Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HyrulianShepard
Aphrodite
Level 140
God Stats
3W - 2L
1,660 SR
Queue Stats
141W - 136L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
NShizzle03
Amaterasu
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 2
Artio
Artio
VolitiveCrown97
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,674 Elo+
Party 2
Chronos
Chronos
xl GRIZZ xl
Chronos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 243L
1,419 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,510 Elo+

VS

Team Averages
Level 41
1,501 SR
1,536 Elo+
Eset
Eset
Alprazolam5111
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
El_Macho_74
Nox
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Hel
Hel
Rescuer_lensok
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,709 Elo+
Party 3
Tyr
Tyr
RoofTops MaGee
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Ah Puch
Ah Puch
UwUlili
Ah Puch
Level 117
God Stats
4W - 2L
1,702 SR
Queue Stats
41W - 41L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
3 / 1 / 10
13,898
632
31,461
20,159
10,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
HyrulianShepard
Aphrodite
20
8 / 2 / 11
14,821
674
21,930
27,873
25,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
NShizzle03
Amaterasu
20
11 / 4 / 8
14,314
651
20,951
33,444
35,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 3 / 13
12,154
552
7,295
31,216
33,381
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
xl GRIZZ xl
Chronos
20
1 / 2 / 10
13,436
611
13,112
24,142
13,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,809
491
10,552
18,255
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 8
12,246
557
13,258
20,150
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 8
11,624
528
11,083
20,763
17,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 5 / 6
11,337
515
7,106
20,424
30,889
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
UwUlili
Ah Puch
20
7 / 4 / 4
14,869
676
62,862
24,964
13,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
23
Kills
12
12
Deaths
23
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
10
8
L
0
7
7
0.5
L
2
3
8
2
W
Aphrodite
HyrulianShepard
Aphrodite
8
2
11
6.75
W
Amaterasu
NShizzle03
Amaterasu
11
4
8
3.75
L
1
4
8
1.25
L
2
5
6
1
L
Ah Puch
UwUlili
Ah Puch
7
4
4
2.25
W
0
3
13
2.17
W
Chronos
xl GRIZZ xl
Chronos
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,749
Damage
104,861
136,834
Taken
104,556
118,003
Mitigated
81,529
87,885
Healing
46,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
31,461
5,300
6,627
6,034
20,159
10,934
3,156
14,671
5,488
0
59,011
L
10,552
259
2,501
1,199
18,255
7,872
0
6,473
11,782
26,826
0
L
13,258
1,020
605
3,189
20,150
11,090
520
8,078
12,072
36,491
0
W
Aphrodite
HyrulianShepard
Aphrodite
21,930
2,234
24,357
17,603
27,873
25,130
890
18,757
9,116
58,078
0
W
Amaterasu
NShizzle03
Amaterasu
20,951
8,024
2,706
9,366
33,444
35,552
1,349
20,223
13,221
0
32,753
L
11,083
1,214
15,828
9,574
20,763
17,734
333
7,899
12,864
21,111
0
L
7,106
1,160
2,506
4,642
20,424
30,889
0
10,461
9,963
0
14,531
L
Ah Puch
UwUlili
Ah Puch
62,862
2,629
1,066
5,814
24,964
13,944
281
9,426
15,538
118,726
0
W
7,295
972
5,544
6,562
31,216
33,381
226
25,089
6,127
15,227
0
W
Chronos
xl GRIZZ xl
Chronos
13,112
3,257
2,352
6,734
24,142
13,006
3,155
19,015
5,127
55,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,623
Gold Earned
60,885
309
Minions Killed
211
0
Camps Cleared
0
2,131,134
Distance Traveled
1,971,216
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,898
632
60
3
0
425,318
2
L
Eset
10,809
491
34
2
0
393,045
0
L
Nox
12,246
557
49
2
0
395,445
0
W
Aphrodite
14,821
674
95
4
0
428,496
5
W
Amaterasu
14,314
651
27
1
0
452,084
3
L
Hel
11,624
528
12
1
0
364,622
0
L
Tyr
11,337
515
6
0
0
441,043
3
L
Ah Puch
14,869
676
110
5
0
377,061
1
W
Artio
12,154
552
16
1
0
443,819
0
W
Chronos
13,436
611
111
5
0
381,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role