena
Athena
CaptainSammich
Athena
Level 26
God Stats
3W - 2L
1,367 SR
Queue Stats
19W - 28L
1,419 Elo+
Party 3
Janus
Janus
Erlongd0ng
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 297L
1,509 Elo+
Party 3
Mulan
Mulan
Skatess
Mulan
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 113L
1,569 Elo+
Solo
Bakasura
Bakasura
jmc623
Bakasura
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 27L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
rabbitsloppyjoe
Jing Wei
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 116L
1,559 Elo+
Party 2
Team Averages
Level 59
1,473 SR
1,520 Elo+

VS

Team Averages
Level 63
1,534 SR
1,608 Elo+
King Arthur
King Arthur
Daiddyishere
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Party 1
Artemis
Artemis
Dennbear
Artemis
Level 116
God Stats
14W - 14L
1,565 SR
Queue Stats
173W - 166L
1,570 Elo+
Party 1
Thor
Thor
MrGrumpGillz
Thor
Level 23
God Stats
2W - 2L
1,536 SR
Queue Stats
32W - 28L
1,533 Elo+
Party 1
Yemoja
Yemoja
bRobison7
Yemoja
Level 129
God Stats
2W - 2L
1,488 SR
Queue Stats
65W - 46L
1,612 Elo+
Party 1
Janus
Janus
bobajj
Janus
Level 36
God Stats
1W - 3L
1,579 SR
Queue Stats
174W - 180L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,754
542
6,210
10,737
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
16
6 / 0 / 7
10,148
564
14,831
8,460
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Skatess
Mulan
17
9 / 0 / 4
11,101
617
13,548
10,720
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
jmc623
Bakasura
17
10 / 0 / 5
10,637
591
12,565
12,506
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
15
0 / 4 / 7
9,577
532
11,966
19,085
8,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daiddyishere
King Arthur
11
0 / 13 / 0
6,816
379
4,187
22,732
18,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Dennbear
Artemis
14
2 / 4 / 1
8,500
472
15,750
18,514
8,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 1
7,863
437
2,537
14,407
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
bRobison7
Yemoja
12
1 / 4 / 2
8,099
450
8,908
19,185
15,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
bobajj
Janus
13
0 / 6 / 0
7,852
436
3,004
12,090
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
28
Kills
4
4
Deaths
29
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
King Arthur
Daiddyishere
King Arthur
0
13
0
0
L
Artemis
Dennbear
Artemis
2
4
1
0.63
W
Janus
6
0
7
9.5
L
1
2
1
0.75
W
Mulan
Skatess
Mulan
9
0
4
11
L
Yemoja
bRobison7
Yemoja
1
4
2
0.5
L
Janus
bobajj
Janus
0
6
0
0
W
Bakasura
jmc623
Bakasura
10
0
5
12.5
W
Jing Wei
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
34,386
61,508
Taken
86,928
40,095
Mitigated
53,991
19,688
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,210
1,797
0
2,339
10,737
11,057
0
3,994
6,743
20,686
0
L
King Arthur
Daiddyishere
King Arthur
4,187
1,417
0
0
22,732
18,670
196
2,243
19,394
0
38,216
L
Artemis
Dennbear
Artemis
15,750
9,626
0
7,164
18,514
8,415
0
3,889
14,447
0
69,737
W
Janus
14,831
1,128
58
2,015
8,460
3,815
0
3,337
5,123
93,844
0
L
2,537
517
0
5,272
14,407
6,200
0
2,183
11,940
0
66,882
W
Mulan
Skatess
Mulan
13,548
3,750
0
4,695
10,720
11,159
242
494
10,226
0
85,673
L
Yemoja
bRobison7
Yemoja
8,908
1,581
3,181
5,424
19,185
15,164
217
5,509
11,557
36,522
0
L
Janus
bobajj
Janus
3,004
476
0
730
12,090
5,542
336
6,614
5,019
62,751
0
W
Bakasura
jmc623
Bakasura
12,565
8,296
0
3,100
12,506
5,992
2,261
2,008
10,498
0
70,729
W
Jing Wei
11,966
9,335
0
7,481
19,085
8,072
0
3,369
15,716
0
73,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
39,130
552
Minions Killed
430
0
Camps Cleared
0
1,956,414
Distance Traveled
1,574,659
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,754
542
24
1
0
407,589
0
L
King Arthur
6,816
379
51
3
0
281,376
0
L
Artemis
8,500
472
112
6
0
296,777
5
W
Janus
10,148
564
145
8
0
425,146
2
L
Thor
7,863
437
111
6
0
363,986
5
W
Mulan
11,101
617
133
7
0
369,179
1
L
Yemoja
8,099
450
38
2
0
327,001
3
L
Janus
7,852
436
118
7
0
305,519
4
W
Bakasura
10,637
591
126
7
0
422,512
3
W
Jing Wei
9,577
532
124
7
0
331,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role