Player Matchup

Medusa
Medusa
HandsomSenpai
Medusa
Level 86
God Stats
4W - 12L
1,249 SR
Queue Stats
46W - 75L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
MonclerJacket
Danzaburou
Level 26
God Stats
2W - 2L
1,727 SR
Queue Stats
9W - 20L
1,266 Elo+
Party 1
Nox
Nox
NikoSama13
Nox
Level 67
God Stats
3W - 4L
1,494 SR
Queue Stats
32W - 58L
1,250 Elo+
Party 1
Vulcan
Vulcan
Vroknyr
Vulcan
Level 62
God Stats
8W - 3L
1,748 SR
Queue Stats
310W - 326L
1,226 Elo+
Solo
Erlang Shen
Erlang Shen
xHustl4x
Erlang Shen
Level 158
God Stats
0W - 1L
1,650 SR
Queue Stats
25W - 26L
1,270 Elo+
Solo
Team Averages
Level 80
1,574 SR
1,254 Elo+

VS

Team Averages
Level 68
1,535 SR
1,409 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Draco-knight_f
Scylla
Level 87
God Stats
7W - 6L
1,438 SR
Queue Stats
274W - 273L
1,312 Elo+
Solo
Bellona
Bellona
JokingCactus691
Bellona
Level 104
God Stats
5W - 1L
1,873 SR
Queue Stats
91W - 89L
1,606 Elo+
Solo
Awilix
Awilix
PhantomSnip3r372
Awilix
Level 44
God Stats
1W - 1L
1,710 SR
Queue Stats
121W - 87L
1,381 Elo+
Solo
King Arthur
King Arthur
TheTrillMills
King Arthur
Level 48
God Stats
20W - 32L
1,153 SR
Queue Stats
190W - 207L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,994
461
5,846
12,294
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
MonclerJacket
Danzaburou
9
1 / 5 / 2
5,538
426
5,530
9,269
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
6,473
498
2,788
5,419
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Vroknyr
Vulcan
13
0 / 3 / 1
7,012
539
4,426
6,991
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
xHustl4x
Erlang Shen
11
1 / 3 / 0
6,058
466
2,881
10,522
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 1 / 1
7,458
574
11,966
9,027
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,820
525
2,665
4,412
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 2
7,927
610
5,410
8,519
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 2
6,835
526
4,092
10,349
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheTrillMills
King Arthur
10
2 / 2 / 6
6,445
496
4,004
10,382
9,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
W
1
0
0
1
L
2
3
1
0.83
W
2
0
2
3
L
Danzaburou
MonclerJacket
Danzaburou
1
5
2
0.4
L
0
1
0
0
W
2
2
2
1.5
W
King Arthur
TheTrillMills
King Arthur
2
2
6
2.5
L
Vulcan
Vroknyr
Vulcan
0
3
1
0.17
L
Erlang Shen
xHustl4x
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
28,137
44,495
Taken
42,689
16,725
Mitigated
24,223
12,254
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,966
5,275
88
3,272
9,027
3,373
884
0
9,027
0
44,641
W
2,665
318
0
1,720
4,412
1,593
220
1,837
2,575
40,550
0
L
5,846
2,259
0
4,303
12,294
3,840
0
0
12,294
0
32,129
W
5,410
2,098
0
4,545
8,519
5,820
776
3,827
4,284
0
58,446
L
Danzaburou
MonclerJacket
Danzaburou
5,530
3,091
0
1,639
9,269
2,905
0
0
9,269
0
25,497
L
2,788
42
0
422
5,419
2,387
0
2,152
3,267
40,611
0
W
4,092
1,459
0
340
10,349
3,757
0
1,122
9,207
0
35,895
W
King Arthur
TheTrillMills
King Arthur
4,004
1,149
160
1,151
10,382
9,680
168
0
10,382
0
26,554
L
Vulcan
Vroknyr
Vulcan
4,426
1,138
0
2,198
6,991
2,933
0
0
6,991
51,863
0
L
Erlang Shen
xHustl4x
Erlang Shen
2,881
1,540
0
3,692
10,522
4,660
0
513
10,009
0
39,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
35,485
300
Minions Killed
350
0
Camps Cleared
0
1,183,941
Distance Traveled
1,263,691
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,458
574
61
5
0
234,276
1
W
Scylla
6,820
525
62
5
0
239,257
1
L
Medusa
5,994
461
49
4
0
236,359
2
W
Bellona
7,927
610
132
10
0
268,352
6
L
Danzaburou
5,538
426
27
2
0
190,775
0
L
Nox
6,473
498
70
5
0
263,305
0
W
Awilix
6,835
526
60
5
0
291,422
0
W
King Arthur
6,445
496
35
3
0
230,384
1
L
Vulcan
7,012
539
95
7
0
224,166
2
L
Erlang Shen
6,058
466
59
5
0
269,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role