Player Matchup

Jing Wei
Jing Wei
Paran01a
Jing Wei
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
65W - 79L
1,475 Elo+
Party 4
Izanami
Izanami
Rana500
Izanami
Level 26
God Stats
2W - 1L
1,442 SR
Queue Stats
15W - 27L
1,335 Elo+
Party 2
Chang'e
Chang'e
StenLevi
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Shiva
Shiva
ThatOneLokii
Shiva
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 159L
1,506 Elo+
Party 4
King Arthur
King Arthur
lllLeonlll
King Arthur
Level 80
God Stats
0W - 1L
1,694 SR
Queue Stats
13W - 21L
1,353 Elo+
Party 2
Team Averages
Level 45
1,527 SR
1,434 Elo+

VS

Team Averages
Level 80
1,639 SR
1,533 Elo+
Poseidon
Poseidon
Droid_SDz
Poseidon
Level 136
God Stats
9W - 3L
1,610 SR
Queue Stats
67W - 50L
1,566 Elo+
Party 1
Chaac
Chaac
HAZKING
Chaac
Level 26
God Stats
11W - 9L
1,684 SR
Queue Stats
74W - 58L
1,571 Elo+
Party 3
Cupid
Cupid
SoftInsertion
Cupid
Level 63
God Stats
3W - 3L
1,724 SR
Queue Stats
17W - 20L
1,490 Elo+
Solo
Mercury
Mercury
YAZUKYY
Mercury
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 133L
1,534 Elo+
Party 3
Ah Puch
Ah Puch
ghostlife14
Ah Puch
Level 37
God Stats
28W - 25L
1,678 SR
Queue Stats
99W - 95L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Paran01a
Jing Wei
20
8 / 11 / 5
15,513
1,108
15,351
25,725
13,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Rana500
Izanami
20
1 / 6 / 12
14,280
1,020
16,189
26,559
13,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
StenLevi
Chang'e
20
1 / 4 / 11
13,746
982
8,585
19,815
15,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 10
14,378
1,027
17,661
31,511
33,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
lllLeonlll
King Arthur
20
4 / 13 / 12
14,574
1,041
16,519
40,099
37,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Droid_SDz
Poseidon
20
6 / 4 / 25
16,958
1,211
35,347
16,633
8,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
HAZKING
Chaac
20
3 / 5 / 26
15,589
1,114
15,125
25,527
37,490
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 0 / 0
11,345
810
0
0
0
Mercury
YAZUKYY
Mercury
20
17 / 7 / 19
18,401
1,314
42,547
24,946
14,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
ghostlife14
Ah Puch
20
17 / 1 / 21
19,159
1,369
45,480
10,240
5,469
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
134
17
Kills
43
43
Deaths
17
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Droid_SDz
Poseidon
6
4
25
4.63
W
Chaac
HAZKING
Chaac
3
5
26
3.2
L
Jing Wei
Paran01a
Jing Wei
8
11
5
0.95
L
Izanami
Rana500
Izanami
1
6
12
1.17
W
0
0
0
0
L
Chang'e
StenLevi
Chang'e
1
4
11
1.63
L
3
9
10
0.89
W
Mercury
YAZUKYY
Mercury
17
7
19
3.79
W
Ah Puch
ghostlife14
Ah Puch
17
1
21
27.5
L
King Arthur
lllLeonlll
King Arthur
4
13
12
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,305
Damage
138,499
143,709
Taken
77,346
113,187
Mitigated
65,157
12,124
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Droid_SDz
Poseidon
35,347
4,398
0
1,717
16,633
8,077
0
2,137
14,496
81,669
0
W
Chaac
HAZKING
Chaac
15,125
3,248
0
3,392
25,527
37,490
0
4,854
20,673
0
31,072
L
Jing Wei
Paran01a
Jing Wei
15,351
13,680
0
1,132
25,725
13,461
0
14,520
10,961
0
40,977
L
Izanami
Rana500
Izanami
16,189
10,443
0
1,011
26,559
13,200
0
13,024
13,359
0
68,087
W
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
StenLevi
Chang'e
8,585
425
4,431
3,588
19,815
15,139
0
9,765
9,786
27,961
0
L
17,661
3,353
907
474
31,511
33,588
0
16,620
14,507
4,383
34,522
W
Mercury
YAZUKYY
Mercury
42,547
23,847
0
2,464
24,946
14,121
0
4,320
20,626
0
63,631
W
Ah Puch
ghostlife14
Ah Puch
45,480
307
0
1,642
10,240
5,469
0
1,328
8,912
81,882
0
L
King Arthur
lllLeonlll
King Arthur
16,519
1,373
0
581
40,099
37,799
0
25,404
14,269
5,962
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,491
Gold Earned
81,452
309
Minions Killed
284
7
Camps Cleared
11
1,378,528
Distance Traveled
1,224,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,958
1,211
122
9
0
289,346
0
W
Chaac
15,589
1,114
23
2
0
311,487
0
L
Jing Wei
15,513
1,108
51
4
1
275,786
0
L
Izanami
14,280
1,020
93
7
4
278,960
0
W
Cupid
11,345
810
0
0
0
0
0
L
Chang'e
13,746
982
58
4
0
282,770
0
L
Shiva
14,378
1,027
50
4
2
264,157
0
W
Mercury
18,401
1,314
41
3
10
348,539
1
W
Ah Puch
19,159
1,369
98
7
1
275,011
0
L
King Arthur
14,574
1,041
57
4
0
276,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role