Player Matchup

Janus
Janus
OmarRA
Janus
Level 38
God Stats
38W - 50L
1,576 SR
Queue Stats
245W - 318L
1,525 Elo+
Solo
Anhur
Anhur
SizzlinBean
Anhur
Level 62
God Stats
1W - 2L
1,414 SR
Queue Stats
36W - 28L
1,612 Elo+
Party 1
Ares
Ares
SteamyStanley
Ares
Level 39
God Stats
8W - 6L
1,530 SR
Queue Stats
18W - 16L
1,560 Elo+
Party 1
Team Averages
Level 46
1,507 SR
1,566 Elo+

VS

Team Averages
Level 143
1,548 SR
1,472 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Trapninga
Artemis
Level 135
God Stats
6W - 7L
1,643 SR
Queue Stats
600W - 513L
1,595 Elo+
Solo
Sol
Sol
thestalos0
Sol
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
67W - 88L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OmarRA
Janus
10
0 / 4 / 0
6,305
573
4,452
6,433
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
6,389
581
5,535
9,827
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
6,872
625
3,812
12,224
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 0 / 4
7,178
653
3,703
7,710
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Trapninga
Artemis
12
2 / 0 / 4
8,002
727
11,026
5,414
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 0 / 2
8,688
790
10,188
6,658
2,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
L
Janus
OmarRA
Janus
0
4
0
0
L
0
3
0
0
L
0
1
0
0
W
Artemis
Trapninga
Artemis
2
0
4
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
24,917
28,484
Taken
19,782
17,655
Mitigated
8,222
2,206
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,703
1,059
0
1,841
7,710
3,671
0
3,383
4,327
0
15,288
L
Janus
OmarRA
Janus
4,452
99
0
335
6,433
2,389
0
2,907
3,526
21,912
0
L
5,535
2,537
0
135
9,827
3,928
0
2,752
7,075
0
19,605
L
3,812
463
0
1,736
12,224
11,338
0
5,082
7,142
15,293
0
W
Artemis
Trapninga
Artemis
11,026
3,999
0
645
5,414
2,099
454
2,335
3,079
0
28,281
W
10,188
4,030
0
4,125
6,658
2,452
2,343
2,796
3,862
39,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
23,868
102
Minions Killed
120
3
Camps Cleared
6
583,280
Distance Traveled
645,662
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,178
653
22
2
3
245,502
5
L
Janus
6,305
573
40
4
0
188,016
2
L
Anhur
6,389
581
37
3
1
188,856
1
L
Ares
6,872
625
25
2
2
206,408
2
W
Artemis
8,002
727
32
3
1
198,555
0
W
Sol
8,688
790
66
6
2
201,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role